//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkTRBC.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkTRBC);

Actor *ActorProfileUnkTRBC::Create() {
    return new(HeapIndex_2) ActorUnkTRBC();
}

ActorProfileUnkTRBC::ActorProfileUnkTRBC() :
    ActorProfile_Derived1(ActorId_TRBC) {}

ActorUnkTRBC::ActorUnkTRBC() {}

void ActorUnkTRBC::func_ov026_0210fec0(void) {}
void ActorUnkTRBC::func_ov026_0210fed8(void) {}
void ActorUnkTRBC::func_ov026_0210ff24(void) {}
void ActorUnkTRBC::func_ov026_02110024(void) {}
void ActorUnkTRBC::func_ov026_0211006c(void) {}
void ActorUnkTRBC::func_ov026_021100ac(void) {}
void ActorUnkTRBC::func_ov026_02110140(void) {}
void ActorUnkTRBC::func_ov026_02110150(void) {}
void ActorUnkTRBC::func_ov026_021101c8(void) {}
void ActorUnkTRBC::func_ov026_021101cc(void) {}

ActorUnkTRBC::~ActorUnkTRBC() {}
ActorProfileUnkTRBC::~ActorProfileUnkTRBC() {}
