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ss/include/d/snd/d_snd_source_obj.h
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2025-09-13 10:53:29 +02:00

80 lines
2.6 KiB
C++

#ifndef D_SND_SOURCE_OBJ_H
#define D_SND_SOURCE_OBJ_H
#include "d/snd/d_snd_anim_sound.h"
#include "d/snd/d_snd_source.h"
#include "d/snd/d_snd_util.h"
#include "nw4r/math/math_types.h"
class dSndSourceObj_c : public dSoundSource_c {
public:
dSndSourceObj_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
: dSoundSource_c(sourceType, ac, name, pOwnerGroup) {}
/* 0x188 */ virtual void postSetup() override;
/* 0x1CC */ virtual void postSetupSound(u32 playingId, u32 requestedId, dSndSeSound_c *seSound) override;
/* 0x1E8 */ virtual u32 d_s_vt_0x1E8(u32 soundId) override {
return specializeBgHitSoundId(soundId, mPolyAttr0, mPolyAttr1);
}
private:
// Probably not a problem for weak function order since getName is emitted
// earlier through an explicit call
bool isName(const char *name) const {
return streq(name, getName());
}
};
class dSndSourceObjLightShaft_c : public dSndSourceObj_c {
public:
dSndSourceObjLightShaft_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
: dSndSourceObj_c(sourceType, ac, name, pOwnerGroup) {}
/* 0x1EC */ virtual void setPosition(const nw4r::math::VEC3 &position) override;
};
class dSndSourceObjAnimBase_c : public dSndSourceObj_c {
public:
dSndSourceObjAnimBase_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
: dSndSourceObj_c(sourceType, ac, name, pOwnerGroup), mAnimSound(this) {}
/* 0x1A8 */ virtual StartResult
SetupSound(nw4r::snd::SoundHandle *pHandle, u32 soundId, const StartInfo *pStartInfo, void *arg) override {
return setupSoundCommon(pHandle, soundId, pStartInfo, arg);
}
/* 0x1D4 */ virtual dSndAnimSound_c *getAnimSound() override {
return &mAnimSound;
}
/* 0x100 */ virtual bool hasAnimSound() override {
return true;
}
/* 0x104 */ virtual void load(void *data, const char *name) override {
mAnimSound.setData(data, name);
}
/* 0x108 */ virtual void setFrame(f32 frame) override {
if (isInaudibleInternal()) {
mAnimSound.resetFrame(frame);
} else {
mAnimSound.setFrame(frame);
}
}
/* 0x10C */ virtual void setRate(f32 frame) override {
mAnimSound.setRate(frame);
}
protected:
/* 0x15C */ dSndAnimSound_c mAnimSound;
};
class dSndSourceObjAnim_c : public dSndSourceObjAnimBase_c {
public:
dSndSourceObjAnim_c(s32 sourceType, dAcBase_c *ac, const char *name, dSndSourceGroup_c *pOwnerGroup)
: dSndSourceObjAnimBase_c(sourceType, ac, name, pOwnerGroup) {}
};
#endif