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https://github.com/zeldaret/ss
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50 lines
1.5 KiB
C
50 lines
1.5 KiB
C
#ifndef RVL_SDK_GX_FRAMEBUF_H
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#define RVL_SDK_GX_FRAMEBUF_H
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#include "common.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct _GXRenderModeObj {
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u32 tvInfo; // at 0x0
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u16 fbWidth; // at 0x4
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u16 efbHeight; // at 0x6
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u16 xfbHeight; // at 0x8
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u16 viXOrigin; // at 0xA
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u16 viYOrigin; // at 0xC
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u16 viWidth; // at 0xE
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u16 viHeight; // at 0x10
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u32 xfbMode; // at 0x14
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u8 field_rendering; // at 0x18
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u8 aa; // at 0x19
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u8 sample_pattern[12][2]; // at 0x1A
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u8 vfilter[7]; // at 0x32
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} GXRenderModeObj;
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void GXSetCopyFilter(u8, const u8[12][2], u8, const u8[7]);
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void GXSetCopyClear(GXColor, u32 zClear);
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void GXSetDispCopySrc(u16 left, u16 top, u16 width, u16 height);
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f32 GXGetYScaleFactor(u16 height, u16 width);
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u16 GXGetNumXfbLines(u16 height, f32 scale);
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void GXSetDispCopyDst(u16 width, u16 height);
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u32 GXSetDispCopyYScale(f32 scale);
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void GXCopyDisp(void *data, GXBool bUpdate);
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void GXSetCopyClamp(int val); // TODO
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void GXSetTexCopySrc(u16 left, u16 top, u16 width, u16 height);
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void GXSetTexCopyDst(u16 left, u16 top, GXTexFmt fmt, u8 mipmap);
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void GXCopyTex(void *data, GXBool bUpdate);
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// Not sure where this belongs
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void GXPixModeSync();
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extern GXRenderModeObj GXNtsc480IntDf;
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extern GXRenderModeObj GXMpal480IntDf;
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extern GXRenderModeObj GXPal528IntDf;
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extern GXRenderModeObj GXEurgb60Hz480IntDf;
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#ifdef __cplusplus
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}
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#endif
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#endif
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