mirror of
https://github.com/zeldaret/ss
synced 2026-06-04 02:46:25 -04:00
397 lines
11 KiB
C++
397 lines
11 KiB
C++
#include "d/snd/d_snd_sound.h"
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#include "common.h"
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#include "d/snd/d_snd_bgm_mgr.h"
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#include "d/snd/d_snd_mgr.h"
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#include "d/snd/d_snd_player_mgr.h"
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#include "nw4r/snd/snd_SeqSoundHandle.h"
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#include "nw4r/snd/snd_SoundArchive.h"
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#include "nw4r/snd/snd_SoundStartable.h"
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#include "nw4r/ut/ut_list.h"
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dSndSound_c::dSndSound_c()
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: mPrevStartOffset(0), mIsPreparing(false), mPauseFlag(false), mIsRunning(false), mIsFadingOut(false) {
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nw4r::ut::List_Init(&mList, 0x24);
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mpCtrlSeqTrackVolume = new dSndControlSoundSeqTrackVolume_c[16]();
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for (int i = 0; i < 16; i++) {
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mpCtrlSeqTrackVolume[i].setMask(1 << i);
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}
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mpCtrlStrmTrackVolume = new dSndControlSoundStrmTrackVolume_c[3]();
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// @bug should be 3, not 16
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for (int i = 0; i < 16; i++) {
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mpCtrlStrmTrackVolume[i].setMask(1 << i);
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}
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mLinearPitch.setControl(&mCtrlPitch);
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resetControls();
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}
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dSndSound_c::~dSndSound_c() {
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if (mpCtrlSeqTrackVolume != nullptr) {
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delete[] mpCtrlSeqTrackVolume;
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}
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if (mpCtrlStrmTrackVolume != nullptr) {
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delete[] mpCtrlStrmTrackVolume;
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}
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}
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void dSndSound_c::cancel() {
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if (hasState()) {
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resetControls();
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mIsRunning = false;
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mIsFadingOut = false;
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mIsPreparing = false;
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mPrevStartOffset = 0;
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dSndBgmMgr_c::GetInstance()->unregistSound(this);
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}
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}
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void dSndSound_c::resetControls() {
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mCtrlVolume.reset();
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mCtrlVolume.apply(this);
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mCtrlPitch.reset();
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mCtrlPitch.apply(this);
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mLinearPitch.reset();
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mLinearPitch.apply(this);
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mpCtrlSeqTempoRatio.reset();
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mpCtrlSeqTempoRatio.apply(this);
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mPauseFlag = 0;
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resetTrackVolumes();
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}
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void dSndSound_c::calc() {
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if (mIsRunning && !IsAttachedSound()) {
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cancel();
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}
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dSndControlSound_c *next;
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dSndControlSound_c *iter = static_cast<dSndControlSound_c *>(nw4r::ut::List_GetFirst(&mList));
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while (iter != nullptr) {
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next = static_cast<dSndControlSound_c *>(nw4r::ut::List_GetNext(&mList, iter));
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iter->calc();
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iter->apply(this);
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if (iter->isFinished()) {
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unlinkCtrl(iter);
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}
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iter = next;
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}
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}
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void dSndSound_c::fadeIn(u32 id, s32 fadeFrames) {
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if (id != -1) {
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if (fadeFrames != 0) {
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FadeIn(fadeFrames);
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}
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cancel();
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mIsRunning = true;
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}
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}
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void dSndSound_c::stop(s32 fadeFrames) {
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if (isRunning()) {
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Stop(fadeFrames);
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if (fadeFrames != 0) {
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mIsFadingOut = true;
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} else {
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cancel();
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}
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} else {
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if (!isPreparing()) {
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cancel();
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}
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}
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}
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void dSndSound_c::pause(bool pauseFlag, s32 fadeFrames) {
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if (!IsAttachedSound()) {
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return;
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}
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if ((pauseFlag && !IsPause()) || (!pauseFlag && IsPause())) {
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Pause(pauseFlag, fadeFrames);
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mPauseFlag = pauseFlag;
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}
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}
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bool dSndSound_c::isStrmSound() {
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if (!IsAttachedSound()) {
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return false;
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}
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return dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId()) == nw4r::snd::SoundArchive::SOUND_TYPE_STRM;
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}
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bool dSndSound_c::isWaveSound() {
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if (!IsAttachedSound()) {
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return false;
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}
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return dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId()) == nw4r::snd::SoundArchive::SOUND_TYPE_WAVE;
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}
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bool dSndSound_c::isSeqSound() {
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if (!IsAttachedSound()) {
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return false;
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}
