Files
ss/src/toBeSorted/d_d3d.cpp
T
2025-04-11 17:00:05 +02:00

409 lines
12 KiB
C++

#include "toBeSorted/d_d3d.h"
#include "common.h"
#include "d/a/obj/d_a_obj_base.h"
#include "d/d_sc_game.h"
#include "d/t/d_t_siren.h"
#include "egg/gfx/eggCpuTexture.h"
#include "egg/gfx/eggScreen.h"
#include "m/m3d/m_anmmdl.h"
#include "m/m3d/m_proc.h"
#include "m/m3d/m_scnleaf.h"
#include "m/m_color.h"
#include "nw4r/g3d/g3d_scnobj.h"
#include "nw4r/g3d/res/g3d_resanmchr.h"
#include "nw4r/g3d/res/g3d_resfile.h"
#include "nw4r/g3d/res/g3d_resmat.h"
#include "nw4r/g3d/res/g3d_resmdl.h"
#include "nw4r/g3d/res/g3d_restev.h"
#include "rvl/GX/GXTexture.h"
#include "rvl/GX/GXTypes.h"
#include "rvl/VI/vi.h"
#include "sized_string.h"
#include "toBeSorted/blur_and_palette_manager.h"
namespace d3d {
static EGG::Screen sSomeScreen;
static SomeList sSomeList;
AnmMdlWrapper::AnmMdlWrapper() : mpSoundSource(nullptr), mpSoundData(nullptr) {}
AnmMdlWrapper::~AnmMdlWrapper() {
if (mpSoundSource != nullptr) {
if (mpSoundSource->shutdown()) {
do {
VIWaitForRetrace();
} while (mpSoundSource->shutdown());
}
}
}
bool AnmMdlWrapper::create(
dAcBase_c &ac, void *mdlFile, void *anmFile, const char *mdlName, const char *anmName, u32 bufferOption
) {
if (!m3d::mdlAnmChr::create(mdlFile, anmFile, mdlName, anmName, &ac.heap_allocator, bufferOption, 1, nullptr)) {
return false;
}
mpSoundSource = ac.getSoundSource();
return true;
}
bool AnmMdlWrapper::create2(
dAcBase_c &ac, void *mdlFile, void *anmFile, const char *mdlName, const char *anmName, u32 bufferOption
) {
return create(ac, mdlFile, anmFile, mdlName, anmName, bufferOption);
}
bool AnmMdlWrapper::create(
dAcBase_c &ac, void *mdlFile, void *anmFile, const char *mdlName, const char *anmName,
m3d::mdl_c::mdlCallback_c *callback, u32 bufferOption
) {
if (!m3d::mdlAnmChr::create(
mdlFile, anmFile, mdlName, anmName, callback, &ac.heap_allocator, bufferOption, 1, nullptr
)) {
return false;
}
mpSoundSource = ac.getSoundSource();
return true;
}
bool AnmMdlWrapper::create2(
dAcBase_c &ac, void *mdlFile, void *anmFile, const char *mdlName, const char *anmName,
m3d::mdl_c::mdlCallback_c *callback, u32 bufferOption
) {
return create(ac, mdlFile, anmFile, mdlName, anmName, callback, bufferOption);
}
bool AnmMdlWrapper::create(dAcBase_c &ac, void *resFile, const char *mdlName, const char *anmName, u32 bufferOption) {
return create(ac, resFile, resFile, mdlName, anmName, bufferOption);
}
bool AnmMdlWrapper::create2(dAcBase_c &ac, void *resFile, const char *mdlName, const char *anmName, u32 bufferOption) {
return create(ac, resFile, mdlName, anmName, bufferOption);
}
bool AnmMdlWrapper::create(
dAcBase_c &ac, void *mdlFile, const char *mdlName, const char *anmName, m3d::mdl_c::mdlCallback_c *callback,
u32 bufferOption
) {
return create(ac, mdlFile, mdlFile, mdlName, anmName, callback, bufferOption);
}
bool AnmMdlWrapper::create2(
dAcBase_c &ac, void *mdlFile, const char *mdlName, const char *anmName, m3d::mdl_c::mdlCallback_c *callback,
u32 bufferOption
) {
return create(ac, mdlFile, mdlName, anmName, callback, bufferOption);
}
void AnmMdlWrapper::play() {
m3d::mdlAnmChr::play();
syncAnmFrame();
}
void AnmMdlWrapper::setFrame(f32 frame) {
m3d::mdlAnmChr::setFrame(frame);
syncAnmFrame();
}
bool AnmMdlWrapper::setAnm(const char *name, m3d::playMode_e mode, f32 frame) {
if (!m3d::mdlAnmChr::setAnm(name, mode, frame)) {
return false;
}
return loadSounds(name);
}
void AnmMdlWrapper::setRate(f32 rate) {
m3d::mdlAnmChr::setRate(rate);
setSoundRate(rate);
}
