Files
ss/src/d/lyt/d_lyt_pause.cpp
T
2025-11-23 16:00:59 +01:00

1026 lines
29 KiB
C++

#include "d/lyt/d_lyt_pause.h"
#include "common.h"
#include "d/d_base.h"
#include "d/d_cs_game.h"
#include "d/d_d2d.h"
#include "d/d_gfx.h"
#include "d/d_heap.h"
#include "d/d_pad.h"
#include "d/d_pad_manager.h"
#include "d/d_pad_nav.h"
#include "d/d_player.h"
#include "d/flag/storyflag_manager.h"
#include "d/lyt/d_lyt_common_arrow.h"
#include "d/lyt/d_lyt_control_game.h"
#include "d/lyt/d_lyt_pause_back.h"
#include "d/lyt/d_lyt_pause_disp_00.h"
#include "d/lyt/d_lyt_pause_disp_01.h"
#include "d/lyt/d_lyt_pause_info.h"
#include "d/lyt/d_lyt_pause_text.h"
#include "d/lyt/meter/d_lyt_meter.h"
#include "d/snd/d_snd_player_mgr.h"
#include "d/snd/d_snd_small_effect_mgr.h"
#include "d/snd/d_snd_wzsound.h"
#include "egg/gfx/eggTextureBuffer.h"
#include "m/m_pad.h"
#include "m/m_video.h"
#include "toBeSorted/arc_managers/layout_arc_manager.h"
STATE_DEFINE(dLytPauseMain_c, None);
STATE_DEFINE(dLytPauseMain_c, In);
STATE_DEFINE(dLytPauseMain_c, Wait);
STATE_DEFINE(dLytPauseMain_c, Change);
STATE_DEFINE(dLytPauseMain_c, Select);
STATE_DEFINE(dLytPauseMain_c, Ring);
STATE_DEFINE(dLytPauseMain_c, GetDemo);
STATE_DEFINE(dLytPauseMain_c, Out);
STATE_DEFINE(dLytPauseMgr_c, None);
STATE_DEFINE(dLytPauseMgr_c, In);
STATE_DEFINE(dLytPauseMgr_c, Wait);
STATE_DEFINE(dLytPauseMgr_c, Change);
STATE_DEFINE(dLytPauseMgr_c, Select);
STATE_DEFINE(dLytPauseMgr_c, Ring);
STATE_DEFINE(dLytPauseMgr_c, GetDemo);
STATE_DEFINE(dLytPauseMgr_c, Out);
f32 dLytPauseMgr_c::sDisp00ArrowRotation;
f32 dLytPauseMgr_c::sDisp00ArrowLength;
dLytPauseMgr_c *dLytPauseMgr_c::sInstance;
dLytPauseMain_c::dLytPauseMain_c()
: mStateMgr(*this),
mpPauseBack(nullptr),
mpDisp00(nullptr),
mpDisp01(nullptr),
mpPauseInfo(nullptr),
mpPauseText(nullptr),
mpArrow(nullptr) {}
bool dLytPauseMain_c::build() {
mpPauseBack = new (dHeap::layoutEx2Heap.heap) dLytPauseBack_c();
mpPauseBack->build();
mpPauseInfo = new (dHeap::layoutEx2Heap.heap) dLytPauseInfo_c();
mpPauseInfo->build();
mpPauseText = new (dHeap::layoutEx2Heap.heap) dLytPauseText_c();
mpPauseText->build();
mpArrow = new (dHeap::layoutEx2Heap.heap) dLytCommonArrow_c();
mpArrow->build();
mpDisp00 = new (dHeap::layoutEx2Heap.heap) dLytPauseDisp00_c();
mpDisp00->build();
mpDisp01 = new (dHeap::layoutEx2Heap.heap) dLytPauseDisp01_c();
mpDisp01->build();
mStateMgr.changeState(StateID_None);
return true;
}
bool dLytPauseMain_c::remove() {
if (mpArrow != nullptr) {
mpArrow->remove();
delete mpArrow;
mpArrow = nullptr;
}
if (mpPauseText != nullptr) {
mpPauseText->remove();
delete mpPauseText;
mpPauseText = nullptr;
}
if (mpPauseInfo != nullptr) {
mpPauseInfo->remove();
delete mpPauseInfo;
mpPauseInfo = nullptr;
}
if (mpDisp00 != nullptr) {
mpDisp00->remove();
delete mpDisp00;
mpDisp00 = nullptr;
}
if (mpDisp01 != nullptr) {
mpDisp01->remove();
delete mpDisp01;
mpDisp01 = nullptr;
}
if (mpPauseBack != nullptr) {
mpPauseBack->remove();
