Files
ss/include/toBeSorted/d_camera_map.h
T
2026-03-01 20:59:52 +01:00

49 lines
1.4 KiB
C++

#ifndef TO_BE_SORTED_D_CAMERA_MAP_H
#define TO_BE_SORTED_D_CAMERA_MAP_H
#include "common.h"
#include "m/m_vec.h"
#include "toBeSorted/d_camera_base.h"
class dAcObjBase_c;
class dCameraMap_c : public dCameraBase_c {
public:
dCameraMap_c() : field_0xC4(0.0f) {}
/* vt 0x08 */ virtual void onBecomeActive() override;
/* vt 0x0C */ virtual void onBecomeInactive() override;
/* vt 0x10 */ virtual bool create() override;
/* vt 0x14 */ virtual bool remove() override;
/* vt 0x18 */ virtual bool execute() override;
/* vt 0x1C */ virtual bool draw() override;
/* vt 0x20 */ virtual ~dCameraMap_c() {}
/* vt 0x30 */ virtual void setView(const CamView &view) override;
// Not sure what this is...
/* vt 0x34 */ virtual bool vt_0x34();
void fn_80093340();
void setNoCameraTransition();
void setCameraTransition();
bool isActiveOrAnimating() const;
void startOut();
private:
/* 0x2C */ mVec3_c field_0x2C;
/* 0x38 */ f32 field_0x38;
/* 0x3C */ f32 field_0x3C;
/* 0x40 */ f32 field_0x40;
/* 0x44 */ dAcObjBase_c *field_0x44;
/* 0x48 */ CamView mView1;
/* 0x68 */ CamView mSourceView;
/* 0x88 */ CamView mTargetView;
/* 0xA8 */ u8 _0xA8[0xAC - 0xA8];
/* 0xAC */ bool mIsMovingOut;
/* 0xB0 */ UNKWORD field_0xB0;
/* 0xB4 */ bool mIsActiveOrAnimating;
/* 0xB8 */ s32 mTimer;
/* 0xBC */ u8 _0xBC[0xC4 - 0xBC];
/* 0xC4 */ f32 field_0xC4;
};
#endif