mirror of
https://github.com/zeldaret/ss
synced 2026-07-10 06:26:47 -04:00
396 lines
12 KiB
C++
396 lines
12 KiB
C++
#include "egg/core/eggController.h"
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#include "egg/core/eggAllocator.h"
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#include "egg/core/eggExpHeap.h"
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#include "egg/core/eggSystem.h"
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#include "MSL_C/string.h"
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#include "rvl/VI.h"
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EGG::NullController null_controller;
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namespace EGG {
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CoreControllerMgr *CoreControllerMgr::sInstance;
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CoreControllerMgr::T__Disposer *CoreControllerMgr::T__Disposer::sStaticDisposer;
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ControllerFactory CoreControllerMgr::sCoreControllerFactory;
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ConnectCallback CoreControllerMgr::sConnectCallback;
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// This controls whether EggController registers an allocator within the WPAD driver
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bool CoreControllerMgr::sUseBuiltinWpadAllocator;
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static Allocator *sWPADAllocator;
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/* 0x80498F90 */ void CoreStatus::init() {
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memset(this, 0, sizeof(CoreStatus));
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}
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/* 0x80498FA0 */ u32 CoreStatus::getFSStickButton() const {
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f32 button = this->fsStickButton;
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u32 result = 0;
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// TODO what are these flags and why is this code so weird?
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if (!(-0.25f < button) || !(button < 0.25f)) {
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if (button <= -0.5f) {
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result = 0;
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result |= 0x40000;
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} else if (button >= 0.5f) {
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result = 0;
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result |= 0x80000;
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}
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}
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button = this->fsStickButton2;
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if (!(-0.25f < button) || !(button < 0.25f)) {
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if (button <= -0.5f) {
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result &= ~0x10000;
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result |= 0x20000;
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} else if (button >= 0.5f) {
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result &= ~0x20000;
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result |= 0x10000;
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}
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}
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return result;
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}
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/* 0x80499050 */ CoreController::CoreController() : mDpdPos(), mAccel(), mAccelFlags(nullptr) {
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this->mRumbleMgr = nullptr;
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this->mButtonHeld = 0;
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this->mButtonTriggered = 0;
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this->mButtonReleased = 0;
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this->sceneReset();
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this->mFlag.makeAllZero();
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}
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/* 0x804990B0 */ void CoreController::sceneReset() {
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this->mAccel.set(0.0, 0.0, 0.0);
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this->mDpdPos.x = 0.0;
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this->mDpdPos.y = 0.0;
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this->field_0xf28 = 0;
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this->mPostureMatrixPrev.makeIdentity();
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this->mPostureMatrix.makeIdentity();
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this->mMaxAccelFrameTime = 10;
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this->mMaxAccelDiff = 0.13;
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this->mPrevAccel.set(0.0, 0.0, 0.0);
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this->mAccelFlags.makeAllZero();
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this->mAccelFrameTimeZ = 0;
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this->mAccelFrameTimeY = 0;
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this->mAccelFrameTimeX = 0;
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this->mMotorPattern = 0;
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this->mMotorFrameDuration = 0;
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this->mEnableMotor = false;
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this->mMotorPatternLength = 0x20;
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this->mMotorPatternPos = 0x1f;
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this->stopRumbleMgr();
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}
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/* 0x80499170 */ Vector2f CoreController::getDpdRawPos() const {
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return Vector2f(this->coreStatus[0].dpdRawX, this->coreStatus[0].dpdRawY);
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}
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/* 0x80499190 */ s32 CoreController::getDpdDistance() const {
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return this->coreStatus[0].dpdDistance;
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}
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// TODO
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extern "C" void fn_803DB1E0(s32 channel, bool arg);
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/* 0x804991A0 */ void CoreController::startMotor() {
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fn_803DB1E0(mChannelID, true);
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}
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/* 0x804991B0 */ void CoreController::stopMotor() {
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fn_803DB1E0(mChannelID, false);
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}
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/* 0x804991C0 */ void CoreController::createRumbleMgr(u8 numUnits) {
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this->mRumbleMgr = new ControllerRumbleMgr();
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this->mRumbleMgr->createUnit(numUnits, this);
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}
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/* 0x80499220 */ void CoreController::startPatternRumble(const char *pattern, int duration, bool bGrabActive) {
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if (this->mRumbleMgr) {
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this->mRumbleMgr->startPattern(pattern, duration, bGrabActive);
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}
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}
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/* 0x80499240 */ void CoreController::stopRumbleMgr() {
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if (this->mRumbleMgr) {
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this->mRumbleMgr->stop();
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}
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}
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/* 0x80499260 */ CoreStatus *CoreController::getCoreStatus(s32 idx) {
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return &this->coreStatus[idx];
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}
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/* 0x80499270 */ void CoreController::calc_posture_matrix(Matrix34f &mat, bool someBool) {
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if (!someBool || this->mAccelFlags.onBit(7)) {
