//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkE3LV.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkE3LV);

Actor *ActorProfileUnkE3LV::Create() {
    return new(HeapIndex_2) ActorUnkE3LV();
}

ActorProfileUnkE3LV::ActorProfileUnkE3LV() :
    ActorProfile_Derived1(ActorId_E3LV) {}

ActorUnkE3LV::ActorUnkE3LV() {}

void ActorUnkE3LV::func_ov099_02181d2c(void) {}
void ActorUnkE3LV::func_ov099_02181dd8(void) {}
void ActorUnkE3LV::func_ov099_02181e04(void) {}
void ActorUnkE3LV::func_ov099_02181e18(void) {}

ActorUnkE3LV::~ActorUnkE3LV() {}
ActorProfileUnkE3LV::~ActorProfileUnkE3LV() {}
