//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkFBBF.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkFBBF);

Actor *ActorProfileUnkFBBF::Create() {
    return new(HeapIndex_2) ActorUnkFBBF();
}

ActorProfileUnkFBBF::ActorProfileUnkFBBF() :
    ActorProfile_Derived1(ActorId_FBBF) {}

ActorUnkFBBF::ActorUnkFBBF() {}

void ActorUnkFBBF::func_ov054_0213d720(void) {}
void ActorUnkFBBF::func_ov054_0213d798(void) {}
void ActorUnkFBBF::func_ov054_0213d8e0(void) {}
void ActorUnkFBBF::func_ov054_0213d934(void) {}
void ActorUnkFBBF::func_ov054_0213d9ac(void) {}

ActorUnkFBBF::~ActorUnkFBBF() {}
ActorProfileUnkFBBF::~ActorProfileUnkFBBF() {}