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return dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId()) == nw4r::snd::SoundArchive::SOUND_TYPE_SEQ;
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}
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void dSndSound_c::linkCtrl(dSndControlSound_c *ctrl) {
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if (ctrl == nullptr) {
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return;
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}
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if (ctrl->isLinked()) {
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return;
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}
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ctrl->setLinked(true);
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nw4r::ut::List_Append(&mList, ctrl);
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}
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void dSndSound_c::unlinkCtrl(dSndControlSound_c *ctrl) {
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if (ctrl == nullptr) {
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return;
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}
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if (!ctrl->isLinked()) {
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return;
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}
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ctrl->setLinked(false);
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nw4r::ut::List_Remove(&mList, ctrl);
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}
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s32 dSndSound_c::readSeqTrackVariable(int varNo) {
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if (!isSeqSound()) {
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return -1;
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}
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s16 val = -1;
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nw4r::snd::SeqSoundHandle handle(this);
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handle.ReadVariable(varNo, &val);
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return val;
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}
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void dSndSound_c::writeSeqTrackVariable(int varNo, s16 value) {
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if (!isSeqSound()) {
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return;
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}
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nw4r::snd::SeqSoundHandle handle(this);
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handle.WriteVariable(varNo, value);
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}
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void dSndSound_c::setControlValue(dSndControlSound_c *ctrl, f32 value, s32 frames) {
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ctrl->set(value, frames);
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if (ctrl->isFinished()) {
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unlinkCtrl(ctrl);
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} else {
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linkCtrl(ctrl);
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}
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ctrl->apply(this);
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}
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void dSndSound_c::setVolume(f32 volume, s32 frames) {
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if (IsAttachedSound()) {
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setControlValue(&mCtrlVolume, volume, frames);
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}
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}
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void dSndSound_c::setPitchRelated(f32 pitch, s32 frames) {
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if (IsAttachedSound()) {
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setControlValue(&mCtrlPitch, pitch, frames);
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}
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}
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void dSndSound_c::setLinearPitch(f32 pitch, s32 frames) {
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if (IsAttachedSound()) {
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setControlValue(&mLinearPitch, pitch, frames);
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}
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}
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void dSndSound_c::resetTrackVolumes() {
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if (mpCtrlSeqTrackVolume != nullptr) {
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for (int i = 0; i < 16; i++) {
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mpCtrlSeqTrackVolume[i].reset();
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mpCtrlSeqTrackVolume[i].apply(this);
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}
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}
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if (mpCtrlStrmTrackVolume != nullptr) {
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for (int i = 0; i < 3; i++) {
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mpCtrlStrmTrackVolume[i].reset();
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mpCtrlStrmTrackVolume[i].apply(this);
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}
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}
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}
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void dSndSound_c::setTrackVolume(u16 trackFlags, f32 volume, s32 frames) {
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if (trackFlags != 0 && IsAttachedSound()) {
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switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
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case nw4r::snd::SoundArchive::SOUND_TYPE_SEQ: {
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for (int i = 0; i < 16; i++) {
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if ((trackFlags & (u16)(1 << i)) != 0) {
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setControlValue(&mpCtrlSeqTrackVolume[i], volume, frames);
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}
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}
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break;
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}
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case nw4r::snd::SoundArchive::SOUND_TYPE_STRM: {
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for (int i = 0; i < 3; i++) {
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if ((trackFlags & (u16)(1 << i)) != 0) {
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setControlValue(&mpCtrlStrmTrackVolume[i], volume, frames);
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}
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}
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}
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default: break;
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}
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}
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}
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void dSndSound_c::setStrmTrackVolume(u16 trackFlags, f32 volume, s32 frames) {
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if (trackFlags != 0 && IsAttachedSound()) {
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switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
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case nw4r::snd::SoundArchive::SOUND_TYPE_STRM: {
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for (int i = 0; i < 3; i++) {
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if ((trackFlags & (u16)(1 << i)) != 0) {
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setControlValue(&mpCtrlStrmTrackVolume[i], volume, frames);
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}
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}
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}
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default: break;
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}
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}
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}
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void dSndSound_c::setSingleSeqTrackVolume(u16 index, f32 volume, s32 frames) {
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if (IsAttachedSound() && index < 16) {
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switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
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case nw4r::snd::SoundArchive::SOUND_TYPE_SEQ: {
