Files
ss/include/egg/core/eggController.h
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2026-04-06 16:50:38 +01:00

472 lines
12 KiB
C++

#ifndef EGG_CONTROLLER_H
#define EGG_CONTROLLER_H
#include "common.h"
#include "egg/core/eggSingleton.h"
#include "egg/math/eggMatrix.h"
#include "egg/math/eggVector.h"
#include "egg/prim/eggBitFlag.h"
#include "egg/prim/eggBuffer.h"
#include "rvl/KPAD/KPAD.h"
#include "rvl/KPAD.h" // IWYU pragma: exports
#include "rvl/PAD.h" // IWYU pragma: exports
#include "rvl/WPAD.h" // IWYU pragma: exports
namespace EGG {
class ControllerRumbleMgr;
class CoreController;
enum eCoreDevType {
cDEV_CORE = WPAD_DEV_CORE,
cDEV_FREESTYLE = WPAD_DEV_FREESTYLE,
cDEV_CLASSIC = WPAD_DEV_CLASSIC,
cDEV_MPLS = WPAD_DEV_MOTION_PLUS,
cDEV_MPLS_PT_FS = WPAD_DEV_MPLS_PT_FS,
cDEV_FUTURE = WPAD_DEV_FUTURE,
cDEV_NOT_SUPPORTED = WPAD_DEV_NOT_SUPPORTED,
cDEV_NOT_FOUND = WPAD_DEV_NOT_FOUND,
cDEV_NULL = WPAD_DEV_NULL,
cDEV_UNKNOWN = WPAD_DEV_UNKNOWN,
};
enum eCoreButton {
cCORE_BUTTON_UP = 1 << 3,
cCORE_BUTTON_DOWN = 1 << 2,
cCORE_BUTTON_LEFT = 1 << 0,
cCORE_BUTTON_RIGHT = 1 << 1,
cCORE_BUTTON_PLUS = 1 << 4,
cCORE_BUTTON_MINUS = 1 << 12,
cCORE_BUTTON_1 = 1 << 9,
cCORE_BUTTON_2 = 1 << 8,
cCORE_BUTTON_A = 1 << 11,
cCORE_BUTTON_B = 1 << 10,
cCORE_BUTTON_HOME = 1 << 15,
cCORE_FSSTICK_UP = 1 << 16,
cCORE_FSSTICK_DOWN = 1 << 17,
cCORE_FSSTICK_LEFT = 1 << 18,
cCORE_FSSTICK_RIGHT = 1 << 19,
cCORE_FSSTICK_BUTTONS = cCORE_FSSTICK_UP | cCORE_FSSTICK_DOWN | cCORE_FSSTICK_LEFT | cCORE_FSSTICK_RIGHT
};
typedef CoreController *(*CoreControllerFactory)();
struct CoreControllerConnectArg {
s32 chan; // at 0x0
s32 result; // at 0x4
};
typedef void (*CoreControllerConnectCallback)(const CoreControllerConnectArg &rArg);
struct CoreControllerExtensionArg {
eCoreDevType newDevType; // at 0x0
eCoreDevType oldDevType; // at 0x4
s32 chan; // at 0x8
};
class CoreControllerExtensionCallback {
public:
virtual void onConnect(const CoreControllerExtensionArg &rArg); // at 0x8
};
/******************************************************************************
*
* CoreStatus
*
******************************************************************************/
class CoreStatus : public KPADStatus {
friend class CoreController;
public:
CoreStatus() {}
public:
void init();
u32 getHold() const {
return hold;
}
u32 getRelease() const {
return release;
}
u32 getTrigger() const {
return trig;
}
bool down(u32 buttons) const {
return buttons & hold;
}
bool up(u32 buttons) const {
return (buttons & hold) != buttons;
}
bool downAll(u32 buttons) const {
return (buttons & hold) == buttons;
}
bool upAll(u32 buttons) const {
return (buttons & hold) == 0;
}
bool downTrigger(u32 buttons) const {
return buttons & trig;
}
bool upTrigger(u32 buttons) const {
return buttons & release;
}
const Vector3f &getAccel() const {
return *reinterpret_cast<const Vector3f *>(&acc);
}
Vector3f getAccelBad() const {
return Vector3f(acc.x, acc.y, acc.z);
}
Vector2f getAccelVertical() {
return Vector2f(acc_vertical.x, acc_vertical.y);
}
eCoreDevType getDevType() const {
return static_cast<eCoreDevType>(dev_type);
}
bool isCore() const {
return getDevType() == cDEV_CORE || isFreestyle();
}
bool isFreestyle() const {
return getDevType() == cDEV_FREESTYLE;
}
s8 getDPDValidFlag() const {
return dpd_valid_fg;
}
f32 getFSStickX() const {
return ex_status.fs.stick.x;
}
f32 getFSStickY() const {
return ex_status.fs.stick.y;
}
u32 getFSStickButton();
};
/******************************************************************************
