Files
ss/include/egg/gfx/eggG3DUtility.h
T
2025-03-19 23:16:03 +01:00

28 lines
558 B
C++

#ifndef EGG_G3D_UTILITY_H
#define EGG_G3D_UTILITY_H
#include "nw4r/g3d/g3d_scnmdl.h"
#include "nw4r/g3d/res/g3d_resmat.h"
#include "rvl/MEM/mem_allocator.h"
namespace EGG {
class G3DUtility {
public:
static MEMAllocator *getAllocator() {
return sAllocator;
}
static u16 SetTexture(
nw4r::g3d::ResMat resMat, nw4r::g3d::ScnMdl::CopiedMatAccess param_2, char *name, GXTexObj *texObj, bool copy,
void *param_6, int param_7, int param_8
);
private:
static MEMAllocator *sAllocator;
};
} // namespace EGG
#endif