delete mpPauseBack;
mpPauseBack = nullptr;
}
dBase_c::s_NextExecuteControlFlags &= ~dBase_c::BASE_PROP_0x1;
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
return true;
}
bool dLytPauseMain_c::execute() {
mStateMgr.executeState();
mpPauseBack->execute();
mpDisp00->execute();
mpDisp01->execute();
mpPauseInfo->execute();
mpPauseText->execute();
mpArrow->execute();
return true;
}
bool dLytPauseMain_c::draw() {
mpPauseBack->draw();
if (mpDisp00 != nullptr) {
mpDisp00->draw();
}
if (mpDisp01 != nullptr) {
mpDisp01->draw();
}
if (!dLytControlGame_c::getInstance()->isPauseDemo()) {
mpArrow->draw();
}
mpPauseText->draw();
mpPauseInfo->draw();
return true;
}
void dLytPauseMain_c::drawDirectly() {
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->drawDirectly();
} else {
mpDisp01->drawDirectly();
}
}
void dLytPauseMain_c::loadBgTextureUnused() {
// no-op
}
void dLytPauseMain_c::loadBgTexture() {
if (mpPauseBack != nullptr) {
mpPauseBack->loadBgTexture();
}
}
void dLytPauseMain_c::requestIn() {
mInRequest = true;
}
void dLytPauseMain_c::requestOut() {
mOutRequest = true;
}
void dLytPauseMain_c::requestChange() {
mChangeRequest = true;
}
void dLytPauseMain_c::requestSelect() {
mSelectRequest = true;
}
void dLytPauseMain_c::requestRingToggle() {
mRingToggleRequest = true;
}
bool dLytPauseMain_c::hasSelection() const {
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() != dLytPauseMgr_c::DISP_00_INVENTORY) {
return mpDisp01->hasSelection();
} else {
return mpDisp00->hasSelection();
}
}
void dLytPauseMain_c::updateTitle() {
if (mpPauseInfo != nullptr) {
mpPauseInfo->updateTitle();
}
}
void dLytPauseMain_c::initializeState_None() {
mIsChangingState = false;
mInRequest = false;
mOutRequest = false;
mChangeRequest = false;
mSelectRequest = false;
mRingToggleRequest = false;
mPartStateChangeFlags = 0;
mStep = 0;
mTimer = 0;
}
void dLytPauseMain_c::executeState_None() {
if (mInRequest == true) {
mInRequest = false;
mpPauseBack->requestIn();
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->requestIn(false);
} else {
mpDisp01->requestIn(false);
}
mpPauseInfo->requestIn();
mStateMgr.changeState(StateID_In);
}
}
void dLytPauseMain_c::finalizeState_None() {}
void dLytPauseMain_c::initializeState_In() {
mPartStateChangeFlags = 0;
mTimer = 0;
}
void dLytPauseMain_c::executeState_In() {
if (mTimer == 8) {
mpArrow->requestIn();
}
mTimer++;
if (mpPauseBack->isChangingState() == true) {
mPartStateChangeFlags |= 0x1;
}
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
if (mpDisp00->isChangingState() == true) {
mPartStateChangeFlags |= 0x2;
}
} else {
if (mpDisp01->isChangingState() == true) {
mPartStateChangeFlags |= 0x2;
}
}
if (mpPauseInfo->isChangingState() == true) {
mPartStateChangeFlags |= 0x4;
}
if (mPartStateChangeFlags == (0x1 | 0x2 | 0x4)) {
if (dLytControlGame_c::getInstance()->isPauseDemo()) {
mStateMgr.changeState(StateID_GetDemo);
} else {
mStateMgr.changeState(StateID_Wait);
}
}
}
