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https://github.com/zeldaret/ss
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165 lines
4.0 KiB
C++
165 lines
4.0 KiB
C++
#ifndef EGG_LIGHT_OBJ_H
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#define EGG_LIGHT_OBJ_H
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#include "egg/egg_types.h"
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#include "egg/prim/eggBinary.h"
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#include "nw4r/g3d/res/g3d_resanmlight.h"
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#include "nw4r/math/math_types.h"
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#include "rvl/GX/GXLight.h"
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#include "rvl/GX/GXTypes.h"
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#include "rvl/MTX/mtx.h"
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namespace EGG {
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class LightObject : public IBinary<LightObject> {
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public:
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struct BinData {
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/* 0x00 */ u8 mSpotFn;
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/* 0x01 */ u8 mDistAttnFn;
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/* 0x02 */ u8 field_0x02;
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/* 0x03 */ u8 field_0x03;
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/* 0x04 */ u16 mIndex;
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/* 0x06 */ u16 mFlags;
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/* 0x08 */ Vec mPos;
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/* 0x14 */ Vec mAt;
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/* 0x20 */ f32 field_0x20;
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/* 0x24 */ GXColor mWhite;
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/* 0x28 */ GXColor mBlack;
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/* 0x2C */ f32 field_0x2C;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ f32 field_0x34;
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/* 0x38 */ f32 field_0x38;
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/* 0x3C */ u16 field_0x3C;
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/* 0x3E */ u16 field_0x3E;
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};
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LightObject();
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virtual ~LightObject() {}
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virtual void SetBinaryInner(const Bin &) override;
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virtual void GetBinaryInner(Bin *) const override;
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virtual void SetBinaryInner(const Bin &, const Bin &, f32) override;
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void CalcDirDist();
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void Reset();
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void Calc();
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void CalcView(nw4r::math::MTX34 const &);
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void CalcFinalDirColor(const LightTexture &, nw4r::math::VEC3 *, GXColor *) const;
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void InitGX(GXLightObj *obj) const;
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void CopyToG3D_World(nw4r::g3d::LightObj &) const;
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void CopyToG3D_View(nw4r::g3d::LightObj &, const nw4r::math::MTX34 &) const;
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void CopyFromG3D(const nw4r::g3d::ResAnmLight &, f32, EGG::LightObject *, bool);
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void ImportAnmG3D(const nw4r::g3d::LightAnmResult &);
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void ImportAnmG3D_Diff(const nw4r::g3d::LightAnmResult &);
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bool ImportAnmG3D_Spec(const nw4r::g3d::LightAnmResult &);
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void CalcAt();
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void SetPos(const nw4r::math::VEC3 &);
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void SetAt(const nw4r::math::VEC3 &);
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void SetPosAt(nw4r::math::VEC3 const &, nw4r::math::VEC3 const &);
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void SetDist(f32);
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f32 getField0x30() const {
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return field_0x30;
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}
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int getField0x3C() const {
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return field_0x3C;
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}
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GXSpotFn getSpotFn() const {
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return static_cast<GXSpotFn>(mSpotFn);
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}
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GXDistAttnFn getDistAttnFn() const {
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return static_cast<GXDistAttnFn>(mDistAttnFn);
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}
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f32 getDistance() const {
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return mDist;
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}
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void SetIndex(u16 index) {
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mIndex = index;
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}
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void ClearField0xA0() {
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field_0xA0 = 0;
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}
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void ClearFlag2() {
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mFlags = mFlags & 0xFFFE;
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}
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bool CheckFlag1() const {
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return (mFlags & 1) != 0;
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}
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void SetOtherFlag1() {
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field_0xA0 |= 1;
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}
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void ClearOtherFlag1() {
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field_0xA0 = field_0xA0 & ~1;
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}
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bool CheckFlag2() const {
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return (mFlags & 2) != 0;
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}
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bool CheckFlag0x20() const {
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return (mFlags & 0x20) != 0;
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}
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u16 GetField0x06() const {
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return field_0x06;
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}
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u16 GetIndex() const {
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return mIndex;
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}
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void UpdatePosAt(LightObject &other) {
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SetPosAt(other.mPos, other.mAt);
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}
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const GXColor &GetBlack() const {
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return mBlack;
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}
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private:
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/* 0x04 */ u16 mIndex;
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/* 0x06 */ u16 field_0x06;
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/* 0x08 */ nw4r::math::VEC3 mAt;
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/* 0x14 */ nw4r::math::VEC3 mPos;
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/* 0x20 */ nw4r::math::VEC3 mDir;
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/* 0x2C */ GXColor mWhite;
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/* 0x30 */ f32 field_0x30;
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/* 0x34 */ f32 mDist;
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/* 0x38 */ GXColor mBlack;
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/* 0x3C */ u8 field_0x3C;
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/* 0x3D */ u8 field_0x3D;
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/* 0x3E */ u8 mSpotFn;
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/* 0x3F */ u8 mDistAttnFn;
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/* 0x40 */ f32 mCutoff;
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/* 0x44 */ f32 mRefDist;
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/* 0x48 */ f32 mRefBrightness;
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/* 0x4C */ nw4r::math::VEC3 field_0x4C;
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/* 0x58 */ nw4r::math::VEC3 field_0x58;
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/* 0x64 */ f32 mShininess;
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/* 0x68 */ u16 mFlags;
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/* 0x6C */ nw4r::math::VEC3 field_0x6C;
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/* 0x78 */ GXColor mLightColor;
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/* 0x7C */ nw4r::math::VEC3 mViewPos;
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/* 0x88 */ nw4r::math::VEC3 mViewAt;
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/* 0x94 */ nw4r::math::VEC3 field_0x94;
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/* 0xA0 */ u16 field_0xA0;
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};
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} // namespace EGG
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#endif
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