Files
ss/src/egg/core/eggHeap.cpp
T
2025-09-16 22:32:07 -04:00

207 lines
5.4 KiB
C++

#include "egg/core/eggHeap.h"
#include "egg/core/eggAllocator.h"
#include "egg/core/eggThread.h"
#include "nw4r/ut/ut_list.h"
namespace EGG {
nw4r::ut::List Heap::sHeapList;
OSMutex Heap::sRootMutex;
Heap *Heap::sCurrentHeap;
int Heap::sIsHeapListInitialized;
Heap *Heap::sAllocatableHeap;
ErrorCallback Heap::sErrorCallback;
HeapAllocCallback Heap::sAllocCallback;
HeapFreeCallback Heap::sFreeCallback;
void *Heap::sErrorCallbackArg;
void *Heap::sAllocCallbackArg;
void *Heap::sFreeCallbackArg;
HeapCreateCallback Heap::sCreateCallback;
HeapDestroyCallback Heap::sDestroyCallback;
void Heap::initialize() {
nw4r::ut::List_Init(&sHeapList, 0x1c /* todo offsetof() */);
OSInitMutex(&sRootMutex);
sIsHeapListInitialized = true;
}
Heap::Heap(MEMiHeapHead *head) : mHeapHandle(head), mParentBlock(nullptr), mName("NoName"), mFlag() {
mFlag.value = 0;
nw4r::ut::List_Init(&mChildren, 0x8 /* todo offsetof() */);
OSLockMutex(&sRootMutex);
nw4r::ut::List_Append(&sHeapList, this);
OSUnlockMutex(&sRootMutex);
}
Heap::~Heap() {
OSLockMutex(&sRootMutex);
nw4r::ut::List_Remove(&sHeapList, this);
OSUnlockMutex(&sRootMutex);
}
void *Heap::alloc(size_t size, int align, Heap *heap) {
Heap *currentHeap = sCurrentHeap;
Thread *thread = Thread::findThread(OSGetCurrentThread());
Heap *threadHeap = nullptr;
if (thread != nullptr) {
threadHeap = thread->mAllocatableHeap;
if (threadHeap != nullptr) {
heap = threadHeap;
}
}
if (sAllocatableHeap != nullptr) {
if (heap == nullptr) {
heap = currentHeap;
}
if (heap != sAllocatableHeap) {
OSReport(
"cannot allocate from heap %x(%s) : allocatable heap is %x(%s)\n", heap, heap->getName(),
sAllocatableHeap, sAllocatableHeap->getName()
);
OSReport("\tthread heap=%x(%s)\n", threadHeap, threadHeap != nullptr ? threadHeap->getName() : "none");
if (sErrorCallback != nullptr) {
HeapErrorArg arg;
arg.msg = "disable_but";
arg.userdata = sErrorCallbackArg;
sErrorCallback(&arg);
}
dumpAll();
return nullptr;
}
}
if (heap == nullptr) {
heap = currentHeap;
}
void *ptr = nullptr;
if (heap) {
ptr = heap->alloc(size, align);
}
return ptr;
}
Heap *Heap::findHeap(MEMiHeapHead *head) {
Heap *heap = nullptr;
OSLockMutex(&sRootMutex);
if (sIsHeapListInitialized) {
Heap *heap2 = nullptr;
while ((heap2 = (Heap *)nw4r::ut::List_GetNext(&sHeapList, heap2))) {
if (heap2->mHeapHandle == head) {
heap = heap2;
break;
}
}
}
OSUnlockMutex(&sRootMutex);
return heap;
}
Heap *Heap::findParentHeap() {
Heap *retHeap = nullptr;
MEMiHeapHead *heap = MEMFindParentHeap(mHeapHandle);
if (heap) {
retHeap = findHeap(heap);
}
return retHeap;
}
Heap *Heap::findContainHeap(const void *memBlock) {
Heap *retHeap = nullptr;
MEMiHeapHead *heap = MEMFindContainHeap(memBlock);
if (heap) {
retHeap = findHeap(heap);
}
return retHeap;
}
void Heap::free(void *ptr, Heap *heap) {
if (heap == nullptr) {
MEMiHeapHead *iheap = MEMFindContainHeap(ptr);
if (iheap == nullptr) {
return;
}
heap = findHeap(iheap);
if (heap == nullptr) {
return;
}
}
heap->free(ptr);
}
void Heap::dispose() {
mFlag.setBit(1);
Heap *heap;
while ((heap = (Heap *)nw4r::ut::List_GetFirst(&mChildren)) != nullptr) {
heap->~Heap();
}
mFlag.resetBit(1);
}
void Heap::dump() {}
void Heap::dumpAll() {
Heap *heap = nullptr;
u32 mem[2] = {0, 0};
OSLockMutex(&sRootMutex);
while ((heap = (Heap *)nw4r::ut::List_GetNext(&sHeapList, heap)) != nullptr) {
Heap *childHeap = nullptr;
Heap *parentHeap = heap->findParentHeap();
if ((u32)heap < 0x90000000) {
mem[0] += heap->getAllocatableSize(4);
} else {
mem[1] += heap->getAllocatableSize(4);
}
while ((childHeap = (Heap *)nw4r::ut::List_GetNext(&sHeapList, childHeap)) != nullptr) {
if (parentHeap == childHeap) {
break;
}
}
}
OSUnlockMutex(&sRootMutex);
}
Heap *Heap::becomeCurrentHeap() {
OSLockMutex(&sRootMutex);
Heap *h = sCurrentHeap;
sCurrentHeap = this;
OSUnlockMutex(&sRootMutex);
return h;
}
Heap *Heap::_becomeCurrentHeapWithoutLock() {
Heap *h = sCurrentHeap;
sCurrentHeap = this;
DCStoreRange(&sCurrentHeap, sizeof(sCurrentHeap));
return h;
}
// TODO this could be an inline virtual function
void Heap::initAllocator(Allocator *alloc, s32 align) {
MEMInitAllocatorFor_Heap(alloc, align, this);
}
} // namespace EGG
void *operator new(size_t, void *p) {
return p;
}
void *operator new(size_t size, EGG::Heap *heap, int align) {
return EGG::Heap::alloc(size, align, heap);
}
void *operator new(size_t size, EGG::Allocator *alloc) {
return MEMAllocFromAllocator(alloc->getHandle(), size);
}
void *operator new[](size_t size, int align) {
return EGG::Heap::alloc(size, align, nullptr);
}
void *operator new[](size_t size, EGG::Heap *heap, int align) {
return EGG::Heap::alloc(size, align, heap);
}