Files
ss/include/d/a/obj/d_a_obj_smoke.h
T
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00

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#ifndef D_A_OBJ_SMOKE_H
#define D_A_OBJ_SMOKE_H
#include "d/a/obj/d_a_obj_base.h"
#include "m/m3d/m_anmtexsrt.h"
#include "m/m3d/m_smdl.h"
#include "nw4r/g3d/g3d_resfile.h"
#include "s/s_State.hpp"
class dAcOsmoke_c : public dAcObjBase_c {
public:
dAcOsmoke_c() : mStateMgr(*this, sStateID::null) {}
virtual ~dAcOsmoke_c() {}
virtual bool createHeap() override;
virtual int create() override;
virtual int actorExecute() override;
virtual int draw() override;
virtual int doDelete() override;
STATE_FUNC_DECLARE(dAcOsmoke_c, Wait);
private:
nw4r::g3d::ResFile mBrres;
m3d::smdl_c mModel;
m3d::anmTexSrt_c mTexAnm;
STATE_MGR_DECLARE(dAcOsmoke_c);
u8 mType;
};
#endif