mirror of
https://github.com/zeldaret/ss
synced 2026-05-24 15:20:58 -04:00
26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
24 lines
584 B
C++
24 lines
584 B
C++
#ifndef D_A_OBJ_SKULL_H
|
|
#define D_A_OBJ_SKULL_H
|
|
|
|
#include "d/a/obj/d_a_obj_base.h"
|
|
#include "s/s_State.hpp"
|
|
#include "s/s_StateMgr.hpp"
|
|
|
|
class dAcOSkull_c : public dAcObjBase_c {
|
|
public:
|
|
dAcOSkull_c() : mStateMgr(*this, sStateID::null) {}
|
|
virtual ~dAcOSkull_c() {}
|
|
|
|
STATE_FUNC_DECLARE(dAcOSkull_c, NormalWait);
|
|
STATE_FUNC_DECLARE(dAcOSkull_c, GrabCarry);
|
|
STATE_FUNC_DECLARE(dAcOSkull_c, BoomerangCarry);
|
|
STATE_FUNC_DECLARE(dAcOSkull_c, WhipCarry);
|
|
STATE_FUNC_DECLARE(dAcOSkull_c, Dead);
|
|
|
|
private:
|
|
/* 0x??? */ STATE_MGR_DECLARE(dAcOSkull_c);
|
|
};
|
|
|
|
#endif
|