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c2b2d9700c
* d_scene OK * d_s_boot * Rename -> PROFILE_MAX * Some more ---------
33 lines
1.2 KiB
Plaintext
33 lines
1.2 KiB
Plaintext
The state system in this library was ported from https://github.com/NSMBW-Community/NSMBW-Decomp/tree/master/include/dol/sLib
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with differences/modifications outlined below:
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## No inline destructors
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The NSMBW code uses inlined destructors. In SS, these destructors are all part of the s_StateID.cpp(?) TU,
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and pretty much every generic instantiation of the state manager (which for a large part are in RELs)
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will call back into those destructors in the main DOL. As a result, the destructors were made not inline
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and explicitly instantiated in s_StateID.cpp
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## s_StateIDChk.hpp
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In order for vtable ordering to match, some classes had to be extracted to a new header.
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## sStateMethodIf_c
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S_StateMethod_c's destructors calls back into another destructors. sStateMethodIf_c follows the example of
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the other abstract interface classes and provides this dtor.
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## operator== / != return BOOL instead of bool
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We're observing a lot of word-to-bool casts in code after these
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operators are invoked, and while there are ways to force the conversion,
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this seems the most reasonable.
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## s_FStateVirtualID
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Implemented by SS based on NSMBW symbols. Probably missing some parts, sync with NSMBW if they get around to it.
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## s_FPhase
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SS-only. Symbols/names completely made up.
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