*
* CoreController
*
******************************************************************************/
class CoreController {
friend class CoreControllerMgr;
public:
CoreController();
// vtable 0x0000
/* vt 0x08 */ virtual void setPosParam(f32 f1, f32 f2) {
KPADSetPosParam(mChannelID, f1, f2);
}
/* vt 0x0C */ virtual void setHoriParam(f32 f1, f32 f2) {
KPADSetHoriParam(mChannelID, f1, f2);
}
/* vt 0x10 */ virtual void setDistParam(f32 f1, f32 f2) {
KPADSetDistParam(mChannelID, f1, f2);
}
/* vt 0x14 */ virtual void setAccParam(f32 f1, f32 f2) {
KPADSetAccParam(mChannelID, f1, f2);
}
/* vt 0x18 */ virtual bool down(u32 buttons) const {
return mCoreStatus[0].down(buttons);
}
/* vt 0x1C */ virtual bool up(u32 buttons) const {
return mCoreStatus[0].up(buttons);
}
/* vt 0x20 */ virtual bool downTrigger(u32 buttons) const {
return mCoreStatus[0].downTrigger(buttons);
}
/* vt 0x24 */ virtual bool upTrigger(u32 buttons) const {
return mCoreStatus[0].upTrigger(buttons);
}
/* vt 0x28 */ virtual bool downAll(u32 buttons) const {
return mCoreStatus[0].downAll(buttons);
}
/* vt 0x2C */ virtual bool upAll(u32 buttons) const {
return mCoreStatus[0].upAll(buttons);
}
/* vt 0x30 */ virtual void beginFrame(PADStatus *padStatus);
/* vt 0x34 */ virtual void endFrame();
Vector2f getDpdRawPos();
f32 getDpdDistance();
s32 getDpdValidFlag();
f32 getFreeStickX() const;
f32 getFreeStickY() const;
s32 getChannelID() const {
return mChannelID;
}
const Vector3f &getAccel() const {
return mCoreStatus[0].getAccel();
}
Vector3f getAccelBad() const {
return mCoreStatus[0].getAccelBad();
}
eCoreDevType getDevType() const {
return mCoreStatus[0].getDevType();
}
bool isCore() const {
return mCoreStatus[0].isCore();
}
bool isFreestyle() const {
return mCoreStatus[0].isFreestyle();
}
u32 getHold() const {
return mCoreStatus[0].hold;
}
s32 getReadLength() const {
return mKPADReadLength;
}
bool isStable(u8 bits) const {
return (mStableFlags & bits) == bits;
}
void setStableFrame(int frame) {
mStableFrame = frame;
}
void setStableMag(f32 mag) {
mStableMag = mag;
}
void sceneReset();
void startMotor();
void stopMotor();
void createRumbleMgr(u8 overlap_num);
void startPatternRumble(const char *pPattern, int frame, bool force);
void startPowerFrameRumble(f32 power, int frame, bool force);
void stopRumbleMgr();
bool isConnected() const {
return mFlag.onBit(0);
}
CoreStatus *getCoreStatus(int idx);
CoreStatus *getCoreStatus() {
return mCoreStatus;
}
private:
enum StableAxis {
STABLE_AXIS_X,
STABLE_AXIS_Y,
STABLE_AXIS_Z,
STABLE_AXIS_MAX
};
enum StableFlag {
STABLE_FLAG_X = 1 << STABLE_AXIS_X,
STABLE_FLAG_Y = 1 << STABLE_AXIS_Y,
STABLE_FLAG_Z = 1 << STABLE_AXIS_Z,
STABLE_FLAG_XYZ = STABLE_FLAG_X | STABLE_FLAG_Y | STABLE_FLAG_Z
};
private:
void calc_posture_matrix(Matrix34f &rPostureMtx, bool checkStable);
private:
/* 0x004 */ s32 mChannelID;
/* 0x008 */ u32 mFSStickHold;
/* 0x00C */ u32 mFSStickTrig;
/* 0x010 */ u32 mFSStickRelease;
/* 0x014 */ u32 field_0x14;
/* 0x018 */ CoreStatus mCoreStatus[16];
/* 0xf18 */ int mKPADReadLength;
/* 0xf1c */ TBitFlag<u8> mFlag;
/* 0xf20 */ Vector3f mAccelPrev;
/* 0xf2c */ Vector2f mDpdPosPrev;
/* 0xf34 */ u32 mIdleTime;
/* 0xf38 */ u32 mSimpleRumblePattern;
/* 0xf3c */ bool mEnableSimpleRumble;
/* 0xf40 */ s32 mSimpleRumbleFrame;
/* 0xf44 */ u8 mSimpleRumbleSize;
/* 0xf45 */ u8 mSimpleRumbleIndex;
/* 0xf48 */ ControllerRumbleMgr *mRumbleMgr;
/* 0xf4c */ Matrix34f mPostureMatrix;
/* 0xf7c */ Matrix34f mPostureMatrixPrev;
/* 0xfac */ u8 mStableFlags; // May not be TBitFlag?
