Files
ss/src/d/col/cc/d_cc_mass_s.cpp
T
2026-05-07 19:53:30 +02:00

277 lines
8.5 KiB
C++

#include "d/col/cc/d_cc_mass_s.h"
#include "common.h"
#include "m/m_vec.h"
#include "rvl/MTX/vec.h"
///////////////////////////////////////////////////////////////////////////////
// Obj
///////////////////////////////////////////////////////////////////////////////
dCcMassS_Obj::dCcMassS_Obj() {}
dCcMassS_Obj::~dCcMassS_Obj() {}
void dCcMassS_Obj::Set(cCcD_Obj *p_obj, u8 priority, dCcMassS_ObjCallback callback) {
mpObj = p_obj;
mPriority = priority;
mpCallback = callback;
}
void dCcMassS_Obj::Clear() {
mpObj = nullptr;
mPriority = 5;
mpCallback = nullptr;
mDivideInfo.Set(0, 0, 0);
}
///////////////////////////////////////////////////////////////////////////////
// Hit Info
///////////////////////////////////////////////////////////////////////////////
dCcMassS_HitInf::dCcMassS_HitInf() {}
dCcMassS_HitInf::~dCcMassS_HitInf() {}
void dCcMassS_HitInf::ClearPointer() {
mpArea = nullptr;
mpAtObj = nullptr;
mpCoObj = nullptr;
mCoHitLen = 0.0f;
}
///////////////////////////////////////////////////////////////////////////////
// Manager
///////////////////////////////////////////////////////////////////////////////
dCcMassS_Mng::dCcMassS_Mng() {
Ct();
}
dCcMassS_Mng ::~dCcMassS_Mng() {}
void dCcMassS_Mng::Ct() {
field_0x3AA = 0;
mResultCam = 0;
mCamTopPos.x = 0.0f;
mCamTopPos.y = -1000000000.0f;
mCamTopPos.z = 0.0f;
mCamBottomPos.x = 0.0f;
mCamBottomPos.y = -1000000000.0f;
mCamBottomPos.z = 0.0f;
Clear();
}
void dCcMassS_Mng::SetAttr(f32 radius, f32 height, u8 param_2, u8 param_3) {
mCylAttr.SetR(radius);
mCylAttr.SetH(height);
field_0x3A8 = param_2;
field_0x3A9 = param_3;
}
void dCcMassS_Mng::Prepare() {
cM3dGAab aab;
aab.ClearForMinMax();
for (dCcMassS_Obj *pObj = mMassObjs; pObj < mMassObjs + mMassObjCount; ++pObj) {
cCcD_ShapeAttr *objShape = pObj->GetObj()->GetShapeAttr();
objShape->CalcAabBox();
aab.SetMinMax(objShape->GetWorkAab());
}
for (dCcMassS_Obj *pObj = mMassAreas; pObj < mMassAreas + mMassAreaCount; ++pObj) {
cCcD_ShapeAttr *objShape = pObj->GetObj()->GetShapeAttr();
objShape->CalcAabBox();
aab.SetMinMax(objShape->GetWorkAab());
}
if (field_0x3AA & 1) {
mCpsAttr.CalcAabBox();
aab.SetMinMax(mCpsAttr.GetWorkAab());
}
mDivideArea.SetArea(aab);
for (dCcMassS_Obj *pObj = mMassObjs; pObj < mMassObjs + mMassObjCount; ++pObj) {
cCcD_ShapeAttr *objShape = pObj->GetObj()->GetShapeAttr();
cCcD_DivideInfo *divideInfo = &pObj->GetDivideInfo();
mDivideArea.CalcDivideInfo(divideInfo, objShape->GetWorkAab());
}
for (dCcMassS_Obj *pObj = mMassAreas; pObj < mMassAreas + mMassAreaCount; ++pObj) {
cCcD_ShapeAttr *objShape = pObj->GetObj()->GetShapeAttr();
cCcD_DivideInfo *divideInfo = &pObj->GetDivideInfo();
mDivideArea.CalcDivideInfo(divideInfo, objShape->GetWorkAab());
}
if (field_0x3AA & 1) {
mDivideArea.CalcDivideInfo(&mDivideInfo, mCpsAttr.GetWorkAab());
}
mCamTopPos.x = 0.0f;
mCamTopPos.y = -1000000000.0f;
mCamTopPos.z = 0.0f;
mCamTopDist = 1000000000.0f;
mCamBottomPos.x = 0.0f;
mCamBottomPos.y = -1000000000.0f;
mCamBottomPos.z = 0.0f;
mCamBottomDist = 1000000000.0f;
}
u32 dCcMassS_Mng::Chk(mVec3_c *p_xyz, dAcObjBase_c **p_actor, dCcMassS_HitInf *p_hitInf) {
cCcD_DivideInfo divideInfo;
u32 flagsMaybe = 0;
*p_actor = NULL;
mCylAttr.SetC(*p_xyz);
mCylAttr.CalcAabBox();
mDivideArea.CalcDivideInfoOverArea(&divideInfo, mCylAttr.GetWorkAab());
p_hitInf->ClearPointer();
if (field_0x3A8 & 8) {
