//! TODO: This file was generated automatically and might contain errors

#pragma once

#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"

// --- Actor WAWA ---

class ActorUnkWAWA_C4 : public Actor_C4 {
public:
    ActorUnkWAWA_C4(Actor *param1);

    /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
    /* 04 */ virtual bool vfunc_04() override;
    /* 08 */ virtual void vfunc_08() override;
    /* 0C */ virtual void vfunc_0C(unk32 param1) override;
};

class ActorUnkWAWA : public Actor {
public:
    /* 00 (base) */
    /* 94 */

    ActorUnkWAWA();

    /* 4C */ virtual ~ActorUnkWAWA() override;
};

class ActorProfileUnkWAWA : public ActorProfile_Derived1 {
public:
    /* 00 (base) */

    ActorProfileUnkWAWA();
    ~ActorProfileUnkWAWA();

    /* 0C */ virtual Actor *Create();

    static ActorProfileUnkWAWA *GetProfile();
};

// --- Actor WAWC ---

class ActorUnkWAWC_C4 : public Actor_C4 {
public:
    ActorUnkWAWC_C4(Actor *param1);

    /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
    /* 04 */ virtual bool vfunc_04() override;
    /* 08 */ virtual void vfunc_08() override;
    /* 0C */ virtual void vfunc_0C(unk32 param1) override;
};

class ActorUnkWAWC : public Actor {
public:
    /* 00 (base) */
    /* 94 */

    ActorUnkWAWC();

    /* 4C */ virtual ~ActorUnkWAWC() override;
};

class ActorProfileUnkWAWC : public ActorProfile_Derived1 {
public:
    /* 00 (base) */

    ActorProfileUnkWAWC();
    ~ActorProfileUnkWAWC();

    /* 0C */ virtual Actor *Create();

    static ActorProfileUnkWAWC *GetProfile();
};
