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26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
103 lines
2.8 KiB
C++
103 lines
2.8 KiB
C++
#ifndef NW4R_UT_NAND_FILE_STREAM_H
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#define NW4R_UT_NAND_FILE_STREAM_H
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#include "nw4r/types_nw4r.h"
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#include "nw4r/ut/ut_FileStream.h"
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#include "rvl/NAND.h" // IWYU pragma: export
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namespace nw4r {
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namespace ut {
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class NandFileStream : public FileStream {
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public:
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NW4R_UT_RTTI_DECL(NandFileStream);
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/**
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* NAND callbacks need a reference to the NW4R stream. This structure is
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* used to up-cast the NANDCommandBlock given to the async callback.
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*
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* This structure's NANDCommandBlock is always used in calls to async NAND
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* functions, so the up-cast is always safe.
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*/
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struct AsyncContext {
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NANDCommandBlock block; // at 0x0
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NANDFileInfo info; // at 0xB8
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NandFileStream *stream; // at 0x144
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};
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public:
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NandFileStream(const char *path, u32 access);
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NandFileStream(const NANDFileInfo *info, u32 access, bool close);
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virtual ~NandFileStream(); // at 0xC
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virtual bool IsBusy() const {
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return mIsBusy;
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} // at 0x24
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virtual u32 Tell() const {
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return mFilePosition.Tell();
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} // at 0x58
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virtual u32 GetSize() const {
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return mFilePosition.GetFileSize();
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} // at 0x40
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virtual bool CanAsync() const {
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return true;
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} // at 0x28
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virtual bool CanSeek() const {
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return true;
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} // at 0x50
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virtual bool CanRead() const {
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return mCanRead;
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} // at 0x2C
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virtual bool CanWrite() const {
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return mCanWrite;
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} // at 0x30
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virtual bool CanCancel() const {
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return false;
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} // at 0x54
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virtual u32 GetOffsetAlign() const {
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return 1;
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} // at 0x34
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virtual u32 GetSizeAlign() const {
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return 32;
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} // at 0x38
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virtual u32 GetBufferAlign() const {
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return 32;
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} // at 0x3C
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virtual void Close(); // at 0x10
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virtual s32 Read(void *dst, u32 size); // at 0x14
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virtual bool ReadAsync(void *dst, u32 size, AsyncCallback callback,
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void *arg); // at 0x18
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virtual s32 Write(const void *src, u32 size); // at 0x1C
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virtual bool WriteAsync(const void *src, u32 size, AsyncCallback callback,
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void *arg); // at 0x20
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virtual void Seek(s32 offset, u32 origin); // at 0x44
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bool Open(const char *path, u32 access);
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bool Open(const NANDFileInfo *info, u32 access, bool close) DONT_INLINE;
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private:
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static void NandAsyncCallback_(s32 result, NANDCommandBlock *block);
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void Initialize_();
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private:
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FilePosition mFilePosition; // at 0x14
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AsyncContext mAsyncContext; // at 0x1C
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bool mCanRead; // at 0x168
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bool mCanWrite; // at 0x169
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volatile bool mIsBusy; // at 0x16A
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bool mCloseOnDestroy; // at 0x16B
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bool mAllowClose; // at 0x16C
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};
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} // namespace ut
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} // namespace nw4r
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#endif
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