mirror of
https://github.com/zeldaret/ss
synced 2026-05-24 07:10:53 -04:00
9d68802507
* d_a_e_sm (chu chu) start * progress, includes LightParam addition in BlurPaletteMgr * oops - TBox Progress I guess * dAcEsm_c::actorExecute and Particle Resource data moved * step in symbols map * Update blur_and_palette_manager.h * m_angle cleanup pass * Last explicit_zero_data Fixes #69 * add mQuat_c ctor
42 lines
947 B
C++
42 lines
947 B
C++
#ifndef D_CAMERA_H
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#define D_CAMERA_H
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#include "d/d_base.h"
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#include "m/m_vec.h"
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extern "C" bool fn_80081FE0(void *, const char *);
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extern "C" bool fn_800918E0(void *, s32, s16);
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class dCamera_c : public dBase_c {
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public:
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bool isCurrentTrend(const char *name) const {
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return fn_80081FE0(field_0xD98, name);
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}
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void *getField_0xD98() const {
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return field_0xD98;
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}
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const mVec3_c &getPositionMaybe() const {
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return mPositionMaybe;
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}
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const mVec3_c &getField_0x78() const {
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return field_0x78;
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}
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bool doFn_800918E0(s32 a1, s16 a2) {
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return fn_800918E0(field_0xDA0, a1, a2);
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}
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private:
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/* 0x068 */ u8 _0x068[0x6C - 0x068];
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/* 0x06C */ mVec3_c mPositionMaybe;
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/* 0x078 */ mVec3_c field_0x78;
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/* 0x084 */ u8 _0x084[0xD98 - 0x084];
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/* 0xD98 */ void *field_0xD98;
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/* 0xD9C */ u8 _0xD9C[0xDA0 - 0xD9C];
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/* 0xDA0 */ void *field_0xDA0;
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};
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#endif
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