Files
ss/include/egg/gfx/eggCapTexture.h
T
2025-03-22 20:47:12 -04:00

51 lines
1.0 KiB
C++

#ifndef EGG_CAP_TEXTURE_H
#define EGG_CAP_TEXTURE_H
#include "egg/gfx/eggCpuTexture.h"
#include "rvl/GX/GXTypes.h"
namespace EGG {
struct CopyFilter {
u8 values[7];
};
class CapTexture : public CpuTexture {
public:
CapTexture() {}
CapTexture(u16 width, u16 height, GXTexFmt texFmt) : CpuTexture(width, height, texFmt) {}
CapTexture(const GXTexObj *pObj) : CpuTexture(pObj) {}
virtual void configure() override; // at 0xC
void capture(u16 x, u16 y, bool upscale, int format);
void setPixModeSync(bool enable) {
if (enable) {
mCapFlags |= 0x10;
} else {
mCapFlags &= ~0x10;
}
}
void onCapFlag(u8 flag) {
mCapFlags |= flag;
}
void offCapFlag(u8 flag) {
mCapFlags &= ~flag;
}
void setClearColor(const GXColor &clr) {
mClearColor = clr;
}
private:
/* 0x18 */ u8 mCapFlags;
/* 0x19 */ GXColor mClearColor;
/* 0x20 */ u32 field_0x20;
/* 0x24 */ CopyFilter mCopyFilterArg;
};
} // namespace EGG
#endif