//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkLBRC.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkLBRC);

Actor *ActorProfileUnkLBRC::Create() {
    return new(HeapIndex_2) ActorUnkLBRC();
}

ActorProfileUnkLBRC::ActorProfileUnkLBRC() :
    ActorProfile_Derived1(ActorId_LBRC) {}

ActorUnkLBRC::ActorUnkLBRC() {}

void ActorUnkLBRC::func_ov084_02160ac8(void) {}
void ActorUnkLBRC::func_ov084_02160cd4(void) {}
void ActorUnkLBRC::func_ov084_02160cec(void) {}
void ActorUnkLBRC::func_ov084_02160cf0(void) {}
void ActorUnkLBRC::func_ov084_02160d2c(void) {}
void ActorUnkLBRC::func_ov084_02160e14(void) {}
void ActorUnkLBRC::func_ov084_02160f84(void) {}
void ActorUnkLBRC::func_ov084_02161030(void) {}
void ActorUnkLBRC::func_ov084_02161070(void) {}
void ActorUnkLBRC::func_ov084_021610d8(void) {}
void ActorUnkLBRC::func_ov084_021610e4(void) {}

ActorUnkLBRC::~ActorUnkLBRC() {}
ActorProfileUnkLBRC::~ActorProfileUnkLBRC() {}
