Files
ss/include/nw4r/snd/snd_FrameHeap.h
T
Elijah Thomas 732a119127 Nw4r splits (#28)
* snd / math / g3d
2024-09-15 14:55:25 -04:00

95 lines
2.1 KiB
C++

#ifndef NW4R_SND_FRAME_HEAP_H
#define NW4R_SND_FRAME_HEAP_H
#include <nw4r/types_nw4r.h>
#include <nw4r/ut.h>
#include <rvl/MEM.h>
namespace nw4r {
namespace snd {
namespace detail {
class FrameHeap {
public:
typedef void (*FreeCallback)(void* pBuffer, u32 size, void* pCallbackArg);
public:
FrameHeap();
~FrameHeap();
bool Create(void* pBase, u32 size);
void Destroy();
void Clear();
void* Alloc(u32 size, FreeCallback pCallback, void* pCallbackArg);
int SaveState();
void LoadState(int id);
int GetCurrentLevel() const;
u32 GetFreeSize() const;
bool IsValid() const {
return mHandle != NULL;
}
private:
struct Block {
NW4R_UT_LIST_NODE_DECL(); // at 0x0
u32 mSize; // at 0x8
FreeCallback mCallback; // at 0xc
void* mCallbackArg; // at 0x10
Block(u32 size, FreeCallback pCallback, void* pCallbackArg)
: mSize(size), mCallback(pCallback), mCallbackArg(pCallbackArg) {}
~Block() {
if (mCallback != NULL) {
mCallback(GetBufferAddr(), mSize, mCallbackArg);
}
}
void* GetBufferAddr() {
return ut::AddOffsetToPtr(this, BLOCK_BUFFER_SIZE);
}
};
NW4R_UT_LIST_TYPEDEF_DECL(Block);
struct Section {
NW4R_UT_LIST_NODE_DECL(); // at 0x0
BlockList mBlockList; // at 0x8
~Section() {
for (BlockList::Iterator it = mBlockList.GetEndIter();
it != mBlockList.GetBeginIter();) {
(--it)->~Block();
}
}
void AppendBlock(Block* pBlock) {
mBlockList.PushBack(pBlock);
}
};
NW4R_UT_LIST_TYPEDEF_DECL(Section);
static const int BLOCK_BUFFER_SIZE = ROUND_UP(sizeof(Block), 32);
static const int HEAP_ALIGN = 32;
private:
bool NewSection();
void ClearSection();
private:
MEMiHeapHead* mHandle; // at 0x0
SectionList mSectionList; // at 0x4
};
} // namespace detail
} // namespace snd
} // namespace nw4r
#endif