Files
ss/include/egg/gfx/eggLightObject.h
T
2026-01-18 12:27:37 +01:00

165 lines
4.0 KiB
C++

#ifndef EGG_LIGHT_OBJ_H
#define EGG_LIGHT_OBJ_H
#include "egg/egg_types.h"
#include "egg/prim/eggBinary.h"
#include "nw4r/g3d/res/g3d_resanmlight.h"
#include "nw4r/math/math_types.h"
#include "rvl/GX/GXLight.h"
#include "rvl/GX/GXTypes.h"
#include "rvl/MTX/mtx.h"
namespace EGG {
class LightObject : public IBinary<LightObject> {
public:
struct BinData {
/* 0x00 */ u8 mSpotFn;
/* 0x01 */ u8 mDistAttnFn;
/* 0x02 */ u8 field_0x02;
/* 0x03 */ u8 field_0x03;
/* 0x04 */ u16 mIndex;
/* 0x06 */ u16 mFlags;
/* 0x08 */ Vec mPos;
/* 0x14 */ Vec mAt;
/* 0x20 */ f32 field_0x20;
/* 0x24 */ GXColor mWhite;
/* 0x28 */ GXColor mBlack;
/* 0x2C */ f32 field_0x2C;
/* 0x30 */ f32 field_0x30;
/* 0x34 */ f32 field_0x34;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ u16 field_0x3C;
/* 0x3E */ u16 field_0x3E;
};
LightObject();
virtual ~LightObject() {}
virtual void SetBinaryInner(const Bin &) override;
virtual void GetBinaryInner(Bin *) const override;
virtual void SetBinaryInner(const Bin &, const Bin &, f32) override;
void CalcDirDist();
void Reset();
void Calc();
void CalcView(nw4r::math::MTX34 const &);
void CalcFinalDirColor(const LightTexture &, nw4r::math::VEC3 *, GXColor *) const;
void InitGX(GXLightObj *obj) const;
void CopyToG3D_World(nw4r::g3d::LightObj &) const;
void CopyToG3D_View(nw4r::g3d::LightObj &, const nw4r::math::MTX34 &) const;
void CopyFromG3D(const nw4r::g3d::ResAnmLight &, f32, EGG::LightObject *, bool);
void ImportAnmG3D(const nw4r::g3d::LightAnmResult &);
void ImportAnmG3D_Diff(const nw4r::g3d::LightAnmResult &);
bool ImportAnmG3D_Spec(const nw4r::g3d::LightAnmResult &);
void CalcAt();
void SetPos(const nw4r::math::VEC3 &);
void SetAt(const nw4r::math::VEC3 &);
void SetPosAt(nw4r::math::VEC3 const &, nw4r::math::VEC3 const &);
void SetDist(f32);
f32 getField0x30() const {
return field_0x30;
}
int getField0x3C() const {
return field_0x3C;
}
GXSpotFn getSpotFn() const {
return static_cast<GXSpotFn>(mSpotFn);
}
GXDistAttnFn getDistAttnFn() const {
return static_cast<GXDistAttnFn>(mDistAttnFn);
}
f32 getDistance() const {
return mDist;
}
void SetIndex(u16 index) {
mIndex = index;
}
void ClearField0xA0() {
field_0xA0 = 0;
}
void ClearFlag2() {
mFlags = mFlags & 0xFFFE;
}
bool CheckFlag1() const {
return (mFlags & 1) != 0;
}
void SetOtherFlag1() {
field_0xA0 |= 1;
}
void ClearOtherFlag1() {
field_0xA0 = field_0xA0 & ~1;
}
bool CheckFlag2() const {
return (mFlags & 2) != 0;
}
bool CheckFlag0x20() const {
return (mFlags & 0x20) != 0;
}
u16 GetField0x06() const {
return field_0x06;
}
u16 GetIndex() const {
return mIndex;
}
void UpdatePosAt(LightObject &other) {
SetPosAt(other.mPos, other.mAt);
}
const GXColor &GetBlack() const {
return mBlack;
}
private:
/* 0x04 */ u16 mIndex;
/* 0x06 */ u16 field_0x06;
/* 0x08 */ nw4r::math::VEC3 mAt;
/* 0x14 */ nw4r::math::VEC3 mPos;
/* 0x20 */ nw4r::math::VEC3 mDir;
/* 0x2C */ GXColor mWhite;
/* 0x30 */ f32 field_0x30;
/* 0x34 */ f32 mDist;
/* 0x38 */ GXColor mBlack;
/* 0x3C */ u8 field_0x3C;
/* 0x3D */ u8 field_0x3D;
/* 0x3E */ u8 mSpotFn;
/* 0x3F */ u8 mDistAttnFn;
/* 0x40 */ f32 mCutoff;
/* 0x44 */ f32 mRefDist;
/* 0x48 */ f32 mRefBrightness;
/* 0x4C */ nw4r::math::VEC3 field_0x4C;
/* 0x58 */ nw4r::math::VEC3 field_0x58;
/* 0x64 */ f32 mShininess;
/* 0x68 */ u16 mFlags;
/* 0x6C */ nw4r::math::VEC3 field_0x6C;
/* 0x78 */ GXColor mLightColor;
/* 0x7C */ nw4r::math::VEC3 mViewPos;
/* 0x88 */ nw4r::math::VEC3 mViewAt;
/* 0x94 */ nw4r::math::VEC3 field_0x94;
/* 0xA0 */ u16 field_0xA0;
};
} // namespace EGG
#endif