Files
ss/src/toBeSorted/deg_angle_util.cpp
T
elijah-thomas774 c022c71954 some fix
2025-11-22 01:00:54 -05:00

158 lines
2.7 KiB
C++

#include "toBeSorted/deg_angle_util.h"
#include "c/c_math.h"
#include "common.h"
#include "m/m_angle.h"
#include "m/m_vec.h"
#include "math.h"
#include <cmath>
f32 dDegree::adjust(f32 value) {
while (value < -180.0f) {
value += 360.0f;
}
while (value > 180.0f) {
value -= 360.0f;
}
return value;
}
f32 dDegree::canonicalize(f32 value) {
while (value < -180.0f) {
value += 360.0f;
}
while (value >= 180.0f) {
value -= 360.0f;
}
return value;
}
f32 dDegree::rotate180F() const {
return adjust(value + 180.0f);
}
void dDegree::rotate180() {
value = adjust(value + 180.0f);
}
f32 dDegree::abs() const {
f32 v = value;
if (v < 0.0f) {
v = -v;
}
return v;
}
f32 dDegree::sin() const {
return std::sinf(toRad());
}
f32 dDegree::cos() const {
return std::cosf(toRad());
}
f32 dDegree::tan() const {
f32 c = cos();
f32 s = sin();
if (cM::isZero(c)) {
return s > 0.0f ? INFINITY : -INFINITY;
}
return s / c;
}
f32 dDegree::tan2() const {
return tan();
}
f32 dDegree::toRad() const {
return mAng::deg2rad_c(value);
}
s16 dDegree::toIdx() {
return mAng::fromDeg(value);
}
dPolar::dPolar(f32 r, f32 u, f32 v) {
Set(r, u, v);
}
dPolar::dPolar(const mVec3_c &v) {
setCartesian(v);
}
dPolar *dPolar::canonicalize() {
// NONMATCHING - redundant stack copies
if (R < 0.0f) {
R = -R;
U.Set(-U.value);
V.Set(V.rotate180F());
}
if (U.value < -90.0f) {
U.Set(U.value + 180.0f);
V.Set(V.rotate180F());
} else if (U.value > 90.0f) {
U.Set(U - 180.0f);
V.Set(V.rotate180F());
}
return this;
}
void dPolar::Set(f32 r, f32 u, f32 v) {
R = r;
U.Set(u);
V.Set(v);
canonicalize();
}
void dPolar::setCartesian(const mVec3_c &v) {
f32 x = v.x;
f32 y = v.y;
f32 z = v.z;
f64 magXZSq = (f64)(z * z) + (f64)(x * x);
f64 magSq = magXZSq + (f64)(y * y);
f32 magXZ = (magXZSq > 0.0) ? (f32)sqrt(magXZSq) : 0.f;
R = (magSq > 0.0) ? (f32)sqrt(magSq) : 0.f;
U.Set(mAng::rad2deg_c(M_PI / 2 - cM::atan2f(magXZ, y)));
V.Set(mAng::rad2deg_c(cM::atan2f(x, z)));
canonicalize();
}
mVec3_c dPolar::toCartesian() const {
f32 cosU = U.cos();
f32 sinU = U.sin();
f32 cosV = V.cos();
f32 sinV = V.sin();
f32 x = sinV * (R * cosU);
f32 z = cosV * (R * cosU);
f32 y = R * sinU;
return mVec3_c(x, y, z);
}
f32 dPolar::SetR(f32 r) {
R = r;
canonicalize();
return R;
}
f32 dPolar::SetU(f32 u) {
U.Set(u);
canonicalize();
return U.value;
}
f32 dPolar::SetV(f32 v) {
V.Set(v);
return V.value;
}