Files
ss/src/egg/core/eggController.cpp
T
robojumper f51dc74213 match ctor
2024-05-06 22:00:00 +02:00

396 lines
12 KiB
C++

#include "egg/core/eggController.h"
#include "egg/core/eggAllocator.h"
#include "egg/core/eggExpHeap.h"
#include "egg/core/eggSystem.h"
#include "MSL_C/string.h"
#include "rvl/VI.h"
EGG::NullController null_controller;
namespace EGG {
CoreControllerMgr *CoreControllerMgr::sInstance;
CoreControllerMgr::T__Disposer *CoreControllerMgr::T__Disposer::sStaticDisposer;
ControllerFactory CoreControllerMgr::sCoreControllerFactory;
ConnectCallback CoreControllerMgr::sConnectCallback;
// This controls whether EggController registers an allocator within the WPAD driver
bool CoreControllerMgr::sUseBuiltinWpadAllocator;
static Allocator *sWPADAllocator;
/* 0x80498F90 */ void CoreStatus::init() {
memset(this, 0, sizeof(CoreStatus));
}
/* 0x80498FA0 */ u32 CoreStatus::getFSStickButton() const {
f32 button = this->fsStickButton;
u32 result = 0;
// TODO what are these flags and why is this code so weird?
if (!(-0.25f < button) || !(button < 0.25f)) {
if (button <= -0.5f) {
result = 0;
result |= 0x40000;
} else if (button >= 0.5f) {
result = 0;
result |= 0x80000;
}
}
button = this->fsStickButton2;
if (!(-0.25f < button) || !(button < 0.25f)) {
if (button <= -0.5f) {
result &= ~0x10000;
result |= 0x20000;
} else if (button >= 0.5f) {
result &= ~0x20000;
result |= 0x10000;
}
}
return result;
}
/* 0x80499050 */ CoreController::CoreController() : mDpdPos(), mAccel(), mAccelFlags(nullptr) {
this->mRumbleMgr = nullptr;
this->mButtonHeld = 0;
this->mButtonTriggered = 0;
this->mButtonReleased = 0;
this->sceneReset();
this->mFlag.makeAllZero();
}
/* 0x804990B0 */ void CoreController::sceneReset() {
this->mAccel.set(0.0, 0.0, 0.0);
this->mDpdPos.x = 0.0;
this->mDpdPos.y = 0.0;
this->field_0xf28 = 0;
this->mPostureMatrixPrev.makeIdentity();
this->mPostureMatrix.makeIdentity();
this->mMaxAccelFrameTime = 10;
this->mMaxAccelDiff = 0.13;
this->mPrevAccel.set(0.0, 0.0, 0.0);
this->mAccelFlags.makeAllZero();
this->mAccelFrameTimeZ = 0;
this->mAccelFrameTimeY = 0;
this->mAccelFrameTimeX = 0;
this->mMotorPattern = 0;
this->mMotorFrameDuration = 0;
this->mEnableMotor = false;
this->mMotorPatternLength = 0x20;
this->mMotorPatternPos = 0x1f;
this->stopRumbleMgr();
}
/* 0x80499170 */ Vector2f CoreController::getDpdRawPos() const {
return Vector2f(this->coreStatus[0].dpdRawX, this->coreStatus[0].dpdRawY);
}
/* 0x80499190 */ s32 CoreController::getDpdDistance() const {
return this->coreStatus[0].dpdDistance;
}
// TODO
extern "C" void fn_803DB1E0(s32 channel, bool arg);
/* 0x804991A0 */ void CoreController::startMotor() {
fn_803DB1E0(mChannelID, true);
}
/* 0x804991B0 */ void CoreController::stopMotor() {
fn_803DB1E0(mChannelID, false);
}
/* 0x804991C0 */ void CoreController::createRumbleMgr(u8 numUnits) {
this->mRumbleMgr = new ControllerRumbleMgr();
this->mRumbleMgr->createUnit(numUnits, this);
}
/* 0x80499220 */ void CoreController::startPatternRumble(const char *pattern, int duration, bool bGrabActive) {
if (this->mRumbleMgr) {
this->mRumbleMgr->startPattern(pattern, duration, bGrabActive);
}
}
/* 0x80499240 */ void CoreController::stopRumbleMgr() {
if (this->mRumbleMgr) {
this->mRumbleMgr->stop();
}
}
/* 0x80499260 */ CoreStatus *CoreController::getCoreStatus(s32 idx) {
return &this->coreStatus[idx];
}
/* 0x80499270 */ void CoreController::calc_posture_matrix(Matrix34f &mat, bool someBool) {
