Files
ss/include/s
robojumper 0f9ef3d33c Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK (#34)
* Some main dol actor splits and code

* Match dAcOsw_c

* diff clean

* Fix

* dTgSw_c OK
2024-09-25 18:34:35 -04:00
..
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The state system in this library was ported from https://github.com/NSMBW-Community/NSMBW-Decomp/tree/master/include/dol/sLib
with differences/modifications outlined below:

## No inline destructors

The NSMBW code uses inlined destructors. In SS, these destructors are all part of the s_StateID.cpp(?) TU,
and pretty much every generic instantiation of the state manager (which for a large part are in RELs)
will call back into those destructors in the main DOL. As a result, the destructors were made not inline
and explicitly instantiated in s_StateID.cpp

## s_StateIDChk.hpp

In order for vtable ordering to match, some classes had to be extracted to a new header.

## sStateMethodIf_c

S_StateMethod_c's destructors calls back into another destructors. sStateMethodIf_c follows the example of
the other abstract interface classes and provides this dtor.

## operator== / != return BOOL instead of bool

We're observing a lot of word-to-bool casts in code after these
operators are invoked, and while there are ways to force the conversion,
this seems the most reasonable.