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a3472ab02d
* Attempt d_a_obj_tower_hand_D101 * dAcOTowerHandD101_c probably equivalent * just two funcs, couldnt really do much to the rest --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
24 lines
440 B
C++
24 lines
440 B
C++
#ifndef ACTOR_EVENT_H
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#define ACTOR_EVENT_H
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#include "common.h"
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#include "d/a/d_a_base.h"
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#include "toBeSorted/event.h"
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class ActorEventRelated {
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public:
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ActorEventRelated(dAcBase_c &owner, void *);
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~ActorEventRelated();
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bool isThisActorInEvent();
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void scheduleEvent(Event &, u32);
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u32 getCurrentEventCommand() const;
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void advanceNext();
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bool isAdvance();
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private:
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u8 field_0x00[0x50 - 0x00];
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};
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#endif
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