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17 lines
316 B
C++
17 lines
316 B
C++
#ifndef D_A_NPC_TKE_H
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#define D_A_NPC_TKE_H
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#include "d/a/npc/d_a_npc.h"
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/**
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* Actor - NPC - Talk Event (?)
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* This actor has no model, so it appears to be something like a "virtual" NPC for
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* purposes of event / flow stuff?
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*/
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class daNpcTke_c : public dAcNpc_c {
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public:
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void setFinishFlags();
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};
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#endif
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