void AnmMdlWrapper::setSoundSource(SoundSource *pSource) {
mpSoundSource = pSource;
}
bool AnmMdlWrapper::loadSounds(const char *name) {
if (mpSoundSource == nullptr || !mpSoundSource->isReadyMaybe()) {
return true;
}
SizedString<64> resPath;
resPath.sprintf("%s.brasd", name);
mpSoundData = mAnmFile.GetExternalData(resPath);
if (mpSoundData == nullptr) {
mpSoundData = mMdlFile.GetExternalData(resPath);
}
mpSoundSource->load(mpSoundData, name);
return true;
}
void AnmMdlWrapper::setSoundRate(f32 rate) {
if (mpSoundSource != nullptr) {
mpSoundSource->setRate(rate);
}
}
void AnmMdlWrapper::syncAnmFrame() {
if (mpSoundSource != nullptr) {
mpSoundSource->setFrame(getAnm().getFrame());
}
}
bool AnmMdlWrapper2::createExt(
dAcBase_c &ac, void *mdlFile, void *anmFile, void *ext1, void *ext2, const char *mdlName, const char *anmName,
m3d::mdl_c::mdlCallback_c *callback, u32 bufferOption
) {
if (!create2(ac, mdlFile, anmFile, mdlName, anmName, callback, bufferOption)) {
return false;
}
if (ext1 != nullptr) {
mExt1 = nw4r::g3d::ResFile(ext1);
mHasExt1 = true;
}
if (ext2 != nullptr) {
mExt2 = nw4r::g3d::ResFile(ext2);
mHasExt2 = true;
}
if (mHasExt1) {
mExt1.Bind(mMdlFile);
}
if (mHasExt2) {
mExt2.Bind(mMdlFile);
}
return true;
}
bool AnmMdlWrapper::create3(
dAcBase_c &ac, void *mdlFile, void *anmFile, const char *mdlName, const char *anmName,
m3d::mdl_c::mdlCallback_c *callback, u32 bufferOption
) {
return create2(ac, mdlFile, anmFile, mdlName, anmName, callback, bufferOption);
}
bool AnmMdlWrapper2::setAnm(const char *anmFile, m3d::playMode_e mode, f32 frame) {
nw4r::g3d::ResAnmChr res = mAnmFile.GetResAnmChr(anmFile);
if (!res.IsValid()) {
if (mHasExt1) {
res = mExt1.GetResAnmChr(anmFile);
if (!res.IsValid()) {
if (mHasExt2) {
res = mExt2.GetResAnmChr(anmFile);
if (!res.IsValid()) {
res = mMdlFile.GetResAnmChr(anmFile);
}
}
}
}
}
mAnm.setAnm(mMdl, res, mode);
if (mMdl.setAnm(mAnm, frame)) {
return loadSounds(anmFile);
}
return false;
}
extern "C" f32 lbl_80575150;
extern "C" f32 lbl_8057514C;
extern "C" f32 lbl_80576A0C;
void insertNode(SomeListNode *node, f32 a, f32 b) {
node->field_0x04 = ((a * lbl_80575150) - 0.5f) + lbl_8057514C;
node->field_0x06 = (lbl_80575150 - 0.5f) - b;
sSomeList.append(node);
}
void clearList() {
// TODO
for (SomeList::Iterator it = sSomeList.GetBeginIter(); it != sSomeList.GetEndIter(); ++it) {
SomeListNode *nd = &*it;
SomeList::Iterator itCopy = sSomeList.GetPosition(nd);
sSomeList.remove(nd);
it = itCopy;
}
}
// More screen / list stuff...
void unk2(nw4r::g3d::ResMat &mat, nw4r::g3d::ResMatTevColor &clr, LightingInfo *info) {
BlurAndPaletteManager &pllt = BlurAndPaletteManager::GetInstance();
const char *name = mat.GetName();
if (name != nullptr && name[0] == 'M' && name[1] == 'A' && name[2] == '0') {
char idx = name[3];
if (idx == '0') {
if (clr.IsValid()) {
clr.GXSetTevKColor(GX_KCOLOR3, pllt.GetCurrentDefaultMcf().MA00_kColor3);
clr.DCStore(false);
if (info != nullptr) {
info->mTevK3Color = pllt.GetCurrentDefaultMcf().MA00_kColor3;
info->mUseTevK3 = true;
}
}
} else if (idx == '1') {
if (clr.IsValid()) {
clr.GXSetTevColor(GX_TEVREG1, pllt.GetCurrentDefaultMcf().MA01_tevReg1);
clr.GXSetTevKColor(GX_KCOLOR2, pllt.GetCurrentDefaultMcf().MA01_kColor2);
clr.DCStore(false);
if (info != nullptr) {
info->mTev1Color = pllt.GetCurrentDefaultMcf().MA01_tevReg1;
info->mUseTev1 = true;
info->mTevK2Color = pllt.GetCurrentDefaultMcf().MA01_kColor2;
info->mUseTevK2 = true;
}
}
} else if (idx == '2') {
if (clr.IsValid()) {
clr.GXSetTevColor(GX_TEVREG1, pllt.GetCurrentDefaultMcf().MA02_tevReg1);