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setControlValue(&mpCtrlSeqTrackVolume[index], volume, frames);
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}
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default: break;
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}
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}
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}
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void dSndSound_c::setSingleStrmTrackVolume(u16 index, f32 volume, s32 frames) {
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if (IsAttachedSound() && index < 3) {
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switch (dSndMgr_c::GetInstance()->getArchive()->GetSoundType(GetId())) {
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case nw4r::snd::SoundArchive::SOUND_TYPE_STRM: {
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setControlValue(&mpCtrlStrmTrackVolume[index], volume, frames);
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}
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default: break;
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}
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}
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}
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void dSndSound_c::setEachSeqTrackVolume(u16 trackFlags, f32 frames) {
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for (int i = 0; i < 16; i++) {
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if ((trackFlags & (u16)(1 << i)) != 0) {
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setSingleSeqTrackVolume(i, 1.0f, (u32)frames);
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} else {
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setSingleSeqTrackVolume(i, 0.0f, (u32)frames);
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}
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}
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}
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void dSndSound_c::setEachStrmTrackVolume(u16 trackFlags, f32 frames) {
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for (int i = 0; i < 3; i++) {
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if ((trackFlags & (u16)(1 << i)) != 0) {
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setSingleStrmTrackVolume(i, 1.0f, (u32)frames);
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} else {
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setSingleStrmTrackVolume(i, 0.0f, (u32)frames);
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}
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}
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}
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f32 dSndSound_c::getCurrentStrmTrackVolume(u32 index) const {
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if (index >= 3) {
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return 0.0f;
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}
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return mpCtrlStrmTrackVolume[index].getCurrentValue();
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}
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void dSndSound_c::setSeqTempoRatio(f32 ratio, s32 frames) {
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if (isSeqSound()) {
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setControlValue(&mpCtrlSeqTempoRatio, ratio, frames);
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}
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}
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void dSndSound_c::setSeqTrackMute(u16 trackFlags, nw4r::snd::SeqMute mute) {
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if (isSeqSound()) {
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nw4r::snd::SeqSoundHandle handle(this);
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handle.SetTrackMute(trackFlags, mute);
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}
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}
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nw4r::snd::SoundStartable::StartResult dSndSound_c::prepareSound(u32 soundId, u32 startOffset) {
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if (soundId == -1) {
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return nw4r::snd::SoundStartable::START_ERR_USER;
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}
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if (isPlaying()) {
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return nw4r::snd::SoundStartable::START_ERR_USER;
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}
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if (isPreparingSoundId(soundId)) {
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if (mPrevStartOffset == startOffset) {
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return nw4r::snd::SoundStartable::START_ERR_USER;
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}
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forceStop();
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} else {
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if (isPreparing()) {
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forceStop();
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} else {
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dSndBgmMgr_c::GetInstance()->cullTooManyPreparingSounds();
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}
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}
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nw4r::snd::SoundStartable::StartResult res;
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if (startOffset == 0) {
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res = dSndMgr_c::GetInstance()->getPlayer().PrepareSoundReturnStatus(this, soundId, nullptr);
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} else {
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nw4r::snd::SoundStartable::StartInfo info;
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info.enableFlag |= nw4r::snd::SoundStartable::StartInfo::ENABLE_START_OFFSET;
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info.startOffsetType = nw4r::snd::SoundStartable::StartInfo::START_OFFSET_TYPE_MILLISEC;
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info.startOffset = startOffset;
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res = dSndMgr_c::GetInstance()->getPlayer().PrepareSoundReturnStatus(this, soundId, &info);
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}
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if (res == nw4r::snd::SoundStartable::START_SUCCESS) {
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onPreparing(soundId, startOffset);
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} else {
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cancel();
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}
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return res;
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}
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nw4r::snd::SoundStartable::StartResult dSndSound_c::prepareSound(const char *label, u32 startOffset) {
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u32 id = dSndPlayerMgr_c::GetInstance()->convertLabelStringToSoundId(label);
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return prepareSound(id, startOffset);
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}
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void dSndSound_c::onPreparing(u32 soundId, u32 startOffset) {
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if (soundId != -1) {
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cancel();
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mPrevStartOffset = startOffset;
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mIsPreparing = true;
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dSndBgmMgr_c::GetInstance()->registSound(this);
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}
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}
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void dSndSound_c::forceStop() {
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cancel();
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Stop(0);
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}
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// Might be a separate file
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void dSndControl_c::configure(f32 value, f32 min, f32 max) {
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mResetValue = value;
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mMin = min;
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mMax = max;
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mCurrValue = value;
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mStartValue = value;
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mTargetValue = value;
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reset();
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}
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