mirror of
https://github.com/zeldaret/ss
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26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
28 lines
855 B
C
28 lines
855 B
C
#ifndef RVL_SDK_GX_BUMP_H
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#define RVL_SDK_GX_BUMP_H
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#include "common.h"
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#include "rvl/GX/GXTypes.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void GXSetTevIndirect(
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GXTevStageID tevStage, GXIndTexStageID texStage, GXIndTexFormat texFmt, GXIndTexBiasSel biasSel,
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GXIndTexMtxID mtxId, GXIndTexWrap wrapS, GXIndTexWrap wrapT, GXBool addPrev, GXBool utcLod,
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GXIndTexAlphaSel alphaSel
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);
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void GXSetIndTexMtx(GXIndTexMtxID id, const f32 offset[2][3], s8 scaleExp);
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void GXSetIndTexCoordScale(GXIndTexStageID stage, GXIndTexScale scaleS, GXIndTexScale scaleT);
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void GXSetIndTexOrder(GXIndTexStageID stage, GXTexCoordID coord, GXTexMapID map);
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void GXSetNumIndStages(u8 num);
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void GXSetTevDirect(GXTevStageID stage);
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void __GXUpdateBPMask(void);
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void __GXSetIndirectMask(u32 mask);
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void __GXFlushTextureState(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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