void dLytPauseMain_c::finalizeState_In() {
dBase_c::s_DrawControlFlags |= dBase_c::BASE_PROP_0x1;
}
void dLytPauseMain_c::initializeState_Wait() {
mStep = 0;
mPartStateChangeFlags = 0;
mIsChangingState = true;
}
void dLytPauseMain_c::executeState_Wait() {
mIsChangingState = false;
if (mOutRequest == true) {
mOutRequest = false;
mpPauseBack->requestOut();
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->requestOut(false);
} else {
mpDisp01->requestOut(false);
}
mpPauseInfo->requestOut();
mStateMgr.changeState(StateID_Out);
} else if (mSelectRequest == true) {
mStateMgr.changeState(StateID_Select);
} else if (mChangeRequest == true) {
mChangeRequest = false;
mStateMgr.changeState(StateID_Change);
} else {
if (mRingToggleRequest == true) {
mRingToggleRequest = false;
mStateMgr.changeState(StateID_Ring);
}
mpArrow->unk();
}
}
void dLytPauseMain_c::finalizeState_Wait() {}
void dLytPauseMain_c::initializeState_Change() {
mStep = 0;
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp01->requestIn(true);
mpDisp00->requestOut(true);
} else {
mpDisp00->requestIn(true);
mpDisp01->requestOut(true);
}
}
void dLytPauseMain_c::executeState_Change() {
if (mStep != 0) {
return;
}
bool change = false;
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
if (mpDisp01->isChangingState()) {
change = true;
}
} else {
if (mpDisp00->isChangingState()) {
change = true;
}
}
if (change == true) {
mStateMgr.changeState(StateID_Wait);
}
}
void dLytPauseMain_c::finalizeState_Change() {}
void dLytPauseMain_c::initializeState_Select() {
mStep = 0;
mSelectRequest = false;
if (dLytPauseMgr_c::GetInstance()->getField_0x0838() == true) {
mStep = 10;
mpDisp00->requestSelect();
dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_MENU_P1_SELECT_TOGGLE);
} else if (dLytPauseMgr_c::GetInstance()->getField_0x083C() == true) {
if (mpDisp00->requestSelectGuide()) {
mStep = 100;
} else {
mStep = 200;
}
} else if (dLytPauseMgr_c::GetInstance()->getField_0x083D() == true) {
if (mpDisp00->requestSelectMpls()) {
mStep = 300;
} else {
mStep = 200;
}
} else {
mpArrow->setBackwards(false);
mpPauseInfo->setInputInOut(false);
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->requestSelect();
dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_MENU_P1_SELECT_ITEM);
} else {
mpDisp01->requestSelect();
}
mpPauseText->requestIn();
}
}
void dLytPauseMain_c::executeState_Select() {
switch (mStep) {
case 0: {
if (mpPauseText->isChangingState()) {
mStep = 1;
}
break;
}
case 1: {
if (dPad::getDownTrigA() || dPad::getDownTrigB()) {
mStep = 2;
mpPauseText->requestOut();
}
break;
}
case 2: {
if (mpPauseText->isChangingState()) {
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->requestUnselect();
} else {
mpDisp01->requestUnselect();
}
mStateMgr.changeState(StateID_Wait);
}
break;
}
case 10: {
if (mpDisp00->isChangingState() == true) {
mStateMgr.changeState(StateID_Wait);
}
break;
}
case 100: {
if (mpDisp00->isChangingState() == true) {
