Files
ss/include/m/m3d/m_anmchrblend.h
T
2025-05-19 21:52:55 +02:00

33 lines
748 B
C++

#ifndef M3D_M_ANMCHRBLEND_H
#define M3D_M_ANMCHRBLEND_H
#include "common.h"
#include "m/m3d/m_anmchr.h"
#include "m/m3d/m_banm.h"
#include "m/m3d/m_bmdl.h"
#include "nw4r/g3d/g3d_anmchr.h"
namespace m3d {
class anmChrBlend_c : public banm_c {
public:
virtual ~anmChrBlend_c();
virtual int getType() const override;
bool create(nw4r::g3d::ResMdl mdl, int nView, mAllocator_c *alloc) {
return create(mdl, nView, alloc, nullptr);
}
bool create(nw4r::g3d::ResMdl, int, mAllocator_c *, u32 *);
void attach(int, nw4r::g3d::AnmObjChrRes *, f32);
void attach(int, anmChr_c *, f32);
void detach(int);
// Not in NSMBW
void setWeight(int, f32);
f32 getWeight(int) const;
};
} // namespace m3d
#endif