Files
ss/configure.py
T
Elijah Thomas 126c5db943 Merge pull request #32 from robojumper/eggExpHeap
eggExpHeap matching
2024-05-05 13:08:09 -04:00

434 lines
12 KiB
Python

#!/usr/bin/env python3
###
# Generates build files for the project.
# This file also includes the project configuration,
# such as compiler flags and the object matching status.
#
# Usage:
# python3 configure.py
# ninja
#
# Append --help to see available options.
###
import sys
import argparse
from pathlib import Path
from tools.project import (
Object,
ProjectConfig,
calculate_progress,
generate_build,
is_windows,
)
# Game versions
DEFAULT_VERSION = 0
VERSIONS = [
"SOUE01", # 0
"SOUP01", # 1
]
if len(VERSIONS) > 1:
versions_str = ", ".join(VERSIONS[:-1]) + f" or {VERSIONS[-1]}"
else:
versions_str = VERSIONS[0]
parser = argparse.ArgumentParser()
parser.add_argument(
"mode",
default="configure",
help="configure or progress (default: configure)",
nargs="?",
)
parser.add_argument(
"--version",
dest="version",
default=VERSIONS[DEFAULT_VERSION],
help=f"version to build ({versions_str})",
)
parser.add_argument(
"--build-dir",
dest="build_dir",
type=Path,
default=Path("build"),
help="base build directory (default: build)",
)
parser.add_argument(
"--compilers",
dest="compilers",
type=Path,
help="path to compilers (optional)",
)
parser.add_argument(
"--map",
dest="map",
action="store_true",
help="generate map file(s)",
)
parser.add_argument(
"--debug",
dest="debug",
action="store_true",
help="build with debug info (non-matching)",
)
if not is_windows():
parser.add_argument(
"--wrapper",
dest="wrapper",
type=Path,
help="path to wibo or wine (optional)",
)
parser.add_argument(
"--build-dtk",
dest="build_dtk",
type=Path,
help="path to decomp-toolkit source (optional)",
)
parser.add_argument(
"--sjiswrap",
dest="sjiswrap",
type=Path,
help="path to sjiswrap.exe (optional)",
)
parser.add_argument(
"--verbose",
dest="verbose",
action="store_true",
help="print verbose output",
)
args = parser.parse_args()
config = ProjectConfig()
config.version = args.version.upper()
if config.version not in VERSIONS:
sys.exit(f"Invalid version '{config.version}', expected {versions_str}")
version_num = VERSIONS.index(config.version)
# config.build_rels = False
# Apply arguments
config.build_dir = args.build_dir
config.build_dtk_path = args.build_dtk
config.compilers_path = args.compilers
config.debug = args.debug
config.generate_map = args.map
config.sjiswrap_path = args.sjiswrap
if not is_windows():
config.wrapper = args.wrapper
# Tool versions
config.compilers_tag = "20231018"
config.dtk_tag = "v0.7.5"
config.sjiswrap_tag = "v1.1.1"
config.wibo_tag = "0.6.11"
# Project
config.config_path = Path("config") / config.version / "config.yml"
config.check_sha_path = Path("orig") / f"{config.version}.sha1"
config.linker_version = "Wii/1.6"
config.ldflags = [
"-fp hardware",
"-nodefaults",
"-listclosure", # Uncomment for Wii linkers
]