mStateMgr.changeState(StateID_Wait);
u8 uiMode = dLytMeter_c::GetMain()->getUiMode() + 1;
if (uiMode >= 3) {
uiMode = 0;
}
dLytMeter_c::GetMain()->setUiMode(uiMode);
}
break;
}
case 200: {
mStateMgr.changeState(StateID_Wait);
break;
}
case 300: {
if (mpDisp00->isChangingState() == true) {
mStep++;
dPadManager_c::GetInstance()->requestMplsCalibration();
}
break;
}
case 301: {
mStateMgr.changeState(StateID_Wait);
break;
}
}
}
void dLytPauseMain_c::finalizeState_Select() {
mpArrow->setBackwards(true);
mpPauseInfo->setInputInOut(true);
}
void dLytPauseMain_c::initializeState_Ring() {
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->requestRingToggle();
}
}
void dLytPauseMain_c::executeState_Ring() {
if (mSelectRequest == true) {
mStateMgr.changeState(StateID_Select);
} else if (mRingToggleRequest == true) {
mRingToggleRequest = false;
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
mpDisp00->requestRingToggle();
}
mStateMgr.changeState(StateID_Wait);
}
}
void dLytPauseMain_c::finalizeState_Ring() {}
void dLytPauseMain_c::initializeState_GetDemo() {
mIsChangingState = true;
}
void dLytPauseMain_c::executeState_GetDemo() {
mIsChangingState = false;
if (dLytControlGame_c::getInstance()->getPauseDemoDisp()) {
if (mpDisp01->isChangingState() == true) {
mStateMgr.changeState(StateID_Wait);
}
} else {
if (mpDisp00->isChangingState() == true) {
mStateMgr.changeState(StateID_Wait);
}
}
}
void dLytPauseMain_c::finalizeState_GetDemo() {}
void dLytPauseMain_c::initializeState_Out() {
mPartStateChangeFlags = 0;
mStep = 0;
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
mpArrow->requestOut();
}
void dLytPauseMain_c::executeState_Out() {
switch (mStep) {
case 0: {
if (mpPauseBack->isChangingState() == true) {
mPartStateChangeFlags |= 0x1;
}
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
if (mpDisp00->isChangingState() == true) {
mPartStateChangeFlags |= 0x2;
}
} else {
if (mpDisp01->isChangingState() == true) {
mPartStateChangeFlags |= 0x2;
}
}
if (mpPauseInfo->isChangingState() == true) {
mPartStateChangeFlags |= 0x4;
}
if (mPartStateChangeFlags == (0x1 | 0x2 | 0x4)) {
mIsChangingState = true;
mStep = 1;
}
break;
}
case 1: {
mStateMgr.changeState(StateID_None);
break;
}
}
}
void dLytPauseMain_c::finalizeState_Out() {}
SPECIAL_BASE_PROFILE(LYT_PAUSE, dLytPauseMgr_c, fProfile::LYT_PAUSE, 0x2B7, 1);
dLytPauseMgr_c::dLytPauseMgr_c() : mStateMgr(*this), mpTexture0x0810(nullptr), mpBgTexture(nullptr) {
sInstance = this;
field_0x083A = false;
}
dLytPauseMgr_c::~dLytPauseMgr_c() {
sInstance = nullptr;
}
int dLytPauseMgr_c::create() {
bool ok = allocateLytWork1Heap("pause", true);
if (!ok) {
return FAILED;
}
mStateMgr.changeState(StateID_None);
return SUCCEEDED;
}
int dLytPauseMgr_c::doDelete() {
removeLyt();
mMain.remove();
mResAcc2.detach();
mResAcc1.detach();
if (mpTexture0x0810 != nullptr) {
mpTexture0x0810->free();
mpTexture0x0810 = nullptr;
}
if (mpBgTexture != nullptr) {
mpBgTexture->free();
mpBgTexture = nullptr;
