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ss/include/nw4r/ut/ut_ResFontBase.h
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2023-12-24 11:35:03 -05:00

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#ifndef NW4R_UT_RES_FONT_BASE_H
#define NW4R_UT_RES_FONT_BASE_H
#include <nw4r/types_nw4r.h>
#include <nw4r/ut/ut_Font.h>
namespace nw4r {
namespace ut {
enum FontMapMethod {
FONT_MAPMETHOD_LINEAR,
FONT_MAPMETHOD_ARRAY,
FONT_MAPMETHOD_SCAN
};
struct FontTextureGlyph {
u8 cellWidth; // at 0x0
u8 cellHeight; // at 0x1
s8 baselinePos; // at 0x2
u8 maxCharWidth; // at 0x3
u32 sheetSize; // at 0x4
u16 sheetNum; // at 0x8
u16 sheetFormat; // at 0xA
u16 sheetRow; // at 0xC
u16 sheetLine; // at 0xE
u16 sheetWidth; // at 0x10
u16 sheetHeight; // at 0x12
u8* sheetImage; // at 0x14
};
struct FontWidth {
u16 firstChar; // at 0x0
u16 lastChar; // at 0x2
FontWidth* next; // at 0x4
CharWidths widthTable[]; // at 0x8
};
struct FontCodeMap {
u16 firstChar; // at 0x0
u16 lastChar; // at 0x2
u16 mappingMethod; // at 0x4
u16 reserved; // at 0x6
FontCodeMap* next; // at 0x8
u16 mapInfo[]; // at 0xc
};
struct FontInformation {
u8 type; // at 0x0
s8 lineFeed; // at 0x1
u16 alterCharIndex; // at 0x2
CharWidths defaultWidth; // at 0x4
u8 encoding; // at 0x7
FontTextureGlyph* fontGlyph; // at 0x8
FontWidth* fontWidth; // at 0xC
FontCodeMap* fontMap; // at 0x10
u8 height; // at 0x14
u8 width; // at 0x15
u8 ascent; // at 0x16
};
namespace detail {
class ResFontBase : public Font {
public:
ResFontBase();
virtual ~ResFontBase(); // at 0x8
virtual int GetWidth() const; // at 0xC
virtual int GetHeight() const; // at 0x10
virtual int GetAscent() const; // at 0x14
virtual int GetDescent() const; // at 0x18
virtual int GetBaselinePos() const; // at 0x1C
virtual int GetCellHeight() const; // at 0x20
virtual int GetCellWidth() const; // at 0x24
virtual int GetMaxCharWidth() const; // at 0x28
virtual Type GetType() const; // at 0x2C
virtual GXTexFmt GetTextureFormat() const; // at 0x30
virtual int GetLineFeed() const; // at 0x34
virtual CharWidths GetDefaultCharWidths() const; // at 0x38
virtual void SetDefaultCharWidths(const CharWidths& widths); // at 0x3C
virtual bool SetAlternateChar(u16 c); // at 0x40
virtual void SetLineFeed(int lf); // at 0x44
virtual int GetCharWidth(u16 c) const; // at 0x48
virtual CharWidths GetCharWidths(u16 c) const; // at 0x4C
virtual void GetGlyph(Glyph* out, u16 c) const; // at 0x50
virtual FontEncoding GetEncoding() const; // at 0x54
bool IsManaging(const void* buffer) const { return mResource == buffer; }
void SetResourceBuffer(void* buffer, FontInformation* info);
u16 GetGlyphIndex(u16 c) const;
u16 FindGlyphIndex(u16 c) const;
u16 FindGlyphIndex(const FontCodeMap* map, u16 c) const;
const CharWidths& GetCharWidthsFromIndex(u16 index) const;
const CharWidths& GetCharWidthsFromIndex(const FontWidth* width,
u16 index) const;
void GetGlyphFromIndex(Glyph* out, u16 index) const;
private:
void* mResource; // at 0x10
FontInformation* mFontInfo; // at 0x14
u16 mLastCharCode; // at 0x18
u16 mLastGlyphIndex; // at 0x18
};
} // namespace detail
} // namespace ut
} // namespace nw4r
#endif