Files
ss/include/egg/gfx/eggLightManager.h
T
2025-03-22 23:46:44 +01:00

74 lines
1.8 KiB
C++

#ifndef EGG_LIGHT_MANAGER_H
#define EGG_LIGHT_MANAGER_H
#include "egg/egg_types.h"
#include "egg/gfx/eggLightObject.h"
#include "egg/prim/eggBinary.h"
#include "nw4r/types_nw4r.h"
#include "rvl/GX/GXLight.h"
#include "rvl/GX/GXTypes.h"
namespace EGG {
// TODO: Fill out more
class LightManager : public IBinary<LightManager> {
struct LightData {
/* 0x00 */ LightObject mLightObject;
};
// ???
union Counts {
struct {
/* 0x00 */ u8 mNumEggLightObjects;
/* 0x01 */ u8 mNumUnks;
};
};
struct Unk1 {
/* 0x00 */ GXColor mColor;
/* 0x04 */ const char *mStr;
/* 0x08 */ u8 field_0x08;
};
public:
struct BinData {};
// vt at 0x00
LightManager(u32, u32, u8);
virtual ~LightManager();
virtual void SetBinaryInner(const Bin &) override;
virtual void GetBinaryInner(Bin *) const override;
virtual size_t GetBinarySize() const override;
virtual void SetBinaryInner(const Bin &, const Bin &, f32) override;
virtual void Reset();
virtual void Calc(nw4r::g3d::ScnRoot *);
virtual void CalcView(const nw4r::math::MTX34 &, u8, nw4r::g3d::ScnRoot *);
virtual void DoneDraw();
void BecomeInvalidLight(int);
LightTextureManager *GetTextureMgr() const {
return mpTextureMgr;
}
LightObject *GetLightObject(int i) {
return &mpLightData[i].mLightObject;
}
/* 0x04 */ Counts mCounts0x04;
/* 0x06 */ Counts mCounts0x06;
/* 0x08 */ LightData *mpLightData;
/* 0x0C */ Unk1 *mpUnk1;
/* 0x10 */ GXLightObj *mpLightObjs;
/* 0x14 */ LightTextureManager *mpTextureMgr;
/* 0x18 */ GXColor mColor;
/* 0x1C */ u8 field_0x1C;
/* 0x1D */ u8 field_0x1D;
/* 0x1E */ u16 mFlags;
/* 0x20 */ u32 field_0x20;
/* 0x24 */ s16 field_0x24;
};
} // namespace EGG
#endif