Files
ss/include/d/d_scene.h
T
2026-03-22 22:07:56 +00:00

31 lines
711 B
C++

#ifndef D_SCENE_H
#define D_SCENE_H
#include "d/d_base.h"
#include "d/d_fader.h"
#include "f/f_profile_name.h"
class dScene_c : public dBase_c {
public:
dScene_c();
virtual ~dScene_c() {}
virtual void postCreate(MAIN_STATE_e state) override;
virtual void postDelete(MAIN_STATE_e state) override;
virtual int preExecute() override;
virtual void postExecute(MAIN_STATE_e status) override;
static void staticCreate();
static dBase_c *staticExecute();
static void setRootActor(fProfile::PROFILE_NAME_e rootActor, u32 params, s32 fadeInType, s32 fadeOutType);
static dFader_c *getFader() {
return &sFader;
}
protected:
static dFader_c sFader;
};
#endif