/* 0xfb0 */ s32 mStableFrame;
/* 0xfb4 */ s32 mStableTimer[3];
/* 0xfc0 */ f32 mStableMag;
/* 0xfc4 */ Vector3f mStableAccel;
};
/******************************************************************************
*
* CoreControllerMgr
*
******************************************************************************/
class CoreControllerMgr {
EGG_SINGLETON_DECL(CoreControllerMgr);
struct UnkField0x10A0 {
virtual void v_08(UNKTYPE *);
};
public:
// 0x0010 vtable
/* vt 0x08 */ virtual void beginFrame();
/* vt 0x0C */ virtual void endFrame();
CoreController *getNthController(int index);
eCoreDevType getDevType(const int i) const {
return mDevTypes(i);
}
static void setConnectCallback(CoreControllerConnectCallback cb) {
sConnectCallback = cb;
}
static void setWPADWorkSize(u32 size) {
sWPADWorkSize = size;
}
private:
CoreControllerMgr();
static void *allocThunk(size_t size);
static int deleteThunk(void *ptr);
static void connectCallback(s32, s32);
private:
/* 0x0014 */ TBuffer<CoreController *> mControllers;
/* 0x0020 */ u8 field_0x20[0x10a0 - 0x0020];
/* 0x10A0 */ UnkField0x10A0 *field_0x10A0;
/* 0x10A4 */ TBuffer<eCoreDevType> mDevTypes;
/* 0x10b0 */ u8 field_0x10B0[0x10e0 - 0x10b0];
static CoreControllerFactory sCoreControllerFactory;
static CoreControllerConnectCallback sConnectCallback;
static bool sWPADRegisterAllocatorOFF;
static s32 sWPADWorkSize;
};
/******************************************************************************
*
* NullController
*
******************************************************************************/
class NullController : public CoreController {
public:
NullController() {
unk[92] = 0xfe;
}
private:
// idk this has NO effect on anything
u8 unk[0x80674c00 - 0x80674b10];
};
/******************************************************************************
*
* ControllerRumbleUnit
*
******************************************************************************/
class ControllerRumbleUnit {
friend class ControllerRumbleMgr;
public:
// 0x00 vtable
ControllerRumbleUnit() : mFlags(0) {
init();
}
/* vt 0x08 */ virtual ~ControllerRumbleUnit() {}
void startPattern(const char *pPattern, int frame);
f32 calc();
private:
enum {
BIT_USE_PATTERN,
BIT_USE_POWER,
BIT_POWER_LOOP,
BIT_ENABLED,
BIT_PATTERN_LOOP,
BIT_PATTERN_TIMER,
};
private:
void init();
void setFlags(u8 bit) {
mFlags.setBit(bit);
}
void clrFlags(u8 bit) {
mFlags.resetBit(bit);
}
bool tstFlags(u8 bit) {
return mFlags.onBit(bit);
}
private:
/* 0x04 */ const char *mRumblePattern;
/* 0x08 */ const char *mRumblePatternPtr;
/* 0x0C */ s32 mRumbleFrame;
/* 0x10 */ f32 mRumblePower;
/* 0x14 */ f32 mRumbleValue;
/* 0x18 */ TBitFlag<u8> mFlags;
/* 0x1C */ nw4r::ut::Node mNode;
/* 0x24 */ u32 field_0x24;
};
/******************************************************************************
*
* ControllerRumbleMgr
*
******************************************************************************/
class ControllerRumbleMgr {
public:
ControllerRumbleMgr();
virtual ~ControllerRumbleMgr() {} // at 0x8
void createUnit(u8 overlap_num, CoreController *pController);
void stop();
void calc();
void startPattern(const char *pattern, int, bool);
private:
ControllerRumbleUnit *getUnitFromList(bool bGrabActive);
private:
/* 0x04 */ nw4r::ut::List mActiveUnitList;
/* 0x10 */ nw4r::ut::List mStoppedUnitList;
/* 0x1C */ CoreController *mController;
};
} // namespace EGG
#endif