# Base flags, common to most GC/Wii games.
# Generally leave untouched, with overrides added below.
cflags_base = [
"-nodefaults",
"-proc gekko",
"-align powerpc",
"-enum int",
"-fp hardware",
"-Cpp_exceptions off",
# "-W all",
"-O4,p",
"-inline auto",
'-pragma "cats off"',
'-pragma "warn_notinlined off"',
"-maxerrors 1",
"-nosyspath",
"-RTTI off",
"-fp_contract on",
"-str reuse",
"-enc SJIS",
"-i include",
f"-i build/{config.version}/include",
f"-DVERSION={version_num}",
]
if config.debug:
cflags_base.extend(["-sym on", "-DDEBUG=1"])
else:
cflags_base.append("-DNDEBUG=1")
# Metrowerks library flags
cflags_runtime = [
*cflags_base,
"-use_lmw_stmw on",
"-str reuse,pool,readonly",
"-gccinc",
"-common off",
"-inline auto",
]
# Dolphin library flags
cflags_dolphin = [
*cflags_base,
"-use_lmw_stmw on",
"-str reuse,pool,readonly",
"-inline auto",
]
# Framework flags
cflags_framework = [
*cflags_base,
"-inline noauto",
"-str reuse",
"-ipa file",
]
# EGG flags
cflags_egg = [
*cflags_base,
"-inline noauto",
"-fp_contract off",
"-ipa file",
]
# nw4r flags
cflags_nw4r = [
*cflags_base,
"-ipa file",
"-fp_contract off",
]
# REL flags
cflags_rel = [
*cflags_framework,
"-sdata 0",
"-sdata2 0",
]
# Helper function for single-object RELs
def Rel(status, rel_name, cpp_name, extra_cflags=[]):
return {
"lib": rel_name,
"mw_version": "Wii/1.6",
"cflags": cflags_rel + extra_cflags,
"host": False,
"objects": [
Object(status, cpp_name),
],
}
# From tww. IDK if it needs changing for Wii (probably)
# Helper function for Dolphin libraries
def DolphinLib(lib_name, objects):
return {
"lib": lib_name,
"mw_version": "GC/1.2.5n",
"cflags": cflags_dolphin,
"host": False,
"objects": objects,
}
def EGGLib(lib_name, objects):
return {
"lib": lib_name,
"mw_version": "Wii/1.6",
"cflags": cflags_egg,
"host": False,
"objects": objects,
}
def nw4rLib(lib_name, objects):
return {
"lib": lib_name,
"mw_version": "Wii/1.6",
"cflags": cflags_nw4r,
"host": False,
"objects": objects,
}
Matching = True
NonMatching = False
config.warn_missing_config = False
config.warn_missing_source = False # TODO
config.libs = [
{
"lib": "framework",
"mw_version": "Wii/1.6",
"cflags": cflags_framework,
"host": False,
"objects": [
# machine (m_name
Object(NonMatching, "Runtime/__init_cpp_exceptions.cpp"),
Object(Matching, "toBeSorted/unk_flag_stuff.cpp"),
Object(Matching, "toBeSorted/bitwise_flag_helper.cpp"),
Object(Matching, "toBeSorted/sceneflag_manager.cpp"),
Object(NonMatching, "toBeSorted/flag_space.cpp"),
Object(NonMatching, "toBeSorted/misc_flag_managers.cpp"),
Object(Matching, "toBeSorted/dungeonflag_manager.cpp"),
Object(Matching, "toBeSorted/skipflag_manager.cpp"),
Object(Matching, "c/c_list.cpp"),
Object(Matching, "c/c_tree.cpp"),
Object(Matching, "d/d_base.cpp"),
Object(NonMatching, "d/d_heap.cpp"),
Object(NonMatching, "d/d_stage.cpp"),
Object(NonMatching, "d/d_sys.cpp"),
Object(NonMatching, "d/a/d_a_base.cpp"),
Object(NonMatching, "d/a/obj/d_a_obj_base.cpp"),
Object(Matching, "toBeSorted/save_file.cpp"),
Object(Matching, "toBeSorted/counters/counter.cpp"),
Object(Matching, "toBeSorted/counters/rupee_counter.cpp"),
Object(Matching, "toBeSorted/counters/arrow_counter.cpp"),
Object(Matching, "toBeSorted/counters/bomb_counter.cpp"),
Object(Matching, "toBeSorted/counters/tear_counter.cpp"),
Object(Matching, "toBeSorted/counters/slingshot_seed_counter.cpp"),
Object(Matching, "toBeSorted/counters/key_piece_counter.cpp"),
Object(Matching, "toBeSorted/counters/extra_wallet_counter.cpp"),
Object(NonMatching, "toBeSorted/file_manager.cpp"),
