mirror of
https://github.com/zeldaret/ss
synced 2026-06-05 03:07:49 -04:00
119 lines
2.8 KiB
C++
119 lines
2.8 KiB
C++
#include <nw4r/ut/ut_list.h>
|
|
|
|
namespace nw4r {
|
|
namespace ut {
|
|
|
|
#define NODE_PTR(list, object) ((Node*)(((char*)object) + list->offset))
|
|
|
|
void* List_GetNth(const List* list, u16 n) {
|
|
void *object;
|
|
int c;
|
|
|
|
for (c = 0, object = nullptr; object = List_GetNext(list, object); c++) {
|
|
if (n == c) {
|
|
return object;
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void* List_GetPrev(const List* list, const void* object) {
|
|
if (object == nullptr) {
|
|
return list->last;
|
|
} else {
|
|
return NODE_PTR(list, object)->prev;
|
|
}
|
|
}
|
|
|
|
void* List_GetNext(const List* list, const void* object) {
|
|
if (object == nullptr) {
|
|
return list->first;
|
|
} else {
|
|
return NODE_PTR(list, object)->next;
|
|
}
|
|
}
|
|
|
|
void List_Remove(List* list, void* object) {
|
|
Node *node = NODE_PTR(list, object);
|
|
if (node->prev == nullptr) {
|
|
list->first = node->next;
|
|
} else {
|
|
NODE_PTR(list, node->prev)->next = node->next;
|
|
}
|
|
|
|
if (node->next == nullptr) {
|
|
list->last = node->prev;
|
|
} else {
|
|
NODE_PTR(list, node->next)->prev = node->prev;
|
|
}
|
|
|
|
node->prev = nullptr;
|
|
node->next = nullptr;
|
|
list->size--;
|
|
}
|
|
|
|
void List_Insert(List* list, void* next, void* object) {
|
|
if (next == nullptr) {
|
|
List_Append(list, object);
|
|
} else if (next == list->first) {
|
|
List_Prepend(list, object);
|
|
} else {
|
|
Node *newNode = NODE_PTR(list, object);
|
|
void *prevObj = NODE_PTR(list, next)->prev;
|
|
Node *prevNode = NODE_PTR(list, prevObj);
|
|
newNode->prev = prevObj;
|
|
newNode->next = next;
|
|
prevNode->next = object;
|
|
NODE_PTR(list, next)->prev = object;
|
|
list->size++;
|
|
}
|
|
}
|
|
|
|
|
|
void List_Prepend(List* list, void* object) {
|
|
if (list->first == nullptr) {
|
|
Node *node = NODE_PTR(list, object);
|
|
node->next = nullptr;
|
|
node->prev = nullptr;
|
|
list->first = object;
|
|
list->last = object;
|
|
list->size++;
|
|
} else {
|
|
Node *node = NODE_PTR(list, object);
|
|
node->prev = nullptr;
|
|
node->next = list->first;
|
|
NODE_PTR(list, list->first)->prev = object;
|
|
list->first = object;
|
|
list->size++;
|
|
}
|
|
}
|
|
|
|
void List_Append(List* list, void* object) {
|
|
if (list->first == nullptr) {
|
|
Node *node = NODE_PTR(list, object);
|
|
node->next = nullptr;
|
|
node->prev = nullptr;
|
|
list->first = object;
|
|
list->last = object;
|
|
list->size++;
|
|
} else {
|
|
Node *node = NODE_PTR(list, object);
|
|
node->prev = list->last;
|
|
node->next = nullptr;
|
|
NODE_PTR(list, list->last)->next = object;
|
|
list->last = object;
|
|
list->size++;
|
|
}
|
|
}
|
|
|
|
void List_Init(List* list, u16 offset) {
|
|
list->first = nullptr;
|
|
list->last = nullptr;
|
|
list->size = 0;
|
|
list->offset = offset;
|
|
}
|
|
|
|
} // namespace ut
|
|
} // namespace nw4r
|