if (!someBool || this->mAccelFlags.onBit(7)) {
Vector3f vec = Vector3f(-mat(2, 3), -mat(2, 2), -mat(2, 1));
Vector3f vec3 = vec;
vec.normalise();
// TODO lots of inlined math
}
}
/* 0x80499660 */ void CoreController::beginFrame(void *padStatus) {}
/* 0x80499A60 */ void CoreController::endFrame() {
this->mAccel(0) = this->coreStatus[0].accel[0];
this->mAccel(1) = this->coreStatus[0].accel[1];
this->mAccel(2) = this->coreStatus[0].accel[2];
this->mDpdPos = this->getDpdRawPos();
}
/* 0x80499AC0 */ f32 CoreController::getFreeStickX() const {
if (this->coreStatus[0].field_0x00[0x5C] == 0) {
return 0.0;
}
return ((f32 *)(&this->coreStatus[0].field_0x00))[0x18];
}
/* 0x80499AE0 */ f32 CoreController::getFreeStickY() const {
if (this->coreStatus[0].field_0x00[0x5C] == 0) {
return 0.0;
}
return ((f32 *)(&this->coreStatus[0].field_0x00))[0x19];
}
/* 0x80499B00 */ CoreControllerMgr::T__Disposer::~T__Disposer() {
if (this == CoreControllerMgr::T__Disposer::sStaticDisposer) {
deleteInstance();
}
}
/* 0x80499B80 */ CoreControllerMgr *CoreControllerMgr::createInstance() {
if (CoreControllerMgr::sInstance == nullptr) {
CoreControllerMgr *mgr = new CoreControllerMgr();
CoreControllerMgr::sInstance = mgr;
CoreControllerMgr::T__Disposer::sStaticDisposer = &mgr->mDisposer;
}
return CoreControllerMgr::sInstance;
}
/* 0x80499BD0 */ void CoreControllerMgr::deleteInstance() {
CoreControllerMgr::sInstance = nullptr;
CoreControllerMgr::T__Disposer::sStaticDisposer = nullptr;
}
/* 0x80499BE0 */ EGG::CoreController *CoreControllerMgr::getNthController(s32 n) {
return this->mControllers(n);
}
/* 0x80499C70 */ void *CoreControllerMgr::allocThunk(size_t size) {
return sWPADAllocator->alloc(size);
}
/* 0x80499C90 */ int CoreControllerMgr::deleteThunk(void *ptr) {
sWPADAllocator->free(ptr);
return 1;
}
/* 0x80499CD0 */ void CoreControllerMgr::connectCallback(int a1, int a2) {
int args[] = {a1, a2};
if (sConnectCallback != nullptr) {
(sConnectCallback)(args);
}
}
extern "C" long lbl_80574EE8;
// TODO headers
extern "C" void fn_803D9400(void *a, void *b);
extern "C" void fn_803F2040(void *a, int b);
extern "C" void fn_803F26B0(int a, void *b);
/* 0x80499D10 */ CoreControllerMgr::CoreControllerMgr() {
const int idxes[] = {0, 1, 2, 3};
if (sUseBuiltinWpadAllocator == false) {
Heap *heap = ExpHeap::create(lbl_80574EE8, BaseSystem::mConfigData->mRootHeapMem2, 0);
heap->mName = "EGG::CoreControllerMgr";
sWPADAllocator = new Allocator(heap, 0x20);
fn_803D9400(allocThunk, deleteThunk);
}
fn_803F2040(field_0x20, 0x40);
beginFrame();
endFrame();
VIWaitForRetrace();
for (int i = 0; i < 4; i++) {
fn_803F26B0(idxes[i], connectCallback);
}
// TODO these allocate calls cause the relevant inline buffer functions to be moved
// from the bottom of the TU to after this ctor. How to fix?
mControllers.allocate(4, 0);
for (int i = 0; i < 4; i++) {
if (sCoreControllerFactory != nullptr) {
mControllers(i) = (sCoreControllerFactory)();
} else {
mControllers(i) = new CoreController();
}
}
mDevTypes.allocate(4, 0);
for (int i = 0; i < 4; i++) {
mControllers(i)->mChannelID = idxes[i];
mDevTypes(i) = (eCoreDevType)0xfd;
}
field_0x10A0 = 0;
}
/* 0x8049A130 */ void CoreControllerMgr::beginFrame() {
for (int i = 0; i < mControllers.getSize(); ++i) {
mControllers(i)->beginFrame(NULL);
}
}
/* 0x8049A1E0 */ void CoreControllerMgr::endFrame() {
for (int i = 0; i < mControllers.mSize; i++) {
mControllers(i)->endFrame();
// TODO WPADprobe
// Update device type after probe?