}
return SUCCEEDED;
}
int dLytPauseMgr_c::execute() {
mStateMgr.executeState();
if (*mStateMgr.getStateID() != StateID_None) {
mMain.execute();
}
return SUCCEEDED;
}
int dLytPauseMgr_c::draw() {
if (*mStateMgr.getStateID() != StateID_None) {
mMain.draw();
}
return SUCCEEDED;
}
void dLytPauseMgr_c::initializeState_None() {
mInRequest = 0;
setSelection(SELECT_NONE, 0, false);
mPrevSelectionType = SELECT_NONE;
mCurrentSelectionId = 0;
mPrevSelectionId = 0;
field_0x083C = false;
field_0x083D = false;
mIsActive = false;
field_0x0837 = false;
field_0x0838 = false;
mIsNavLeft = false;
field_0x0832 = false;
field_0x083E = false;
field_0x083F = false;
field_0x0840 = false;
mCurrentDisp00Tab = TAB_ITEM;
mCurrentDisp00HeldRing = TAB_MAX;
mCurrentSelectionTab = 0; // "-1 + 1"
mCurrentSelectionIsRestricted = false;
mTimer = 0;
field_0x0835 = 0;
}
void dLytPauseMgr_c::executeState_None() {
if (mInRequest == true) {
mInRequest = false;
field_0x083A = true;
mMain.requestIn();
mStateMgr.changeState(StateID_In);
dBase_c::s_NextExecuteControlFlags |= BASE_PROP_0x1;
dLytMeter_c::GetInstance()->setMeterField_0x13750(3);
dLytControlGame_c *lytControl = dLytControlGame_c::getInstance();
if (lytControl->isPauseDemo()) {
mSavedPauseDisp = lytControl->getCurrentPauseDisp();
lytControl->setCurrentPauseDisp(lytControl->getPauseDemoDisp());
} else {
StoryflagManager::sInstance->unsetFlag(STORYFLAG_1_BTN_NOTICE);
}
}
}
void dLytPauseMgr_c::finalizeState_None() {}
void dLytPauseMgr_c::initializeState_In() {}
void dLytPauseMgr_c::executeState_In() {
if (mMain.isChangingState() == true) {
if (dLytControlGame_c::getInstance()->isPauseDemo()) {
mStateMgr.changeState(StateID_GetDemo);
} else {
mStateMgr.changeState(StateID_Wait);
dCsGame_c::GetInstance()->pointerDefSet();
}
}
}
void dLytPauseMgr_c::finalizeState_In() {}
void dLytPauseMgr_c::initializeState_Wait() {
dPadNav::setNavEnabled(true, false);
if (sInstance->getField_0x083E()) {
sInstance->setField_0x083E(false);
dPadNav::hidePointer();
}
if (field_0x083F == true) {
field_0x083F = false;
dPadNav::hidePointer();
}
field_0x0840 = false;
field_0x0835 = 0;
}
void dLytPauseMgr_c::executeState_Wait() {
field_0x083B = false;
mPrevSelectionId = mCurrentSelectionId;
mPrevSelectionType = mCurrentSelectionType;
if (dPad::getDownTrigDown()) {
dPad::ex_c::getInstance()->centerCursor(mPad::getCurrentCoreID(), true);
}
dCsGame_c::GetInstance()->pointerDefSet();
if (dPad::getDownTrig1() ||
(dLytControlGame_c::getInstance()->getCurrentPauseDisp() != dLytPauseMgr_c::DISP_00_INVENTORY &&
dPad::getDownTrigB())) {
dSndPlayerMgr_c::GetInstance()->leaveMenu();
mMain.requestOut();
(void)getLinkPtr(); // yes
mStateMgr.changeState(StateID_Out);
return;
}
if (dLytControlGame_c::getInstance()->getCurrentPauseDisp() == dLytPauseMgr_c::DISP_00_INVENTORY) {
bool b = false;
if (!StoryflagManager::sInstance->getFlag(STORYFLAG_B_WHEEL_UNLOCKED)) {
if (dPad::getDownTrigB()) {
b = true;
}
} else {
