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https://github.com/zeldaret/ss
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7400f6c66a
* Improve dAcBase_c * Fix missed polyAttr0/1 renaming * Add getters for EventManager funcs used in dAcBase * Fix include * Replace actor_properties with helper calls * Fix SoundInfo TList function (thanks robo) * Make roundAngleToNearest90 static * Fix removeSoundInfo symbol * Revert d_a_item spawnItem and spawnDrop param change * Fix d_t_reaction and improve spawnHearts a bit * Also update special_item_drop_mgr * Fix special_item_drop_mgr * Small fixes --------- Co-authored-by: robojumper <robojumper@gmail.com> Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
16 lines
344 B
C++
16 lines
344 B
C++
#ifndef C_CLIB_H
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#define C_CLIB_H
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#include "common.h"
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#include "m/m_vec.h"
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namespace cLib {
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s32 targetAngleY(const mVec3_c &target, const mVec3_c &source);
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s32 targetAngleX(const mVec3_c &target, const mVec3_c &source);
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f32 addCalcPosXZ(mVec3_c *src, const mVec3_c &target, f32 scale, f32 maxStep, f32 minStep);
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} // namespace cLib
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#endif
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