Files
ss/include/egg/core/eggUnk.h
T
Elijah Thomas dc221b4795 Misc Egg (#37)
* EGG: Archive, DvdFile, DvdRipper

* start eggStream

* FrmHeap and AssertHeap OK

* progress on EggController

* port in WPAD stuff

* update WPAD/WUD/KPAD/SC symbols

* eggController OK

* bytematch more CoreController virtual funcs

* eggDecomp/eggStreamDecomp Ok

* eggDvdRipper OK

* EGG gfx splits

* Finished Splitting EGG

* create egg Files

* eggDecomp.h -> eggStreamDecomp.h

* Revert some format changes
2024-10-01 20:24:25 -04:00

27 lines
701 B
C++

#ifndef EGG_UNK_H
#define EGG_UNK_H
#include "rvl/OS.h"
#include <common.h>
// This is seen in Animal Crossing: City Folk also. Idk where it belongs
// Seen between EGG::Thread and EGG::ConfigurationData (eggThread and eggSystem)
// dSysNandThread (or NandRequestThread ) inherits from eggThread,
// with part of that thread referencing tsome of these funcs
namespace EGG {
class Unknown {
public:
u8 _[0xfC - 0x00]; // size unsure, but this is the limit seen
/* 80496de0 */ void fn_80496de0(OSThread *);
/* 80496e30 */ void fn_80496e30(OSThread *);
/* 80496f10 */ void fn_80496f10();
/* 804970e0 */ void fn_804970e0(OSThread *, u8 *);
};
} // namespace EGG
#endif