if (dPad::getUpTrigB() && field_0x0835 < 10) {
b = true;
}
}
if (b) {
dSndPlayerMgr_c::GetInstance()->leaveMenu();
mMain.requestOut();
(void)getLinkPtr(); // yes
mStateMgr.changeState(StateID_Out);
return;
}
}
if (mMain.hasSelection() && dPad::getDownTrigA()) {
if (field_0x0837 && !dPadNav::isPointerVisible()) {
field_0x083F = true;
}
(void)checkSelectRing();
mStateMgr.changeState(StateID_Select);
return;
}
if (checkChangeDisp()) {
mStateMgr.changeState(StateID_Change);
return;
}
if ((dPad::getDownTrigB() || dPad::getDownTrigMinus() || dPad::getDownTrigC()) && checkSelectRing()) {
field_0x0837 = true;
mStateMgr.changeState(StateID_Select);
return;
}
if (checkRing()) {
if (mTimer >= 10) {
mTimer = 0;
dCsGame_c::GetInstance()->noneSet();
mStateMgr.changeState(StateID_Ring);
} else {
mTimer++;
}
} else {
mTimer = 0;
}
if (dPad::getDownB()) {
field_0x0835++;
} else {
field_0x0835 = 0;
}
}
void dLytPauseMgr_c::finalizeState_Wait() {
dPadNav::setNavEnabled(false, false);
}
void dLytPauseMgr_c::initializeState_Change() {
mMain.requestChange();
mMain.updateTitle();
if (mIsNavLeft) {
dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_MENU_TURN_PAGE_RIGHT);
} else {
dSndSmallEffectMgr_c::GetInstance()->playSound(SE_S_MENU_TURN_PAGE_LEFT);
}
}
void dLytPauseMgr_c::executeState_Change() {
if (!sInstance->getField_0x083E()) {
dCsGame_c::GetInstance()->pointerDefSet();
}
if (mMain.isChangingState() == true) {
changeSavedDisp();
mStateMgr.changeState(StateID_Wait);
}
}
void dLytPauseMgr_c::finalizeState_Change() {}
void dLytPauseMgr_c::initializeState_Select() {
mMain.requestSelect();
field_0x0838 = field_0x0837;
}
void dLytPauseMgr_c::executeState_Select() {
if (mMain.isChangingState() == true) {
if (field_0x0838) {
saveTabFlag();
field_0x0838 = false;
}
mStateMgr.changeState(StateID_Wait);
} else if (field_0x0838) {
s32 tab = mCurrentDisp00Tab;
bool buttonHeld = false;
if (dPad::getDownB() && tab == TAB_ITEM) {
buttonHeld = true;
}
if (dPad::getDownMinus() && tab == TAB_POUCH) {
buttonHeld = true;
}
if (dPad::getDownC() && tab == TAB_DOWSING) {
buttonHeld = true;
}
if (buttonHeld) {
mTimer++;
} else {
mTimer = 0;
}
}
}
void dLytPauseMgr_c::finalizeState_Select() {}
void dLytPauseMgr_c::initializeState_Ring() {
s32 controlGameTab = dLytControlGame_c::getInstance()->getPauseDisp00Tab();
if (controlGameTab == TAB_ITEM) {
mCurrentDisp00HeldRing = TAB_ITEM;
} else if (controlGameTab == TAB_POUCH) {
mCurrentDisp00HeldRing = TAB_POUCH;
} else {
mCurrentDisp00HeldRing = TAB_DOWSING;
}
mMain.requestRingToggle();
}
void dLytPauseMgr_c::executeState_Ring() {
field_0x083B = false;
mPrevSelectionId = mCurrentSelectionId;
mPrevSelectionType = mCurrentSelectionType;
bool buttonHeld = false;
if (mCurrentDisp00HeldRing == TAB_ITEM) {
if (!dPad::getDownB()) {
buttonHeld = true;
}
} else if (mCurrentDisp00HeldRing == TAB_POUCH) {
if (!dPad::getDownMinus()) {
buttonHeld = true;
}
} else {
if (!dPad::getDownC()) {
buttonHeld = true;
}
}
