mirror of
https://github.com/zeldaret/ss
synced 2026-09-06 10:45:42 -04:00
241 lines
7.0 KiB
C++
241 lines
7.0 KiB
C++
#include <m/m3d/m3d.h>
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#include <m/m3d/m_mdl.h>
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#include <nw4r/g3d/g3d_scnmdlsmpl.h>
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namespace m3d {
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mdl_c::mdlCallback_c::mdlCallback_c() {
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mNumNode = 0;
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mpNodes = nullptr;
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mpBaseCallback = 0;
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mpAlloc = nullptr;
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}
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mdl_c::mdlCallback_c::~mdlCallback_c() {}
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void mdl_c::mdlCallback_c::ExecCallbackA(nw4r::g3d::ChrAnmResult *result, nw4r::g3d::ResMdl mdl,
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nw4r::g3d::FuncObjCalcWorld *o) {
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u16 nodeId = o->GetNodeId();
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nw4r::g3d::ChrAnmResult *resPtr = &mpNodes[nodeId];
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if (mCalcRatio.is0x18() && !mCalcRatio.isEnd()) {
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if (!mCalcRatio.is0x19()) {
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*result = *resPtr;
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} else {
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u32 flags = result->mFlags;
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f32 f2 = mCalcRatio.get0x10();
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f32 f1 = mCalcRatio.get0x14();
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// TODO clean up this code, what does it even do, why do operators
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// break
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if ((flags & 8) == 0) {
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result->VEC3_0x4.x = (result->VEC3_0x4.x * f1 + resPtr->VEC3_0x4.x * f2);
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result->VEC3_0x4.y = (result->VEC3_0x4.y * f1 + resPtr->VEC3_0x4.y * f2);
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result->VEC3_0x4.z = (result->VEC3_0x4.z * f1 + resPtr->VEC3_0x4.z * f2);
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} else {
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result->VEC3_0x4.x = (f1 + resPtr->VEC3_0x4.x * f2);
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result->VEC3_0x4.y = (f1 + resPtr->VEC3_0x4.y * f2);
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result->VEC3_0x4.z = (f1 + resPtr->VEC3_0x4.z * f2);
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}
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nw4r::math::QUAT q1;
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nw4r::math::QUAT q2;
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C_QUATMtx(q1, resPtr->mMtx);
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if ((flags & 0x20) == 0) {
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C_QUATMtx(q2, result->mMtx);
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} else {
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q2.x = 0.0f;
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q2.y = 0.0f;
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q2.z = 0.0f;
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q2.w = 1.0f;
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}
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C_QUATSlerp(q1, q2, q1, f1);
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nw4r::math::VEC3 tmp;
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tmp.x = result->mMtx._03;
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tmp.y = result->mMtx._13;
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tmp.z = result->mMtx._23;
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PSMTXQuat(result->mMtx, q1);
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result->mMtx._03 = tmp.x;
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result->mMtx._13 = tmp.y;
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result->mMtx._23 = tmp.z;
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if ((flags & 0x40) == 0) {
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result->mMtx._03 = tmp.x * f1;
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result->mMtx._13 = tmp.y * f1;
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result->mMtx._23 = tmp.z * f1;
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}
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result->mMtx._03 += resPtr->mMtx._03 * f2;
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result->mMtx._13 += resPtr->mMtx._13 * f2;
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result->mMtx._23 += resPtr->mMtx._23 * f2;
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result->mFlags = result->mFlags & ~(0x80000000 | 0x00000040 | 0x00000020 | 0x00000008);
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*resPtr = *result;
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}
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} else {
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*resPtr = *result;
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}
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if (mpBaseCallback != nullptr) {
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mpBaseCallback->timingA(nodeId, result, mdl);
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}
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}
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void mdl_c::mdlCallback_c::ExecCallbackB(nw4r::g3d::WorldMtxManip *m, nw4r::g3d::ResMdl mdl,
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nw4r::g3d::FuncObjCalcWorld *o) {
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u16 nodeId = o->GetNodeId();
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if (mpBaseCallback != nullptr) {
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mpBaseCallback->timingB(nodeId, m, mdl);
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}
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o->SetNodeId((nodeId + 1) % mdl.GetResNodeNumEntries());
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}
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void mdl_c::mdlCallback_c::ExecCallbackC(nw4r::math::MTX34 *mat, nw4r::g3d::ResMdl mdl, nw4r::g3d::FuncObjCalcWorld *) {
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if (mpBaseCallback != nullptr) {
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mpBaseCallback->timingC(mat, mdl);
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}
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mCalcRatio.offUpdate();
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}
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bool mdl_c::mdlCallback_c::create(nw4r::g3d::ResMdl mdl, mAllocator_c *alloc, u32 *pSize) {
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if (alloc == nullptr) {
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alloc = internal::l_allocator_p;
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}
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u32 size = 0;
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if (pSize == nullptr) {
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pSize = &size;
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}
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mNumNode = mdl.GetResNodeNumEntries();
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size_t bufSize = mNumNode * sizeof(nw4r::g3d::ChrAnmResult);
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mpNodes = (nw4r::g3d::ChrAnmResult *)MEMAllocFromAllocator(alloc, bufSize);
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if (mpNodes == nullptr) {
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return false;
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}
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*pSize = ROUND_UP(bufSize + ROUND_UP(*pSize, 0x04), 0x04);
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nw4r::g3d::ChrAnmResult *node = mpNodes;
