//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkWPCH.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkWPCH);

Actor *ActorProfileUnkWPCH::Create() {
    return new(HeapIndex_2) ActorUnkWPCH();
}

ActorProfileUnkWPCH::ActorProfileUnkWPCH() :
    ActorProfile(ActorId_WPCH) {}

ActorUnkWPCH::ActorUnkWPCH() {}

void ActorUnkWPCH::func_ov058_0214d500(void) {}
void ActorUnkWPCH::func_ov058_0214d508(void) {}
void ActorUnkWPCH::func_ov058_0214d540(void) {}
void ActorUnkWPCH::func_ov058_0214d558(void) {}
void ActorUnkWPCH::func_ov058_0214d570(void) {}
void ActorUnkWPCH::func_ov058_0214d684(void) {}
void ActorUnkWPCH::func_ov058_0214d694(void) {}

ActorUnkWPCH::~ActorUnkWPCH() {}
ActorProfileUnkWPCH::~ActorProfileUnkWPCH() {}
