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ss/include/nw4r/snd/snd_SoundArchiveLoader.h
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2023-12-24 11:35:03 -05:00

52 lines
1.0 KiB
C++

#ifndef NW4R_SND_SOUND_ARCHIVE_LOADER_H
#define NW4R_SND_SOUND_ARCHIVE_LOADER_H
#include "snd_SoundMemoryAllocatable.h"
#include "ut_FileStream.h"
#include "types_nw4r.h"
#include <OSMutex.h>
namespace nw4r
{
namespace snd
{
namespace detail
{
struct FileStreamHandle
{
ut::FileStream * mFileStream;
inline FileStreamHandle(ut::FileStream * pFileStream) : mFileStream(pFileStream) {}
inline ~FileStreamHandle()
{
if (mFileStream) mFileStream->Close();
}
inline operator bool() const
{
return mFileStream;
}
inline ut::FileStream * operator->()
{
return mFileStream;
}
};
struct SoundArchiveLoader
{
OSMutex mMutex; // at 0x0
const SoundArchive & mArchive; // at 0x18
u8 mBuffer[0x200]; // at 0x1c
ut::FileStream * mFileStream; // at 0x21c
SoundArchiveLoader(const SoundArchive &);
~SoundArchiveLoader();
void * LoadGroup(u32, SoundMemoryAllocatable *, void **, u32);
};
}
}
}
#endif