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for (int i = 0; i < mNumNode; i++) {
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node->VEC3_0x4.x = 1.0f;
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node->VEC3_0x4.y = 1.0f;
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node->VEC3_0x4.z = 1.0f;
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PSMTXIdentity(node->mMtx);
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node++;
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}
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mpAlloc = alloc;
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return true;
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}
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void mdl_c::mdlCallback_c::remove() {
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mCalcRatio.remove();
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if (mpNodes != nullptr) {
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// Probably an m_allocator inline
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MEMFreeToAllocator(mpAlloc, mpNodes);
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}
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mpNodes = nullptr;
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mpAlloc = nullptr;
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}
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void mdl_c::mdlCallback_c::setBlendFrame(f32 frame) {
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mCalcRatio.set(frame);
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}
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void mdl_c::mdlCallback_c::calcBlend() {
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if (!mCalcRatio.isEnd()) {
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mCalcRatio.calc();
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}
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}
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mdl_c::mdl_c() : mpOwnedCallback(nullptr), mpCallback(nullptr) {}
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mdl_c::~mdl_c() {
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remove();
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}
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bool mdl_c::create(nw4r::g3d::ResMdl mdl, mAllocator_c *alloc, u32 bufferOption, int nView, u32 *pSize) {
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return create(mdl, nullptr, alloc, bufferOption, nView, pSize);
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}
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bool mdl_c::create(nw4r::g3d::ResMdl mdl, mdl_c::mdlCallback_c *cb, mAllocator_c *alloc, u32 bufferOption, int nView,
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u32 *pSize) {
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if (alloc == nullptr) {
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alloc = internal::l_allocator_p;
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}
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u32 tmp1;
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u32 tmp2;
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u32 *pSize1 = nullptr;
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u32 *pSize2 = nullptr;
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if (pSize != nullptr) {
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pSize1 = &tmp1;
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pSize2 = &tmp2;
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}
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if (!smdl_c::create(mdl, alloc, bufferOption, nView, pSize1)) {
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return false;
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}
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if (cb == nullptr) {
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mpOwnedCallback = (mdlCallback_c *)alloc->alloc(sizeof(mdlCallback_c));
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if (mpOwnedCallback == nullptr) {
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remove();
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return false;
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}
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new (mpOwnedCallback) mdlCallback_c();
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mpCallback = mpOwnedCallback;
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} else {
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mpCallback = cb;
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}
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if (!mpCallback->create(mdl, alloc, pSize2)) {
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remove();
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return false;
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}
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if (pSize != nullptr) {
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*pSize = tmp1 + tmp2;
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}
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nw4r::g3d::ScnMdlSimple *sMdl;
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sMdl = nw4r::g3d::G3dObj::DynamicCast<nw4r::g3d::ScnMdlSimple>(mpScnLeaf);
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sMdl->SetCalcWorldCallback(mpCallback);
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sMdl->EnableScnMdlCallbackTiming(nw4r::g3d::ScnObj::TIMING_ALL);
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setCallback(nullptr);
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return true;
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}
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void mdl_c::remove() {
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if (mpOwnedCallback != nullptr) {
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mAllocator_c *alloc = mpOwnedCallback->getAllocator();
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mpOwnedCallback->remove();
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mpOwnedCallback->~mdlCallback_c();
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alloc->free(mpOwnedCallback);
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mpOwnedCallback = nullptr;
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mpCallback = nullptr;
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}
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bmdl_c::remove();
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}
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void mdl_c::setAnm(m3d::banm_c &anm) {
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setAnm(anm, 0.0f);
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}
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void mdl_c::play() {
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bmdl_c::play();
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mpCallback->calcBlend();
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}
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void mdl_c::setAnm(m3d::banm_c &anm, f32 f) {
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if (anm.getType() == nw4r::g3d::ScnMdlSimple::ANMOBJTYPE_CHR) {
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mpCallback->setBlendFrame(f);
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}
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bmdl_c::setAnm(anm);
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}
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void mdl_c::setCallback(callback_c *cb) {
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mpCallback->setBaseCallback(cb);
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}
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callback_c::~callback_c() {}
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void callback_c::timingA(u32, nw4r::g3d::ChrAnmResult *, nw4r::g3d::ResMdl) {}
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void callback_c::timingB(u32, nw4r::g3d::WorldMtxManip *, nw4r::g3d::ResMdl) {}
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void callback_c::timingC(nw4r::math::MTX34 *, nw4r::g3d::ResMdl) {}
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} // namespace m3d
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