//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkTDKT.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkTDKT);

Actor *ActorProfileUnkTDKT::Create() {
    return new(HeapIndex_2) ActorUnkTDKT();
}

ActorProfileUnkTDKT::ActorProfileUnkTDKT() :
    ActorProfile(ActorId_TDKT) {}

ActorUnkTDKT::ActorUnkTDKT() {}

void ActorUnkTDKT::func_ov092_021771f0(void) {}
void ActorUnkTDKT::func_ov092_02177230(void) {}
void ActorUnkTDKT::func_ov092_02177244(void) {}
void ActorUnkTDKT::func_ov092_02177298(void) {}
void ActorUnkTDKT::func_ov092_021772ac(void) {}
void ActorUnkTDKT::func_ov092_02177634(void) {}
void ActorUnkTDKT::func_ov092_02177b2c(void) {}
void ActorUnkTDKT::func_ov092_02177bdc(void) {}
void ActorUnkTDKT::func_ov092_02177c48(void) {}
void ActorUnkTDKT::func_ov092_02177c58(void) {}
void ActorUnkTDKT::func_ov092_02177c88(void) {}
void ActorUnkTDKT::func_ov092_02177d00(void) {}

ActorUnkTDKT::~ActorUnkTDKT() {}
ActorProfileUnkTDKT::~ActorProfileUnkTDKT() {}
