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21 lines
440 B
C++
21 lines
440 B
C++
#ifndef NW4R_G3D_STATE_H
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#define NW4R_G3D_STATE_H
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#include "types_nw4r.h"
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#include <rvl/GX.h>
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namespace nw4r {
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namespace g3d {
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namespace G3DState {
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struct IndMtxOp {};
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void SetViewPosNrmMtxArray(const math::MTX34 *, const math::MTX33 *, const math::MTX34 *);
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void SetRenderModeObj(const GXRenderModeObj &);
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GXRenderModeObj &GetRenderModeObj();
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void Invalidate(u32);
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} // namespace G3DState
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} // namespace g3d
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} // namespace nw4r
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#endif
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