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1180e1f486
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
31 lines
574 B
C++
31 lines
574 B
C++
#ifndef EGG_GFXENGINE_H
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#define EGG_GFXENGINE_H
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#include <common.h>
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#include <rvl/GX.h>
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namespace EGG {
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namespace GfxEngine {
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struct Configuration {
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/* 0x00 */ u16 efbWidth;
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/* 0x02 */ u16 efbHeight;
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/* 0x04 */ GXColor clearColor;
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/* 0x08 */ u32 field_0x08;
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/* 0x0C */ u16 field_0x0C;
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/* 0x0E */ u16 field_0x0E;
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/* 0x10 */ u32 bufferSize;
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/* 0x14 */ u16 field_0x14;
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/* 0x16 */ u16 field_0x16;
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/* 0x18 */ u8 UNK_0x18[4];
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Configuration();
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virtual ~Configuration() {}
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};
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} // namespace GfxEngine
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} // namespace EGG
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#endif
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