Files
ss/include/d/a/d_a_little_bird.h
T
2026-01-30 00:05:51 +01:00

32 lines
1014 B
C++

#ifndef D_A_LITTLE_BIRD_H
#define D_A_LITTLE_BIRD_H
#include "d/a/obj/d_a_obj_base.h"
#include "s/s_State.hpp"
class dAcLittleBird_c : public dAcObjBase_c {
public:
dAcLittleBird_c() : mStateMgr(*this) {}
virtual ~dAcLittleBird_c() {}
STATE_FUNC_DECLARE(dAcLittleBird_c, Init);
STATE_FUNC_DECLARE(dAcLittleBird_c, Wait);
STATE_FUNC_DECLARE(dAcLittleBird_c, Scratch);
STATE_FUNC_DECLARE(dAcLittleBird_c, Hop);
STATE_FUNC_DECLARE(dAcLittleBird_c, Eat);
STATE_FUNC_DECLARE(dAcLittleBird_c, Sing);
STATE_FUNC_DECLARE(dAcLittleBird_c, PreEscape);
STATE_FUNC_DECLARE(dAcLittleBird_c, PreEscape2);
STATE_FUNC_DECLARE(dAcLittleBird_c, FlyReady);
STATE_FUNC_DECLARE(dAcLittleBird_c, FlyEscape);
STATE_FUNC_DECLARE(dAcLittleBird_c, FlyKakku);
STATE_FUNC_DECLARE(dAcLittleBird_c, FlyReturn);
STATE_FUNC_DECLARE(dAcLittleBird_c, LandOn);
STATE_FUNC_DECLARE(dAcLittleBird_c, LandReady);
private:
/* 0x??? */ STATE_MGR_DECLARE(dAcLittleBird_c);
};
#endif