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Vector3f vec = Vector3f(-mat(2, 3), -mat(2, 2), -mat(2, 1));
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Vector3f vec3 = vec;
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vec.normalise();
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// TODO lots of inlined math
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}
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}
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/* 0x80499660 */ void CoreController::beginFrame(void *padStatus) {}
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/* 0x80499A60 */ void CoreController::endFrame() {
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this->mAccel(0) = this->coreStatus[0].accel[0];
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this->mAccel(1) = this->coreStatus[0].accel[1];
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this->mAccel(2) = this->coreStatus[0].accel[2];
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this->mDpdPos = this->getDpdRawPos();
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}
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/* 0x80499AC0 */ f32 CoreController::getFreeStickX() const {
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if (this->coreStatus[0].field_0x00[0x5C] == 0) {
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return 0.0;
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}
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return ((f32 *)(&this->coreStatus[0].field_0x00))[0x18];
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}
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/* 0x80499AE0 */ f32 CoreController::getFreeStickY() const {
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if (this->coreStatus[0].field_0x00[0x5C] == 0) {
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return 0.0;
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}
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return ((f32 *)(&this->coreStatus[0].field_0x00))[0x19];
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}
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/* 0x80499B00 */ CoreControllerMgr::T__Disposer::~T__Disposer() {
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if (this == CoreControllerMgr::T__Disposer::sStaticDisposer) {
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deleteInstance();
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}
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}
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/* 0x80499B80 */ CoreControllerMgr *CoreControllerMgr::createInstance() {
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if (CoreControllerMgr::sInstance == nullptr) {
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CoreControllerMgr *mgr = new CoreControllerMgr();
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CoreControllerMgr::sInstance = mgr;
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CoreControllerMgr::T__Disposer::sStaticDisposer = &mgr->mDisposer;
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}
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return CoreControllerMgr::sInstance;
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}
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/* 0x80499BD0 */ void CoreControllerMgr::deleteInstance() {
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CoreControllerMgr::sInstance = nullptr;
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CoreControllerMgr::T__Disposer::sStaticDisposer = nullptr;
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}
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/* 0x80499BE0 */ EGG::CoreController *CoreControllerMgr::getNthController(s32 n) {
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return this->mControllers(n);
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}
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/* 0x80499C70 */ void *CoreControllerMgr::allocThunk(size_t size) {
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return sWPADAllocator->alloc(size);
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}
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/* 0x80499C90 */ int CoreControllerMgr::deleteThunk(void *ptr) {
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sWPADAllocator->free(ptr);
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return 1;
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}
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/* 0x80499CD0 */ void CoreControllerMgr::connectCallback(int a1, int a2) {
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int args[] = {a1, a2};
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if (sConnectCallback != nullptr) {
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(sConnectCallback)(args);
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}
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}
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extern "C" long lbl_80574EE8;
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// TODO headers
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extern "C" void fn_803D9400(void *a, void *b);
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extern "C" void fn_803F2040(void *a, int b);
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extern "C" void fn_803F26B0(int a, void *b);
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/* 0x80499D10 */ CoreControllerMgr::CoreControllerMgr() {
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const int idxes[] = {0, 1, 2, 3};
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if (sUseBuiltinWpadAllocator == false) {
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Heap *heap = ExpHeap::create(lbl_80574EE8, BaseSystem::mConfigData->mRootHeapMem2, 0);
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heap->mName = "EGG::CoreControllerMgr";
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sWPADAllocator = new Allocator(heap, 0x20);
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fn_803D9400(allocThunk, deleteThunk);
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}
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fn_803F2040(field_0x20, 0x40);
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beginFrame();
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endFrame();
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VIWaitForRetrace();
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for (int i = 0; i < 4; i++) {
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fn_803F26B0(idxes[i], connectCallback);
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}
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// TODO these allocate calls cause the relevant inline buffer functions to be moved
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// from the bottom of the TU to after this ctor. How to fix?
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mControllers.allocate(4, 0);
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for (int i = 0; i < 4; i++) {
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if (sCoreControllerFactory != nullptr) {
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mControllers(i) = (sCoreControllerFactory)();
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} else {
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mControllers(i) = new CoreController();
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}
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}
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mDevTypes.allocate(4, 0);
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for (int i = 0; i < 4; i++) {
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mControllers(i)->mChannelID = idxes[i];
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mDevTypes(i) = (eCoreDevType)0xfd;
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}
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field_0x10A0 = 0;
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}
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/* 0x8049A130 */ void CoreControllerMgr::beginFrame() {
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for (int i = 0; i < mControllers.getSize(); ++i) {
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mControllers(i)->beginFrame(NULL);
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}
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}
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/* 0x8049A1E0 */ void CoreControllerMgr::endFrame() {
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for (int i = 0; i < mControllers.mSize; i++) {
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mControllers(i)->endFrame();
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// TODO WPADprobe
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// Update device type after probe?
