Files
ss/include/nw4r/snd/snd_MoveValue.h
T
Elijah Thomas 732a119127 Nw4r splits (#28)
* snd / math / g3d
2024-09-15 14:55:25 -04:00

61 lines
1.1 KiB
C++

#ifndef NW4R_SND_MOVE_VALUE_H
#define NW4R_SND_MOVE_VALUE_H
#include <nw4r/types_nw4r.h>
namespace nw4r {
namespace snd {
namespace detail {
template <typename TValue, typename TTime> class MoveValue {
public:
MoveValue()
: mOrigin(TValue()),
mTarget(TValue()),
mFrame(TTime()),
mCounter(TTime()) {}
void InitValue(TValue t1) {
mOrigin = t1;
mTarget = t1;
mFrame = 0;
mCounter = 0;
}
bool IsFinished() const {
return mCounter >= mFrame;
}
TValue GetValue() const {
if (IsFinished()) {
return mTarget;
}
return mOrigin + mCounter * (mTarget - mOrigin) / mFrame;
}
void Update() {
if (mCounter < mFrame) {
mCounter++;
}
}
void SetTarget(TValue target, TTime frame) {
mOrigin = GetValue();
mTarget = target;
mFrame = frame;
mCounter = 0;
}
private:
TValue mOrigin; // at 0x0
TValue mTarget; // at 0x4
TTime mFrame; // at 0x8
TTime mCounter; // at 0xC
};
} // namespace detail
} // namespace snd
} // namespace nw4r
#endif