if (buttonHeld == true) {
if (mMain.hasSelection()) {
mStateMgr.changeState(StateID_Select);
} else {
mMain.requestRingToggle();
mStateMgr.changeState(StateID_Wait);
}
}
}
void dLytPauseMgr_c::finalizeState_Ring() {
mTimer = 0;
}
void dLytPauseMgr_c::initializeState_GetDemo() {}
void dLytPauseMgr_c::executeState_GetDemo() {
if (mMain.isChangingState() == true) {
dSndPlayerMgr_c::GetInstance()->leaveMenu();
mMain.requestOut();
(void)getLinkPtr();
mStateMgr.changeState(StateID_Out);
}
}
void dLytPauseMgr_c::finalizeState_GetDemo() {}
void dLytPauseMgr_c::initializeState_Out() {
dCsGame_c::GetInstance()->offNextCursor();
}
void dLytPauseMgr_c::executeState_Out() {
if (mMain.isChangingState() == true) {
dBase_c::s_NextExecuteControlFlags &= ~dBase_c::BASE_PROP_0x1;
dBase_c::s_DrawControlFlags &= ~dBase_c::BASE_PROP_0x1;
mStateMgr.changeState(StateID_None);
}
}
void dLytPauseMgr_c::finalizeState_Out() {
if (dLytControlGame_c::getInstance()->isPauseDemo()) {
dLytControlGame_c::getInstance()->setCurrentPauseDisp(mSavedPauseDisp);
}
}
void dLytPauseMgr_c::inRequest() {
mInRequest = true;
mIsActive = true;
}
bool dLytPauseMgr_c::isStateWait() const {
return mStateMgr.getStateID()->isEqual(StateID_Wait);
}
void dLytPauseMgr_c::preDrawStage() {
if (field_0x0839 == true) {
field_0x0839 = false;
d2d::defaultSet();
if (mpTexture0x0810 != nullptr) {
mpTexture0x0810->free();
mpTexture0x0810 = nullptr;
}
mMain.drawDirectly();
mpTexture0x0810 = EGG::TextureBuffer::alloc(
mVideo::m_video->pRenderMode->fbWidth / 2, dGfx_c::getEFBHeight() / 2, GX_TF_RGBA8
);
mpTexture0x0810->capture(0, dGfx_c::getLetterboxAmount(), true, -1);
mMain.loadBgTextureUnused();
}
}
void dLytPauseMgr_c::postDrawStage() {
if (field_0x083A == true) {
field_0x083A = false;
d2d::defaultSet();
if (dLytControlGame_c::getInstance() != nullptr) {
dLytControlGame_c::getInstance()->fn_802D04F0();
}
mpBgTexture = EGG::TextureBuffer::alloc(
mVideo::m_video->pRenderMode->fbWidth / 2, dGfx_c::getEFBHeight() / 2, GX_TF_RGBA8
);
mpBgTexture->capture(0, dGfx_c::getLetterboxAmount(), true, -1);
mMain.loadBgTexture();
}
}
nw4r::lyt::Bounding *dLytPauseMgr_c::getArrowBounding(int idx) const {
return mMain.getArrow()->getArrowBounding(idx);
}
void dLytPauseMgr_c::setSelectedArrowBounding(int idx) {
mMain.getArrow()->setField_0x6B8(idx);
}
void dLytPauseMgr_c::setSelection(dLytPauseMgr_c::SelectionType_e type, u16 id, bool restricted) {
if (type != mPrevSelectionType || id != getCurrentSelectionId()) {
field_0x083B = true;
} else {
field_0x083B = false;
}
mCurrentSelectionType = type;
mCurrentSelectionId = id;
mCurrentSelectionIsRestricted = restricted;
}
bool dLytPauseMgr_c::checkSelectRing() {
dLytControlGame_c *lytControl = dLytControlGame_c::getInstance();
if (lytControl == nullptr) {
mCurrentDisp00Tab = TAB_ITEM;
return false;
}
if (lytControl->getCurrentPauseDisp() != DISP_00_INVENTORY) {
return false;
}
s32 tab = lytControl->getPauseDisp00Tab();
if (dPad::getDownTrigB()) {
