//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkRCSG.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkRCSG);

Actor *ActorProfileUnkRCSG::Create() {
    return new(HeapIndex_2) ActorUnkRCSG();
}

ActorProfileUnkRCSG::ActorProfileUnkRCSG() :
    ActorProfile(ActorId_RCSG) {}

ActorUnkRCSG::ActorUnkRCSG() {}

void ActorUnkRCSG::func_ov070_02143d30(void) {}
void ActorUnkRCSG::func_ov070_02143de0(void) {}
void ActorUnkRCSG::func_ov070_02143e54(void) {}
void ActorUnkRCSG::func_ov070_02143e68(void) {}
void ActorUnkRCSG::func_ov070_02143eac(void) {}
void ActorUnkRCSG::func_ov070_02143f2c(void) {}
void ActorUnkRCSG::func_ov070_02143f34(void) {}
void ActorUnkRCSG::func_ov070_02143f38(void) {}
void ActorUnkRCSG::func_ov070_02143f7c(void) {}

ActorUnkRCSG::~ActorUnkRCSG() {}
ActorProfileUnkRCSG::~ActorProfileUnkRCSG() {}
