//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkVLCR.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkVLCR);

Actor *ActorProfileUnkVLCR::Create() {
    return new(HeapIndex_2) ActorUnkVLCR();
}

ActorProfileUnkVLCR::ActorProfileUnkVLCR() :
    ActorProfile_Derived1(ActorId_VLCR) {}

ActorUnkVLCR::ActorUnkVLCR() {}

void ActorUnkVLCR::func_ov094_02168bb0(void) {}
void ActorUnkVLCR::func_ov094_02168d64(void) {}
void ActorUnkVLCR::func_ov094_02168d74(void) {}
void ActorUnkVLCR::func_ov094_02168db0(void) {}
void ActorUnkVLCR::func_ov094_02168e60(void) {}
void ActorUnkVLCR::func_ov094_02169064(void) {}
void ActorUnkVLCR::func_ov094_0216918c(void) {}
void ActorUnkVLCR::func_ov094_021691d8(void) {}
void ActorUnkVLCR::func_ov094_02169344(void) {}
void ActorUnkVLCR::func_ov094_02169384(void) {}
void ActorUnkVLCR::func_ov094_021693bc(void) {}
void ActorUnkVLCR::func_ov094_021693c8(void) {}
void ActorUnkVLCR::func_ov094_02169494(void) {}

ActorUnkVLCR::~ActorUnkVLCR() {}
ActorProfileUnkVLCR::~ActorProfileUnkVLCR() {}
