//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkCNBL.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkCNBL);

Actor *ActorProfileUnkCNBL::Create() {
    return new(HeapIndex_2) ActorUnkCNBL();
}

ActorProfileUnkCNBL::ActorProfileUnkCNBL() :
    ActorProfile(ActorId_CNBL) {}

ActorUnkCNBL::ActorUnkCNBL() {}

void ActorUnkCNBL::func_ov026_0210f264(void) {}
void ActorUnkCNBL::func_ov026_0210f26c(void) {}
void ActorUnkCNBL::func_ov026_0210f304(void) {}
void ActorUnkCNBL::func_ov026_0210f30c(void) {}
void ActorUnkCNBL::func_ov026_0210f3e8(void) {}
void ActorUnkCNBL::func_ov026_0210f4c4(void) {}
void ActorUnkCNBL::func_ov026_0210f500(void) {}
void ActorUnkCNBL::func_ov026_0210f678(void) {}
void ActorUnkCNBL::func_ov026_0210fa04(void) {}
void ActorUnkCNBL::func_ov026_0210fc14(void) {}

ActorUnkCNBL::~ActorUnkCNBL() {}
ActorProfileUnkCNBL::~ActorProfileUnkCNBL() {}
