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https://github.com/zeldaret/ss
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1180e1f486
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
204 lines
5.5 KiB
C++
204 lines
5.5 KiB
C++
#include <egg/core/eggFrmHeap.h>
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#include <m/m3d/m3d.h>
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#include <m/m3d/m_anmmatclr.h>
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#include <m/m_heap.h>
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namespace m3d {
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anmMatClr_c::child_c::~child_c() {}
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int anmMatClr_c::child_c::getType() const {
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return nw4r::g3d::ScnMdlSimple::ANMOBJTYPE_MATCLR;
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}
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u32 anmMatClr_c::child_c::heapCost(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmClr clr, bool b) {
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u32 size = 0;
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nw4r::g3d::AnmObjMatClrRes::Construct(nullptr, &size, clr, mdl, false);
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if (b) {
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size = ROUND_UP(mHeap::frmHeapCost(size, 0x20), 0x20);
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}
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return size;
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}
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bool anmMatClr_c::child_c::create(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmClr clr, mAllocator_c *alloc, u32 *pSize) {
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if (alloc == nullptr) {
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alloc = internal::l_allocator_p;
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}
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u32 size;
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if (pSize == nullptr) {
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pSize = &size;
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}
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*pSize = child_c::heapCost(mdl, clr, false);
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if (!createAllocator(alloc, pSize)) {
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return false;
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}
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mpAnmObj = nw4r::g3d::AnmObjMatClrRes::Construct(&mAllocator, nullptr, clr, mdl, false);
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if (!mpAnmObj->Bind(mdl)) {
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remove();
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return false;
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}
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setFrmCtrlDefault(clr, PLAY_MODE_4);
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return true;
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}
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void anmMatClr_c::child_c::setAnm(m3d::bmdl_c &mdl, nw4r::g3d::ResAnmClr clr, m3d::playMode_e mode) {
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releaseAnm();
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mpAnmObj = nw4r::g3d::AnmObjMatClrRes::Construct(&mAllocator, nullptr, clr, mdl.getResMdl(), false);
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mpAnmObj->Bind(mdl.getResMdl());
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setFrmCtrlDefault(clr, mode);
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}
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void anmMatClr_c::child_c::releaseAnm() {
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if (mpAnmObj != nullptr) {
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mpAnmObj->Release();
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mpFrameHeap->free(3);
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mpAnmObj = nullptr;
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}
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}
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void anmMatClr_c::child_c::setFrmCtrlDefault(nw4r::g3d::ResAnmClr &clr, playMode_e mode) {
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if (mode == PLAY_MODE_4) {
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mode = clr.GetAnmPolicy() == nw4r::g3d::ANM_POLICY_ONETIME ? PLAY_MODE_1 : PLAY_MODE_0;
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}
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set(clr.GetNumFrame(), mode, 1.0f, -1.0f);
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}
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u32 anmMatClr_c::heapCost(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmClr clr, s32 num, bool b) {
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u32 size = 0;
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nw4r::g3d::AnmObjMatClrOverride::Construct(nullptr, &size, mdl, num);
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size += ROUND_UP(num * sizeof(child_c), 0x20);
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u32 childCost = child_c::heapCost(mdl, clr, true);
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size += num * ROUND_UP(childCost, 0x20);
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if (b) {
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size = ROUND_UP(mHeap::frmHeapCost(size, 0x20), 0x20);
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}
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return size;
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}
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bool anmMatClr_c::create(nw4r::g3d::ResMdl mdl, nw4r::g3d::ResAnmClr clr, mAllocator_c *alloc, u32 *pSize, s32 num) {
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if (alloc == nullptr) {
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alloc = internal::l_allocator_p;
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}
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u32 size = 0;
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if (pSize == nullptr) {
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pSize = &size;
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}
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*pSize = heapCost(mdl, clr, num, false);
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if (!createAllocator(alloc, pSize)) {
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return false;
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}
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mpAnmObj = nw4r::g3d::AnmObjMatClrOverride::Construct(&mAllocator, nullptr, mdl, num);
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// TODO inline?
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mpChildren = (child_c *)MEMAllocFromAllocator(&mAllocator, ROUND_UP(num * sizeof(child_c), 0x20));
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nw4r::g3d::AnmObjMatClrOverride *obj = nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::AnmObjMatClrOverride>(mpAnmObj);
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child_c *child = mpChildren;
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for (int i = 0; i < num; i++) {
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new (child) child_c();
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if (!child->create(mdl, clr, &mAllocator, nullptr)) {
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mHeap::destroyFrmHeap(mpFrameHeap);
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return false;
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}
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if (i == 0) {
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obj->Attach(i, nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::AnmObjMatClrRes>(child->getAnimObj()));
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} else {
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child->releaseAnm();
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}
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child++;
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}
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return true;
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}
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anmMatClr_c::~anmMatClr_c() {
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anmMatClr_c::remove();
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}
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int anmMatClr_c::getType() const {
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return nw4r::g3d::ScnMdlSimple::ANMOBJTYPE_MATCLR;
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}
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void anmMatClr_c::remove() {
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nw4r::g3d::AnmObjMatClrOverride *o = nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::AnmObjMatClrOverride>(mpAnmObj);
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if (o != nullptr && mpChildren != 0) {
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int size = o->Size();
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for (int i = 0; i < size; i++) {
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mpChildren[i].remove();
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}
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mpChildren = nullptr;
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}
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banm_c::remove();
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}
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void anmMatClr_c::setAnm(bmdl_c &mdl, nw4r::g3d::ResAnmClr clr, s32 idx, playMode_e mode) {
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nw4r::g3d::AnmObjMatClrOverride *o = nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::AnmObjMatClrOverride>(mpAnmObj);
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o->Detach(idx);
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mpChildren[idx].setAnm(mdl, clr, mode);
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nw4r::g3d::AnmObjMatClrRes *res =
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nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::AnmObjMatClrRes>(mpChildren[idx].getAnimObj());
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o->Attach(idx, res);
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}
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void anmMatClr_c::play() {
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nw4r::g3d::AnmObjMatClrOverride *o = nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::AnmObjMatClrOverride>(mpAnmObj);
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int size = o->Size();
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for (int i = 0; i < size; i++) {
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play(i);
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}
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}
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void anmMatClr_c::play(s32 idx) {
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if (mpChildren[idx].IsBound()) {
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mpChildren[idx].play();
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}
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}
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f32 anmMatClr_c::getFrame(s32 idx) const {
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return mpChildren[idx].getFrame();
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}
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void anmMatClr_c::setFrame(f32 f, s32 idx) {
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mpChildren[idx].setFrameOnly(f);
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}
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f32 anmMatClr_c::getRate(s32 idx) const {
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return mpChildren[idx].getRate();
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}
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void anmMatClr_c::setRate(f32 f, s32 idx) {
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mpChildren[idx].setRate(f);
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}
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bool anmMatClr_c::isStop(s32 idx) const {
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return mpChildren[idx].isStop();
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}
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bool anmMatClr_c::checkFrame(f32 f, s32 idx) const {
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return mpChildren[idx].checkFrame(f);
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}
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void anmMatClr_c::setPlayMode(playMode_e mode, s32 idx) {
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mpChildren[idx].setPlayState(mode);
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}
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f32 anmMatClr_c::getFrameMax(s32 idx) const {
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return mpChildren[idx].getEndFrame();
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}
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f32 anmMatClr_c::getFrameStart(s32 idx) const {
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return mpChildren[idx].getStartFrame();
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}
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} // namespace m3d
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