}
}
/* 0x8049A3B0 */ void ControllerRumbleUnit::init() {
this->mPattern = nullptr;
this->mPatternPos = nullptr;
this->mTimer = 0;
this->mIntensity = 0.0;
this->mRampUp = 0.0;
this->mFlag.makeAllZero();
}
/* 0x8049A3E0 */ void ControllerRumbleUnit::startPattern(const char *pattern, int duration) {
this->mPattern = pattern;
this->mPatternPos = pattern;
this->mFlag.value &= 0xef;
this->mFlag.value &= 0xdf;
if (duration < 0) {
this->mFlag.set(0x10);
} else if (duration > 0) {
this->mFlag.set(0x30);
}
this->mTimer = duration;
this->mFlag.value = ((this->mFlag.value | 0x01) & 0xfd) | 0x8;
}
/* 0x8049A440 */ f32 ControllerRumbleUnit::calc() {
f32 result = 0.0f;
if (this->mFlag.onBit(3)) {
if (this->mFlag.onBit(0)) {
char x = *++this->mPatternPos;
if (x == '\0') {
if (this->mFlag.onBit(4)) {
this->mPatternPos = this->mPattern;
} else {
this->mFlag.reset(~0xf7);
}
} else if (x == '*') {
result = 1.0f;
}
if (this->mFlag.offBit(5)) {
return result;
}
if (--this->mTimer > 0) {
return result;
}
this->mFlag.reset(~0xf7);
return result;
} else {
f32 intensity = this->mIntensity + this->mRampUp;
this->mIntensity = intensity;
if (intensity >= 1.0f) {
result = 1.0f;
this->mIntensity = 0.0f;
}
// infinite flag?
if (this->mFlag.onBit(2)) {
return result;
}
if (--this->mTimer > 0) {
return result;
}
}
this->mFlag.reset(~0xf7);
return result;
} else {
return -1.0f;
}
}
/* 0x8049A530 */ ControllerRumbleMgr::ControllerRumbleMgr() {
this->mController = nullptr;
// TODO offsetof macro
List_Init(&this->mActiveUnitList, 0x1c);
List_Init(&this->mInactiveUnitList, 0x1c);
}
/* 0x8049A590 */ void ControllerRumbleMgr::createUnit(u8 numUnits, CoreController *ctrl) {
for (u8 created = 0; created < numUnits; created++) {
ControllerRumbleUnit *unit = new ControllerRumbleUnit();
List_Append(&this->mInactiveUnitList, unit);
}
this->mController = ctrl;
}
/* 0x8049A620 */ void ControllerRumbleMgr::stop() {
this->mController->stopMotor();
while (List_GetSize(&this->mActiveUnitList) != 0) {
ControllerRumbleUnit *unit = static_cast<ControllerRumbleUnit *>(List_GetNext(&this->mActiveUnitList, nullptr));
List_Remove(&this->mActiveUnitList, unit);
List_Append(&this->mInactiveUnitList, unit);
}
}
/* 0x8049A690 */ void ControllerRumbleMgr::calc() {
if (List_GetSize(&this->mActiveUnitList) != 0) {
void *object = List_GetFirst(&this->mActiveUnitList);
f32 acc = 0.0f;
while (object != nullptr) {
ControllerRumbleUnit *unit = static_cast<ControllerRumbleUnit *>(object);
f32 x = unit->calc();
void *nextObject = List_GetNext(&this->mActiveUnitList, object);
if (x < 0.0f) {
List_Remove(&this->mActiveUnitList, object);
List_Append(&this->mInactiveUnitList, object);
} else {
acc += x;
}
object = nextObject;
}
if (acc >= 1.0f) {
this->mController->startMotor();
} else {
this->mController->stopMotor();
}
}
}
/* 0x8049A7A0 */ void ControllerRumbleMgr::startPattern(const char *pattern, int duration, bool bGrabActive) {
EGG::ControllerRumbleUnit *unit = getUnitFromList(bGrabActive);
if (unit != nullptr) {
unit->startPattern(pattern, duration);
}
}
/* 0x8049A7F0 */ ControllerRumbleUnit *ControllerRumbleMgr::getUnitFromList(bool bGrabActive) {
void *first = List_GetFirst(&this->mInactiveUnitList);
if (first != nullptr) {
List_Remove(&this->mInactiveUnitList, first);
List_Append(&this->mActiveUnitList, first);
} else if (bGrabActive && (first = List_GetFirst(&this->mActiveUnitList), first != nullptr)) {
List_Remove(&this->mActiveUnitList, first);
List_Append(&this->mActiveUnitList, first);
}
return static_cast<ControllerRumbleUnit *>(first);
}
} // namespace EGG