//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkBSFC.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkBSFC);

Actor *ActorProfileUnkBSFC::Create() {
    return new(HeapIndex_2) ActorUnkBSFC();
}

ActorProfileUnkBSFC::ActorProfileUnkBSFC() :
    ActorProfile_Derived1(ActorId_BSFC) {}

ActorUnkBSFC::ActorUnkBSFC() {}

void ActorUnkBSFC::func_ov034_021193b0(void) {}
void ActorUnkBSFC::func_ov034_021195a8(void) {}
void ActorUnkBSFC::func_ov034_021195bc(void) {}
void ActorUnkBSFC::func_ov034_02119700(void) {}
void ActorUnkBSFC::func_ov034_02119970(void) {}
void ActorUnkBSFC::func_ov034_02119984(void) {}
void ActorUnkBSFC::func_ov034_02119b24(void) {}
void ActorUnkBSFC::func_ov034_02119c00(void) {}
void ActorUnkBSFC::func_ov034_02119c94(void) {}
void ActorUnkBSFC::func_ov034_02119d54(void) {}
void ActorUnkBSFC::func_ov034_02119d78(void) {}
void ActorUnkBSFC::func_ov034_02119d88(void) {}
void ActorUnkBSFC::func_ov034_02119d90(void) {}
void ActorUnkBSFC::func_ov034_02119e20(void) {}

ActorUnkBSFC::~ActorUnkBSFC() {}
ActorProfileUnkBSFC::~ActorProfileUnkBSFC() {}
