mirror of
https://github.com/zeldaret/ss
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26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
73 lines
1.4 KiB
C++
73 lines
1.4 KiB
C++
#ifndef EGG_BUFFER_H
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#define EGG_BUFFER_H
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#include "common.h"
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#include "egg/core/eggHeap.h"
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namespace EGG {
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template <typename T>
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class TBuffer {
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public:
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// vtable 0x00
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/* vt 0x08 */ virtual ~TBuffer() {
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if (mBuffer != nullptr) {
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delete[] mBuffer;
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mBuffer = nullptr;
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}
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}
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/* vt 0x0C */ virtual void allocate(int n, int);
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/* vt 0x10 */ virtual void allocate(int n, Heap *heap, int);
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/* vt 0x14 */ virtual void onAllocate(Heap *) {
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return;
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}
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/* vt 0x18 */ virtual void errRangeOver() {
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return;
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}
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public:
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/* 0x08 */ s32 mSize;
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/* 0x0C */ T *mBuffer;
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public:
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inline TBuffer() : mSize(0), mBuffer(nullptr) {}
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inline bool isRangeValid(int i) {
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return (i >= 0 && i < mSize);
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}
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inline void checkRange(int i) {
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if (!isRangeValid(i)) {
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errRangeOver();
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}
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}
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inline T &operator()(int i) {
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checkRange(i);
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return mBuffer[i];
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}
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inline s32 getSize() {
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return mSize;
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}
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};
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template <typename T>
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void TBuffer<T>::allocate(int n, int) {
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mSize = n;
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mBuffer = new T[n];
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onAllocate(nullptr);
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}
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template <typename T>
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void TBuffer<T>::allocate(int n, Heap *heap, int) {
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mSize = n;
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if (heap == nullptr) {
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heap = Heap::sCurrentHeap;
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}
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mBuffer = new (heap, 4) T[mSize];
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onAllocate(heap);
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}
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} // namespace EGG
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#endif
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