//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkTMNA.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkTMNA);

Actor *ActorProfileUnkTMNA::Create() {
    return new(HeapIndex_2) ActorUnkTMNA();
}

ActorProfileUnkTMNA::ActorProfileUnkTMNA() :
    ActorProfile_Derived1(ActorId_TMNA) {}

ActorUnkTMNA::ActorUnkTMNA() {}

void ActorUnkTMNA::func_ov058_0214d9ec(void) {}
void ActorUnkTMNA::func_ov058_0214daa8(void) {}
void ActorUnkTMNA::func_ov058_0214dab4(void) {}
void ActorUnkTMNA::func_ov058_0214dad4(void) {}
void ActorUnkTMNA::func_ov058_0214db68(void) {}
void ActorUnkTMNA::func_ov058_0214dbc8(void) {}
void ActorUnkTMNA::func_ov058_0214dbe4(void) {}
void ActorUnkTMNA::func_ov058_0214dc88(void) {}
void ActorUnkTMNA::func_ov058_0214dca8(void) {}

ActorUnkTMNA::~ActorUnkTMNA() {}
ActorProfileUnkTMNA::~ActorProfileUnkTMNA() {}
