mirror of
https://github.com/zeldaret/ss
synced 2026-05-29 16:44:44 -04:00
150 lines
3.8 KiB
C++
150 lines
3.8 KiB
C++
#ifndef NW4R_G3D_OBJ_H
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#define NW4R_G3D_OBJ_H
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#include <nw4r/types_nw4r.h>
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#include "nw4r/g3d/g3d_rtti.h"
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#include "nw4r/g3d/platform/g3d_allocator.h"
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namespace nw4r {
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namespace g3d {
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namespace {
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/******************************************************************************
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*
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* Alignment
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*
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******************************************************************************/
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inline u32 align4(u32 x) {
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return ROUND_UP(x, 4);
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}
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inline u32 align32(u32 x) {
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return ROUND_UP(x, 32);
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}
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} // namespace
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/******************************************************************************
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*
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* G3dObj
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*
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******************************************************************************/
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class G3dObj {
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public:
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template <u32 N>
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struct ResNameDataT {
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u32 len; // at 0x0
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// @bug 'N' already includes the null terminator
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char str[ROUND_UP(N + 1, 4)]; // at 0x4
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};
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class TypeObj {
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public:
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struct ResNameDataPT {
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u32 len; // at 0x0
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char str[4]; // at 0x4
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};
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public:
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template <u32 N>
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explicit TypeObj(const ResNameDataT<N> &rName) : mName(reinterpret_cast<const ResNameDataPT *>(&rName)) {}
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u32 GetTypeID() const {
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// @note Address is used for comparing TypeObjs
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return reinterpret_cast<u32>(mName);
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}
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const char *GetTypeName() const {
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return mName->str;
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}
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bool operator==(const TypeObj &rOther) const {
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return GetTypeID() == rOther.GetTypeID();
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}
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private:
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const ResNameDataPT *mName; // at 0x0
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};
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enum G3dProcTask {
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G3DPROC_NONE = 0x00000,
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G3DPROC_CALC_WORLD = 0x00001,
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G3DPROC_CALC_MAT = 0x00002,
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G3DPROC_CALC_VTX = 0x00003,
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G3DPROC_CALC_VIEW = 0x00004,
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G3DPROC_GATHER_SCNOBJ = 0x00005,
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G3DPROC_DRAW_OPA = 0x00006,
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G3DPROC_DRAW_XLU = 0x00007,
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G3DPROC_UPDATEFRAME = 0x00008,
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// Tasks below cannot be disabled
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__G3DPROC_OPTIONAL_END,
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G3DPROC_CHILD_DETACHED = 0x10001,
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G3DPROC_ATTACH_PARENT = 0x10002,
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G3DPROC_DETACH_PARENT = 0x10003,
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G3DPROC_ZSORT = 0x10004
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};
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public:
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virtual bool IsDerivedFrom(TypeObj other) const {
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return other == GetTypeObjStatic();
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} // at 0x8
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virtual void G3dProc(u32 task, u32 param, void *pInfo) = 0; // at 0xC
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virtual ~G3dObj(); // at 0x10
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virtual const TypeObj GetTypeObj() const {
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return TypeObj(TYPE_NAME);
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} // at 0x14
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static const G3dObj::TypeObj GetTypeObjStatic() {
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return TypeObj(TYPE_NAME);
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}
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virtual const char *GetTypeName() const {
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return GetTypeObj().GetTypeName();
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} // at 0x18
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G3dObj(MEMAllocator *pAllocator, G3dObj *pParent) : mpHeap(pAllocator), mpParent(pParent) {}
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G3dObj *GetParent() const {
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return mpParent;
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}
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void SetParent(G3dObj *pParent) {
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mpParent = pParent;
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}
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void Destroy();
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G3dObj *DetachFromParent();
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static void *Alloc(MEMAllocator *pAllocator, u32 size) {
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return detail::AllocFromAllocator(pAllocator, size);
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}
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static void Dealloc(MEMAllocator *pAllocator, void *pBlock) {
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detail::FreeToAllocator(pAllocator, pBlock);
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}
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static inline void *operator new(size_t /* size */, void *pBlock) {
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return pBlock;
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}
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static inline void operator delete(void * /* pBlock */) {}
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template <typename TTo>
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static TTo *DynamicCast(G3dObj *pObj) {
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if (pObj != NULL && pObj->IsDerivedFrom(TTo::GetTypeObjStatic())) {
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return static_cast<TTo *>(pObj);
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}
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return NULL;
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}
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private:
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G3dObj *mpParent; // at 0x4
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MEMAllocator *mpHeap; // at 0x8
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__NW4R_G3D_TYPEOBJ_DECL(G3dObj);
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};
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} // namespace g3d
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} // namespace nw4r
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#endif
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