//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkCLBT.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkCLBT);

Actor *ActorProfileUnkCLBT::Create() {
    return new(HeapIndex_2) ActorUnkCLBT();
}

ActorProfileUnkCLBT::ActorProfileUnkCLBT() :
    ActorProfile(ActorId_CLBT) {}

ActorUnkCLBT::ActorUnkCLBT() {}

void ActorUnkCLBT::func_ov096_0217a7cc(void) {}
void ActorUnkCLBT::func_ov096_0217a80c(void) {}
void ActorUnkCLBT::func_ov096_0217a858(void) {}
void ActorUnkCLBT::func_ov096_0217a894(void) {}
void ActorUnkCLBT::func_ov096_0217a8cc(void) {}
void ActorUnkCLBT::func_ov096_0217a910(void) {}
void ActorUnkCLBT::func_ov096_0217a948(void) {}
void ActorUnkCLBT::func_ov096_0217a9e4(void) {}

ActorUnkCLBT::~ActorUnkCLBT() {}
ActorProfileUnkCLBT::~ActorProfileUnkCLBT() {}