mCurrentDisp00Tab = TAB_ITEM;
if (tab != TAB_ITEM && StoryflagManager::sInstance->getFlag(STORYFLAG_B_WHEEL_UNLOCKED)) {
return true;
} else {
return false;
}
} else if (dPad::getDownTrigMinus()) {
mCurrentDisp00Tab = TAB_POUCH;
if (tab != TAB_POUCH && StoryflagManager::sInstance->getFlag(STORYFLAG_POUCH_UNLOCKED)) {
return true;
} else {
return false;
}
} else if (dPad::getDownTrigC()) {
mCurrentDisp00Tab = TAB_DOWSING;
if (tab != TAB_DOWSING && StoryflagManager::sInstance->getFlag(STORYFLAG_DOWSING_UNLOCKED)) {
return true;
} else {
return false;
}
}
mCurrentDisp00Tab = mCurrentSelectionTab - 1;
return true;
}
bool dLytPauseMgr_c::build() {
void *data;
data = LayoutArcManager::GetInstance()->getLoadedData("MenuPause");
mResAcc1.attach(data, "");
data = LayoutArcManager::GetInstance()->getLoadedData("DoButton");
mResAcc2.attach(data, "");
mMain.build();
return true;
}
bool dLytPauseMgr_c::checkChangeDisp() {
bool nav = false;
if (dPadNav::isMplsNavGesture() == true) {
if (dPadNav::isMplsNavLeftGesture()) {
mIsNavLeft = true;
} else {
mIsNavLeft = false;
}
nav = true;
}
if (dPad::getDownTrigLeft() | dPad::getDownTrigRight()) {
if (dPad::getDownTrigLeft()) {
mIsNavLeft = true;
} else {
mIsNavLeft = false;
}
nav = true;
}
s32 arrowPane = mMain.getArrow()->getField_0x6B8();
if (arrowPane != dLytCommonArrow_c::ARROW_NONE && dPad::getDownTrigA() && mMain.getArrow()->fn_80168760()) {
if (arrowPane == dLytCommonArrow_c::ARROW_LEFT) {
mIsNavLeft = true;
} else {
mIsNavLeft = false;
}
if (!dPadNav::isPointerVisible()) {
field_0x083E = true;
field_0x0832 = mIsNavLeft;
} else {
field_0x0840 = true;
}
nav = true;
}
return nav;
}
void dLytPauseMgr_c::changeSavedDisp() {
dLytControlGame_c *lytControl = dLytControlGame_c::getInstance();
if (lytControl == nullptr) {
return;
}
s32 disp = lytControl->getCurrentPauseDisp() + 1;
if (disp >= DISP_MAX) {
disp = 0;
}
lytControl->setCurrentPauseDisp(disp);
if (disp != 0) {
StoryflagManager::sInstance->setFlag(STORYFLAG_ON_COLLECTION_SCREEN);
} else {
StoryflagManager::sInstance->unsetFlag(STORYFLAG_ON_COLLECTION_SCREEN);
}
}
void dLytPauseMgr_c::saveTabFlag() {
dLytControlGame_c::getInstance()->setPauseDisp00Tab(mCurrentDisp00Tab);
StoryflagManager::sInstance->setFlagOrCounterToValue(STORYFLAG_SAVED_DISP00_TAB, mCurrentDisp00Tab);
}
bool dLytPauseMgr_c::checkRing() {
dLytControlGame_c *lytControl = dLytControlGame_c::getInstance();
if (lytControl->getCurrentPauseDisp() != DISP_00_INVENTORY) {
return false;
}
if (!StoryflagManager::sInstance->getFlag(STORYFLAG_POUCH_UNLOCKED)) {
return false;
}
s32 tab = lytControl->getPauseDisp00Tab();
if (dPad::getDownB() && tab == TAB_ITEM) {
return true;
} else if (dPad::getDownMinus() && tab == TAB_POUCH) {
return true;
} else if (dPad::getDownC() && tab == TAB_DOWSING) {
return true;
}
return false;
}
void dLytPauseMgr_c::setSelectHand(f32 rotation, f32 length) {
sDisp00ArrowRotation = rotation;
sDisp00ArrowLength = length;
}