Files
ss/src/toBeSorted/dowsing_target.cpp
T
2026-05-07 19:53:30 +02:00

275 lines
8.8 KiB
C++

#include "toBeSorted/dowsing_target.h"
#include "c/c_math.h"
#include "d/flag/itemflag_manager.h"
#include "d/flag/storyflag_manager.h"
#include "d/lyt/d_lyt_common_icon_item_maps.h"
#include "m/m_mtx.h"
#include "toBeSorted/tlist.h"
typedef TList<DowsingTarget, offsetof(DowsingTarget, mLink)> DowsingList;
DowsingList DOWSING_LISTS[8];
static const int DOWSING_TARGET_STORY_FLAGS[8] = {
STORYFLAG_ZELDA_DOWSING, STORYFLAG_RUPEE_DOWSING, STORYFLAG_ZELDA_DOWSING, STORYFLAG_CRYSTAL_DOWSING,
STORYFLAG_HEART_DOWSING, STORYFLAG_GODDESS_CUBE_DOWSING, STORYFLAG_109, STORYFLAG_TREASURE_DOWSING,
};
DowsingTarget::~DowsingTarget() {
doUnregister();
}
void DowsingTarget::initialize(DowsingSlot type, u16 unk, const mVec3_c *offset, f32 unk2) {
reinitialize(type);
field_0x0E = unk;
if (offset != nullptr) {
mOffset = *offset;
}
}
static bool insertDowsingTarget(DowsingTarget *target);
static bool removeDowsingTarget(DowsingTarget *target);
bool DowsingTarget::doRegister() {
return insertDowsingTarget(this);
}
bool DowsingTarget::doUnregister() {
return removeDowsingTarget(this);
}
void DowsingTarget::reinitialize(DowsingSlot type) {
bool res = doUnregister();
mDowsingSlot = type;
if (res) {
doRegister();
}
}
void DowsingTarget::getPosition(mVec3_c &position) {
mMtx_c mtx;
mMtx_c mtx2;
MTXTrans(mtx.m, mpActor->mPosition.x, mpActor->mPosition.y, mpActor->mPosition.z);
mtx.YrotM(mpActor->mRotation.y);
MTXScale(mtx2.m, mpActor->mScale.x, mpActor->mScale.y, mpActor->mScale.z);
MTXConcat(mtx.m, mtx2.m, mtx.m);
MTXMultVec(mtx.m, mOffset, position);
}
bool DowsingTarget::hasZeldaDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_ZELDA_DOWSING);
}
bool DowsingTarget::hasKikwiDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_KIKWI_DOWSING) &&
!StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_KIKWI_FIND_FINISHED);
}
bool DowsingTarget::hasKeyPieceDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_KEYPIECE_DOWSING) &&
!StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_KEYPIECE_COMPLETE);
}
bool DowsingTarget::hasDesertNodeDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_GENERATOR_DOWSING) &&
!StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_LMF_RAISED);
}
inline bool checkTrial(u16 itemflag, u16 storyflag) {
return (ItemflagManager::sInstance->getFlagDirect(itemflag) &&
!StoryflagManager::sInstance->getCounterOrFlag(storyflag)) ?
true :
false;
}
bool DowsingTarget::hasAnyTrialDowsing() {
return checkTrial(ITEM_FARORES_COURAGE, STORYFLAG_FARON_TRIAL_UNLOCKED) ||
checkTrial(ITEM_NAYRUS_WISDOM, STORYFLAG_LANAYRU_TRIAL_UNLOCKED) ||
checkTrial(ITEM_DINS_POWER, STORYFLAG_ELDIN_TRIAL_UNLOCKED) ||
checkTrial(ITEM_SOTH, STORYFLAG_HYLIA_TRIAL_UNLOCKED);
}
bool DowsingTarget::hasSacredWaterDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_SACRED_WATER_DOWSING) &&
!StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_WATER_DRAGON_HEALED);
}
bool DowsingTarget::hasSandshipDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_SANDSHIP_DOWSING) &&
!StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_SANDSHIP_ENTERED);
}
bool DowsingTarget::hasTadtoneDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_TADTONE_DOWSING) &&
!StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_ALL_TADTONES_GATHERED);
}
bool DowsingTarget::hasPropellerDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_PROPELLER_DOWSING);
}
bool DowsingTarget::hasWaterBasinDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_WATER_BASIN_DOWSING);
}
bool DowsingTarget::hasCrystalBallDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_CRYSTAL_BALL_DOWSING);
}
bool DowsingTarget::hasPumpkinDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_PUMPKIN_DOWSING);
}