clr.GXSetTevKColor(GX_KCOLOR2, pllt.GetCurrentDefaultMcf().MA02_kColor2);
clr.DCStore(false);
if (info != nullptr) {
info->mTev1Color = pllt.GetCurrentDefaultMcf().MA02_tevReg1;
info->mUseTev1 = true;
info->mTevK2Color = pllt.GetCurrentDefaultMcf().MA02_kColor2;
info->mUseTevK2 = true;
}
}
} else if (idx == '3') {
if (clr.IsValid()) {
clr.GXSetTevKColor(GX_KCOLOR2, pllt.GetCurrentDefaultMcf().MA03_kColor3);
clr.DCStore(false);
if (info != nullptr) {
info->mTevK3Color = pllt.GetCurrentDefaultMcf().MA03_kColor3;
info->mUseTevK3 = true;
}
}
}
// TODO
}
}
void setRoomTevColors(nw4r::g3d::ResMdl mdl, int b1, bool bUnk) {
BlurAndPaletteManager &pllt = BlurAndPaletteManager::GetInstance();
SpawnInfo &spawn = dScGame_c::currentSpawnInfo;
for (u32 i = 0; i < mdl.GetResMatNumEntries(); i++) {
nw4r::g3d::ResMat mat = mdl.GetResMat(i);
nw4r::g3d::ResMatMisc misc = mat.GetResMatMisc();
nw4r::g3d::ResMatTevColor clr = mat.GetResMatTevColor();
unk2(mat, clr, nullptr);
nw4r::g3d::ResMat mat2 = mdl.GetResMat(i);
nw4r::g3d::ResTev tev = mat2.GetResTev();
// Apply false colors in trials
if (tev.IsValid() && spawn.getTrial() == SpawnInfo::TRIAL) {
if (pllt.get0x2DE8() == 0) {
if (!dTgSiren_c::isOutOfTime()) {
// blue -> green
tev.GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_GREEN, GX_CH_ALPHA);
tev.DCStore(false);
} else {
// red -> green, blue -> red
tev.GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_GREEN, GX_CH_GREEN, GX_CH_RED, GX_CH_ALPHA);
tev.DCStore(false);
}
} else {
// no change
tev.GXSetTevSwapModeTable(GX_TEV_SWAP0, GX_CH_RED, GX_CH_GREEN, GX_CH_BLUE, GX_CH_ALPHA);
tev.DCStore(false);
}
}
if (b1 == 1) {
misc.SetLightSetIdx(b1);
}
nw4r::g3d::ResMatChan chan = mat.GetResMatChan();
chan.GXSetChanAmbColor(GX_COLOR0, mColor(0xFF, 0xFF, 0xFF, 0xFF));
}
}
void UnkWithWater::calc(EGG::CpuTexture *tex) {
GXTexObj obj;
if (tex != nullptr) {
tex->getTexObj(&obj);
}
for (NodeList::Iterator it = mList.GetBeginIter(); it != mList.GetEndIter(); ++it) {
it->apply(&obj);
}
}
bool UnkWithWater::init(nw4r::g3d::ResTexObj &obj, GXTexMapID mapId) {
UnkWithWaterNode *nd = new UnkWithWaterNode(obj, mapId);
if (nd == nullptr) {
return false;
}
mList.append(nd);
return true;
}
void UnkWithWater::remove() {
// TODO register usage
NodeList::Iterator nextIt;
for (NodeList::Iterator it = mList.GetBeginIter(); it != mList.GetEndIter(); it = nextIt) {
nextIt = it;
++nextIt;
UnkWithWaterNode *nd = &*it;
mList.remove(nd);
delete nd;
}
}
void UnkWithWaterNode::apply(const GXTexObj *obj) {
GXTexObj *o = mObj.GetTexObj(mMapId);
*o = *obj;
}
int EggTextureProc::entry() {
field_0x50 = field_0x51;
if (field_0x50) {
field_0x51 = (f32)field_0x50 * ((f32)field_0x52 / (f32)(field_0x52 + 1));
return m3d::scnLeaf_c::entry();
} else {
doRemove();
return 0;
}
}
void EggTextureProc::doDraw() {}
void EggTextureProc::doRemove() {}
bool EggTextureProc::create(int prioOpa, int prioXlu, mAllocator_c *alloc) {
if (!m3d::proc_c::create(alloc, nullptr)) {
return false;
}
if (prioOpa >= 0) {
setPriorityDraw(prioOpa, 0);
setOption(nw4r::g3d::ScnObj::OPTION_DISABLE_DRAW_XLU, true);
} else {
setPriorityDraw(0, prioXlu);
setOption(nw4r::g3d::ScnObj::OPTION_DISABLE_DRAW_OPA, true);
}
return true;
}
bool EggTextureProc::createXlu(int prioXlu, mAllocator_c *alloc) {
if (!m3d::proc_c::create(alloc, nullptr)) {
return false;
}
setPriorityDraw(0, prioXlu);
setOption(nw4r::g3d::ScnObj::OPTION_DISABLE_DRAW_OPA, true);
return true;
}
void XluProc::drawXlu() {
// TODO
}
} // namespace d3d