//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkTKYT.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkTKYT);

Actor *ActorProfileUnkTKYT::Create() {
    return new(HeapIndex_2) ActorUnkTKYT();
}

ActorProfileUnkTKYT::ActorProfileUnkTKYT() :
    ActorProfile(ActorId_TKYT) {}

ActorUnkTKYT::ActorUnkTKYT() {}

void ActorUnkTKYT::func_ov096_0217ac3c(void) {}
void ActorUnkTKYT::func_ov096_0217acdc(void) {}
void ActorUnkTKYT::func_ov096_0217acf8(void) {}
void ActorUnkTKYT::func_ov096_0217acfc(void) {}
void ActorUnkTKYT::func_ov096_0217ad00(void) {}
void ActorUnkTKYT::func_ov096_0217ad04(void) {}
void ActorUnkTKYT::func_ov096_0217ad08(void) {}

ActorUnkTKYT::~ActorUnkTKYT() {}
ActorProfileUnkTKYT::~ActorProfileUnkTKYT() {}