Object(NonMatching, "toBeSorted/save_manager.cpp"),
Object(NonMatching, "f/f_base.cpp"),
Object(Matching, "f/f_list.cpp"),
Object(Matching, "f/f_manager.cpp"),
Object(Matching, "m/m_heap.cpp"),
Object(NonMatching, "m/m_mtx.cpp"),
# framework (f_name)
# d stuff (d_name)
],
},
# DolphinLib(
# "name",
# [ ],
# ),
# {
# "lib": "Runtime.PPCEABI.H",
# "mw_version": "Wii/1.7", #TODO: change
# "cflags": cflags_runtime,
# "host": False,
# "objects": [ ],
# },
# NW4R
nw4rLib(
"db",
[
Object(Matching, "nw4r/db/db_directPrint.cpp"),
],
),
nw4rLib(
"ut",
[
Object(Matching, "nw4r/ut/ut_list.cpp"),
Object(Matching, "nw4r/ut/ut_LinkList.cpp"),
Object(Matching, "nw4r/ut/ut_binaryFileFormat.cpp"),
Object(Matching, "nw4r/ut/ut_CharStrmReader.cpp"),
Object(Matching, "nw4r/ut/ut_IOStream.cpp"),
Object(Matching, "nw4r/ut/ut_TagProcessorBase.cpp"),
Object(Matching, "nw4r/ut/ut_FileStream.cpp"),
Object(NonMatching, "nw4r/ut/ut_DvdFileStream.cpp"),
Object(NonMatching, "nw4r/ut/ut_DvdLockedFileStream.cpp"),
Object(NonMatching, "nw4r/ut/ut_NandFileStream.cpp"),
Object(NonMatching, "nw4r/ut/ut_LockedCache.cpp"),
Object(NonMatching, "nw4r/ut/ut_Font.cpp"),
Object(NonMatching, "nw4r/ut/ut_ResFontBase.cpp"),
Object(NonMatching, "nw4r/ut/ut_ResFont.cpp"),
Object(NonMatching, "nw4r/ut/ut_CharWriter.cpp"),
Object(NonMatching, "nw4r/ut/ut_TextWriterBase.cpp"),
],
),
# EGG
EGGLib(
"core",
[
Object(NonMatching, "egg/core/eggArchive.cpp"),
Object(NonMatching, "egg/core/eggDvdFile.cpp"),
Object(NonMatching, "egg/core/eggDvdRipper.cpp"),
Object(NonMatching, "egg/core/eggStream.cpp"),
Object(Matching, "egg/core/eggAllocator.cpp"),
Object(NonMatching, "egg/core/eggHeap.cpp"),
Object(Matching, "egg/core/eggExpHeap.cpp"),
Object(NonMatching, "egg/core/eggFrmHeap.cpp"),
Object(NonMatching, "egg/core/eggAssertHeap.cpp"),
Object(NonMatching, "egg/core/eggDisposer.cpp"),
Object(Matching, "egg/core/eggThread.cpp"),
Object(NonMatching, "egg/core/eggUnk.cpp"),
Object(NonMatching, "egg/core/eggSystem.cpp"),
Object(Matching, "egg/core/eggDisplay.cpp"),
Object(Matching, "egg/core/eggColorFader.cpp"),
Object(Matching, "egg/core/eggAsyncDisplay.cpp"),
Object(Matching, "egg/core/eggXfb.cpp"),
Object(Matching, "egg/core/eggVideo.cpp"),
Object(Matching, "egg/core/eggXfb.cpp"),
Object(NonMatching, "egg/core/eggXfbManager.cpp"),
Object(NonMatching, "egg/core/eggGraphicsFifo.cpp"),
Object(NonMatching, "egg/core/eggController.cpp"),
],
),
EGGLib(
"math",
[
Object(NonMatching, "egg/math/eggMath.cpp"),
Object(NonMatching, "egg/math/eggMatrix.cpp"),
Object(NonMatching, "egg/math/eggQuat.cpp"),
Object(Matching, "egg/math/eggVector.cpp"),
],
),
EGGLib(
"prim",
[
Object(NonMatching, "egg/prim/eggAssert.cpp"),
],
),
# {
# "lib": "MSL_C",
# "mw_version": "GC/1.3.2",
# "cflags": cflags_runtime,
# "host": False,
# "objects": [
# ],
# },
# {
# "lib": "TRK_MINNOW_DOLPHIN",
# "mw_version": "GC/1.3.2",
# "cflags": cflags_runtime,
# "host": False,
# "objects": [
# ],
# },
# Begin RELs
# {
# "lib": "REL",
# "mw_version": "GC/1.3.2",
# "cflags": cflags_rel,
# "host": False,
# "objects": [
# Object(Matching, "REL/executor.c"),
# Object(
# Matching,
# "REL/global_destructor_chain.c",
# source="Runtime.PPCEABI.H/global_destructor_chain.c",
# ),
# ],
# },
# Rel(Matching/NonMatching, "rel_name", "rel_folder/rel_name.cpp"),
]
if args.mode == "configure":
# Write build.ninja and objdiff.json
generate_build(config)
elif args.mode == "progress":
# Print progress and write progress.json
config.progress_each_module = args.verbose
calculate_progress(config)
else:
sys.exit("Unknown mode: " + args.mode)