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}
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}
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/* 0x8049A3B0 */ void ControllerRumbleUnit::init() {
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this->mPattern = nullptr;
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this->mPatternPos = nullptr;
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this->mTimer = 0;
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this->mIntensity = 0.0;
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this->mRampUp = 0.0;
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this->mFlag.makeAllZero();
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}
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/* 0x8049A3E0 */ void ControllerRumbleUnit::startPattern(const char *pattern, int duration) {
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this->mPattern = pattern;
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this->mPatternPos = pattern;
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this->mFlag.value &= 0xef;
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this->mFlag.value &= 0xdf;
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if (duration < 0) {
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this->mFlag.set(0x10);
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} else if (duration > 0) {
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this->mFlag.set(0x30);
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}
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this->mTimer = duration;
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this->mFlag.value = ((this->mFlag.value | 0x01) & 0xfd) | 0x8;
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}
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/* 0x8049A440 */ f32 ControllerRumbleUnit::calc() {
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f32 result = 0.0f;
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if (this->mFlag.onBit(3)) {
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if (this->mFlag.onBit(0)) {
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char x = *++this->mPatternPos;
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if (x == '\0') {
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if (this->mFlag.onBit(4)) {
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this->mPatternPos = this->mPattern;
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} else {
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this->mFlag.reset(~0xf7);
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}
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} else if (x == '*') {
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result = 1.0f;
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}
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if (this->mFlag.offBit(5)) {
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return result;
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}
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if (--this->mTimer > 0) {
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return result;
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}
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this->mFlag.reset(~0xf7);
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return result;
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} else {
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f32 intensity = this->mIntensity + this->mRampUp;
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this->mIntensity = intensity;
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if (intensity >= 1.0f) {
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result = 1.0f;
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this->mIntensity = 0.0f;
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}
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// infinite flag?
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if (this->mFlag.onBit(2)) {
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return result;
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}
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if (--this->mTimer > 0) {
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return result;
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}
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}
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this->mFlag.reset(~0xf7);
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return result;
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} else {
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return -1.0f;
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}
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}
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/* 0x8049A530 */ ControllerRumbleMgr::ControllerRumbleMgr() {
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this->mController = nullptr;
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// TODO offsetof macro
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List_Init(&this->mActiveUnitList, 0x1c);
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List_Init(&this->mInactiveUnitList, 0x1c);
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}
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/* 0x8049A590 */ void ControllerRumbleMgr::createUnit(u8 numUnits, CoreController *ctrl) {
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for (u8 created = 0; created < numUnits; created++) {
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ControllerRumbleUnit *unit = new ControllerRumbleUnit();
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List_Append(&this->mInactiveUnitList, unit);
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}
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this->mController = ctrl;
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}
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/* 0x8049A620 */ void ControllerRumbleMgr::stop() {
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this->mController->stopMotor();
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while (List_GetSize(&this->mActiveUnitList) != 0) {
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ControllerRumbleUnit *unit = static_cast<ControllerRumbleUnit *>(List_GetNext(&this->mActiveUnitList, nullptr));
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List_Remove(&this->mActiveUnitList, unit);
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List_Append(&this->mInactiveUnitList, unit);
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}
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}
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/* 0x8049A690 */ void ControllerRumbleMgr::calc() {
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if (List_GetSize(&this->mActiveUnitList) != 0) {
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void *object = List_GetFirst(&this->mActiveUnitList);
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f32 acc = 0.0f;
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while (object != nullptr) {
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ControllerRumbleUnit *unit = static_cast<ControllerRumbleUnit *>(object);
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f32 x = unit->calc();
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void *nextObject = List_GetNext(&this->mActiveUnitList, object);
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if (x < 0.0f) {
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List_Remove(&this->mActiveUnitList, object);
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List_Append(&this->mInactiveUnitList, object);
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} else {
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acc += x;
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}
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object = nextObject;
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}
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if (acc >= 1.0f) {
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this->mController->startMotor();
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} else {
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this->mController->stopMotor();
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}
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}
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}
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/* 0x8049A7A0 */ void ControllerRumbleMgr::startPattern(const char *pattern, int duration, bool bGrabActive) {
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EGG::ControllerRumbleUnit *unit = getUnitFromList(bGrabActive);
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if (unit != nullptr) {
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unit->startPattern(pattern, duration);
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}
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}
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/* 0x8049A7F0 */ ControllerRumbleUnit *ControllerRumbleMgr::getUnitFromList(bool bGrabActive) {
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void *first = List_GetFirst(&this->mInactiveUnitList);
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if (first != nullptr) {
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List_Remove(&this->mInactiveUnitList, first);
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List_Append(&this->mActiveUnitList, first);
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} else if (bGrabActive && (first = List_GetFirst(&this->mActiveUnitList), first != nullptr)) {
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List_Remove(&this->mActiveUnitList, first);
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List_Append(&this->mActiveUnitList, first);
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}
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return static_cast<ControllerRumbleUnit *>(first);
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}
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} // namespace EGG
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