Files
ss/include/egg/gfx/eggLight.h
T
Elijah Thomas 26af4db82d update from dtk-template - clangd :) (#66)
* update from dtk-template and start work towards using clangd

* include <a> -> "a"

* Update build.yml

* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00

56 lines
1.5 KiB
C++

#ifndef EGG_LIGHT_H
#define EGG_LIGHT_H
#include "egg/core/eggHeap.h"
#include "egg/prim/eggBinary.h"
#include "nw4r/types_nw4r.h"
namespace EGG {
// TODO: Fill out more
class LightTexture {
public:
static void initialize(u16 textureSize, Heap *pHeap);
};
// TODO: Fill out more
class LightTextureManager : public IBinary<LightTextureManager> {
public:
virtual ~LightTextureManager();
virtual void SetBinaryInner(Bin &) override;
virtual void GetBinaryInner(Bin *) const override;
virtual size_t GetBinarySize() override;
virtual void SetBinaryInner(const Bin &, const Bin &, f32) override;
void replaceModelTextures(nw4r::g3d::ResMdl) const;
void drawAndCaptureTexture(f32, f32, f32, f32);
};
// TODO: Fill out more
class LightManager : public IBinary<LightManager> {
public:
// vt at 0x00
LightManager(u32, u32, u8);
virtual ~LightManager();
virtual void SetBinaryInner(Bin &) override;
virtual void GetBinaryInner(Bin *) const override;
virtual size_t GetBinarySize() override;
virtual void SetBinaryInner(const Bin &, const Bin &, f32) override;
virtual void Reset();
virtual void Calc(nw4r::g3d::ScnRoot *);
virtual void CalcView(const nw4r::math::MTX34 &, u8, nw4r::g3d::ScnRoot *);
virtual void DoneDraw();
LightTextureManager *GetTextureMgr() const {
return mTextureMgr;
}
u8 TODO_0x04[0x14 - 0x04];
LightTextureManager *mTextureMgr;
u8 TODO_0x18[0x28 - 0x18];
};
} // namespace EGG
#endif