for (dCcMassS_Obj *massObj = mMassAreas; massObj < mMassAreas + mMassAreaCount; ++massObj) {
if (massObj->GetDivideInfo().Chk(divideInfo)) {
cCcD_Obj *obj = massObj->GetObj();
cCcD_ShapeAttr *objShape = obj->GetShapeAttr();
f32 f;
if (obj->ChkCoSet() && mCylAttr.CrossCo(*objShape, &f)) {
flagsMaybe |= 4;
*p_actor = obj->GetStts()->GetAc();
if (p_hitInf != NULL) {
p_hitInf->SetAreaHitObj(obj);
}
if (massObj->GetCallback() != NULL) {
massObj->GetCallback()(obj->GetStts()->GetAc(), p_xyz, field_0x3A9);
}
}
}
}
}
for (dCcMassS_Obj *massObj = mMassObjs; massObj < mMassObjs + mMassObjCount; ++massObj) {
if (massObj->GetDivideInfo().Chk(divideInfo)) {
cCcD_Obj *obj = massObj->GetObj();
cCcD_ShapeAttr *objShape = obj->GetShapeAttr();
mVec3_c unusedVec;
if (obj->ChkAtSet() && !obj->ChkAtNoMass() && (field_0x3A8 & 1)) {
*p_actor = obj->GetStts()->GetAc();
}
if (obj->ChkAtSet() && !obj->ChkAtNoMass() && mCylAttr.CrossAtTg(*objShape, &unusedVec) &&
(field_0x3A8 & 1)) {
flagsMaybe |= 1;
*p_actor = obj->GetStts()->GetAc();
if (p_hitInf != NULL) {
p_hitInf->SetAtHitObj(obj);
}
}
f32 f;
if (obj->ChkCoSet() && mCylAttr.CrossCo(*objShape, &f) && (field_0x3A8 & 2)) {
flagsMaybe |= 2;
*p_actor = obj->GetStts()->GetAc();
if (field_0x3A8 & 0x10) {
mVec3_c vec;
VECSubtract((*p_actor)->getPosition(), *p_xyz, vec);
vec.y = 0;
f32 vecMag = VECMag(vec);
if (cM3d_IsZero(vecMag)) {
vec.x = 1;
} else {
VECScale(vec, vec, f / vecMag);
}
obj->GetStts()->PlusCcMove(vec.x, vec.y, vec.z);
}
if (p_hitInf != NULL) {
p_hitInf->SetCoHitObj(obj);
p_hitInf->SetCoHitLen(f);
}
}
}
}
f32 f;
if ((field_0x3AA & 1) && mDivideInfo.Chk(divideInfo) && mCylAttr.CrossCo(mCpsAttr, &f)) {
mResultCam |= 1;
mResultCam |= 1 << (field_0x3A9 + 1);
if ((mResultCam & 2) || (mResultCam & 8)) {
Vec tmpVec;
f32 plusH = p_xyz->y + mCylAttr.GetH();
tmpVec.x = p_xyz->x;
tmpVec.y = plusH;
tmpVec.z = p_xyz->z;
if (mCamTopPos.y < (20.0f + plusH)) {
f32 newCamTopDist = VECSquareDistance(&tmpVec, *mCpsAttr.GetStartP());
if (mCamTopDist > newCamTopDist) {
mCamTopDist = newCamTopDist;
mCamTopPos = tmpVec;
}
}
if (mCamBottomPos.y < (20.0f + plusH)) {
f32 newCamBottomDist = VECSquareDistance(&tmpVec, *mCpsAttr.GetEndP());
if (mCamBottomDist > newCamBottomDist) {
mCamBottomDist = newCamBottomDist;
mCamBottomPos = tmpVec;
}
}
}
}
return flagsMaybe;
}
void dCcMassS_Mng::Clear() {
mMassObjCount = 0;
mMassAreaCount = 0;
for (int i = 0; i < (s32)ARRAY_LENGTH(mMassObjs); ++i) {
mMassObjs[i].Clear();
}
for (int i = 0; i < (s32)ARRAY_LENGTH(mMassAreas); ++i) {
mMassAreas[i].Clear();
}
mCylAttr.SetR(0.0f);
mCylAttr.SetH(0.0f);
field_0x3A8 = 0;
field_0x3A9 = 4;
}
void dCcMassS_Mng::SetObj(cCcD_Obj *p_obj, u8 priority) {
if (mMassObjCount >= (s32)ARRAY_LENGTH(mMassObjs)) {
for (int i = 0; i < (s32)ARRAY_LENGTH(mMassObjs); ++i) {
int prevPrio = mMassObjs[i].GetPriority();
if (prevPrio > priority || (prevPrio == priority)) {
mMassObjs[i].Set(p_obj, priority, nullptr);
break;
}
}
} else {
mMassObjs[mMassObjCount].Set(p_obj, priority, nullptr);
mMassObjCount++;
}
}
void dCcMassS_Mng::SetArea(cCcD_Obj *p_obj, u8 priority, dCcMassS_ObjCallback callback) {
if (mMassAreaCount >= (s32)ARRAY_LENGTH(mMassAreas)) {
for (int i = 0; i < (s32)ARRAY_LENGTH(mMassAreas); ++i) {
if (mMassAreas[i].GetPriority() > priority) {
mMassAreas[i].Set(p_obj, priority, callback);
break;
}
}
} else {
mMassAreas[mMassAreaCount].Set(p_obj, priority, callback);
mMassAreaCount++;
}
}