mirror of
https://github.com/zeldaret/ss
synced 2026-06-03 10:31:28 -04:00
82 lines
2.1 KiB
C++
82 lines
2.1 KiB
C++
#include <d/d_base.h>
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extern "C" fProfile::fBaseProfile_c** DAT_ACTOR_ALLOCATION_FUNCTIONS;
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extern "C" /* 805750c0 */ u32 ACTOR_SHOULD_UPDATE_FLAGS;
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extern "C" /* 805750c4 */ u32 ACTOR_SHOULD_DRAW_FLAGS;
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extern "C" /* 805750c0 */ u32 ACTOR_SHOULD_UNK_FLAGS;
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dBase_c::dBase_c() : fBase_c() {
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baseProperties = DAT_ACTOR_ALLOCATION_FUNCTIONS[mProfName]->mBaseProperties;
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}
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void dBase_c::postDraw(fBase_c::MAIN_STATE_e status) {
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if (status != CANCELED) {
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baseProperties |= 0x100;
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} else {
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baseProperties &= ~0x100;
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}
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fBase_c::postDraw(status);
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}
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int dBase_c::preExecute() {
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if (fBase_c::preExecute() == 0) {
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return NOT_READY;
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}
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if (ACTOR_SHOULD_UPDATE_FLAGS && !isProcControlFlag(ACTOR_SHOULD_UPDATE_FLAGS)) {
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return NOT_READY;
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}
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return SUCCEEDED;
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}
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void dBase_c::postExecute(fBase_c::MAIN_STATE_e status) {
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if (status != CANCELED) {
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baseProperties |= 0x4;
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} else {
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baseProperties &= ~0x4;
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}
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fBase_c::postExecute(status);
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}
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int dBase_c::preDraw() {
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if (fBase_c::preDraw() == NOT_READY) {
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return NOT_READY;
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}
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if (ACTOR_SHOULD_DRAW_FLAGS && !isProcControlFlag(ACTOR_SHOULD_DRAW_FLAGS)) {
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return NOT_READY;
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}
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return SUCCEEDED;
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}
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void dBase_c::resetFlags() {
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ACTOR_SHOULD_UPDATE_FLAGS = 0;
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ACTOR_SHOULD_DRAW_FLAGS = 0;
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ACTOR_SHOULD_UNK_FLAGS = 0;
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}
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bool dBase_c::isActorPlayer(dBase_c& base) {
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return base.mProfName == fProfile::PLAYER;
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}
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int dBase_c::loadAsyncCallback() {
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return 2;
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}
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void dBase_c::unloadCallback() {
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return;
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}
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void dBase_c::initLoader() {
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fBase_c::sLoadAsyncCallback = loadAsyncCallback;
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fBase_c::sUnloadCallback = unloadCallback;
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}
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dBase_c* dBase_c::createBase(ProfileName profName, dBase_c* parent, unsigned long param, u8 grouptype) {
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return static_cast<dBase_c*>(fBase_c::createChild(profName, parent, param, grouptype));
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}
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dBase_c* dBase_c::createRoot(ProfileName profName, unsigned long param, u8 groupType) {
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return static_cast<dBase_c*>(fBase_c::createRoot(profName, param, groupType));
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}
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// dBase_c::~dBase_c() {}
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