Files
ss/include/d/t/d_t_tumble_weed.h
T
2026-01-30 00:05:51 +01:00

39 lines
988 B
C++

#ifndef D_T_TUMBLE_WEED_H
#define D_T_TUMBLE_WEED_H
#include "d/t/d_tg.h"
#include "s/s_State.hpp"
class dAcOTumbleWeed_c;
class dTgTumbleWeed_c : public dTg_c {
public:
dTgTumbleWeed_c() : mStateMgr(*this) {}
virtual ~dTgTumbleWeed_c() {}
virtual int create() override;
virtual int actorExecute() override;
virtual int draw() override;
virtual int doDelete() override;
STATE_FUNC_DECLARE(dTgTumbleWeed_c, AreaOut);
STATE_FUNC_DECLARE(dTgTumbleWeed_c, AreaIn);
STATE_FUNC_DECLARE(dTgTumbleWeed_c, Wind);
STATE_MGR_DEFINE_UTIL_EXECUTESTATE(dTgTumbleWeed_c);
private:
bool shouldSpawnTumbleweed();
bool shouldDoWind();
void doSpawnTumbleweed();
void getWind(mVec3_c &);
/* 0x0FC */ STATE_MGR_DECLARE(dTgTumbleWeed_c);
/* 0x138 */ u16 mSpawnTimer;
/* 0x13A */ u16 field_0x13A;
/* 0x13C */ u16 mWindTimer;
/* 0x140 */ dAcRef_c<dAcOTumbleWeed_c> mSpawnedTumbleWeed;
/* 0x14C */ u16 field_0x14C;
};
#endif