//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkSNST.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkSNST);

Actor *ActorProfileUnkSNST::Create() {
    return new(HeapIndex_2) ActorUnkSNST();
}

ActorProfileUnkSNST::ActorProfileUnkSNST() :
    ActorProfile_Derived1(ActorId_SNST) {}

ActorUnkSNST::ActorUnkSNST() {}

void ActorUnkSNST::func_ov026_0211ab1c(void) {}
void ActorUnkSNST::func_ov026_0211ab30(void) {}
void ActorUnkSNST::func_ov026_0211abc0(void) {}
void ActorUnkSNST::func_ov026_0211ac3c(void) {}
void ActorUnkSNST::func_ov026_0211ac44(void) {}
void ActorUnkSNST::func_ov026_0211ac70(void) {}
void ActorUnkSNST::func_ov026_0211ace8(void) {}

ActorUnkSNST::~ActorUnkSNST() {}
ActorProfileUnkSNST::~ActorProfileUnkSNST() {}