bool DowsingTarget::hasNewPlantSpeciesDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_KIKWI_SPECIES_DOWSING);
}
bool DowsingTarget::hasPartyWheelDowsing() {
return StoryflagManager::sInstance->getCounterOrFlag(STORYFLAG_PARTY_WHEEL_DOWSING);
}
bool DowsingTarget::hasDowsingInSlot(int slot) {
if (slot >= 8) {
return false;
}
if (slot == 6) {
return true;
}
if (slot == 0) {
return hasZeldaDowsing() || hasAnyTrialDowsing() || hasSacredWaterDowsing() || hasSandshipDowsing() ||
hasTadtoneDowsing() || hasPropellerDowsing() || hasWaterBasinDowsing();
} else if (slot == 2) {
return hasCrystalBallDowsing() || hasPumpkinDowsing() || hasNewPlantSpeciesDowsing() || hasKikwiDowsing() ||
hasKeyPieceDowsing() || hasDesertNodeDowsing() || hasPartyWheelDowsing();
} else {
u16 flag = DOWSING_TARGET_STORY_FLAGS[slot];
flag = StoryflagManager::sInstance->getCounterOrFlag(flag);
if (flag != 0) {
return true;
}
}
return false;
}
DowsingTarget *DowsingTarget::getDowsingInfo(
const mVec3_c &playerPosition, const mVec3_c &dowsingDirection, f32 *p3, f32 *p4, f32 *intensity, int slot
) {
if (slot >= 8) {
return nullptr;
}
mVec3_c dwsDir = dowsingDirection;
dwsDir.normalize();
DowsingList *list = &DOWSING_LISTS[slot];
DowsingTarget *best = nullptr;
for (DowsingList::Iterator node = list->GetBeginIter(); node != list->GetEndIter(); ++node) {
mVec3_c targetPos;
node->getPosition(targetPos);
mVec3_c targetDir = mVec3_c(targetPos - playerPosition);
f32 proximity = nw4r::ut::Max(10000.0f - targetDir.mag(), 0.0f);
targetDir.normalize();
// Same code as in d_sword_swing_effect_mgr...
f32 dot = dwsDir.dot(targetDir);
dot = cM::minMaxLimit(dot, -1.0f, 1.0f);
f32 a = 1.0f - dot * dot <= 0.0f ? 0.0f : nw4r::math::FrSqrt(1.0f - dot * dot) * (1.0f - dot * dot);
f32 f9 = (5461 - labs(cM::atan2s(a, dot))) * (1.0f / 5461.0f);
if (!(f9 < 0.0f)) {
f32 val;
f32 f10 = cM::minMaxLimit(proximity * 0.0001f, 0.0f, 0.9f) * 1.1111112f;
if (f9 > 0.85f) {
f9 = 0.85f;
}
f9 = f9 * 1.1764705f;
f9 *= f9;
if (f9 > 1.0f) {
f9 = 1.0f;
}
val = f9 * f10;
if (val > *intensity) {
*intensity = val;
*p3 = f10;
*p4 = f9;
best = &*node;
}
}
}
return best;
}
void DowsingTarget::init() {}
void DowsingTarget::execute() {}
static bool insertDowsingTarget(DowsingTarget *target) {
u8 slot = target->getSlot();
if (slot == DowsingTarget::SLOT_NONE) {
return false;
}
if (DOWSING_LISTS[slot].GetPosition(target) != DOWSING_LISTS[slot].GetEndIter()) {
return false;
}
DOWSING_LISTS[slot].append(target);
return true;
}
static bool removeDowsingTarget(DowsingTarget *target) {
u8 slot = target->getSlot();
if (slot == DowsingTarget::SLOT_NONE) {
return false;
}
if (DOWSING_LISTS[slot].GetPosition(target) != DOWSING_LISTS[slot].GetEndIter()) {
DOWSING_LISTS[slot].remove(target);
return true;
}
return false;
}
s32 DowsingTarget::getTopDowsingIcon() {
if (hasZeldaDowsing()) {
return LYT_CMN_DowsingZelda;
} else if (hasAnyTrialDowsing()) {
return LYT_CMN_DowsingTrialGate;
} else if (hasSacredWaterDowsing()) {
return LYT_CMN_DowsingHolyWater;
} else if (hasSandshipDowsing()) {
return LYT_CMN_DowsingSandship;
} else if (hasTadtoneDowsing()) {
return LYT_CMN_DowsingTadtones;
} else if (hasPropellerDowsing()) {
return LYT_CMN_DowsingWindmillPropeller;
} else if (hasWaterBasinDowsing()) {
return LYT_CMN_DowsingWaterBasin;
}
return LYT_CMN_DowsingZelda;
}
s32 DowsingTarget::getLeftDowsingIcon() {
if (hasCrystalBallDowsing()) {
return LYT_CMN_DowsingCrystalBall;
} else if (hasPumpkinDowsing()) {
return LYT_CMN_DowsingPumpkinPatchPlower;
} else if (hasNewPlantSpeciesDowsing()) {
return LYT_CMN_DowsingNewPlantSpecies;
} else if (hasPartyWheelDowsing()) {
return LYT_CMN_DowsingPartyWheel;
} else if (hasKikwiDowsing()) {
return LYT_CMN_DowsingKikwi;
} else if (hasKeyPieceDowsing()) {
return LYT_CMN_DowsingEarthTempleKey;
} else if (hasDesertNodeDowsing()) {
return LYT_CMN_DowsingPowerGenerators;
}
return LYT_CMN_DowsingCrystalBall;
}