//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkSGMG.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkSGMG);

Actor *ActorProfileUnkSGMG::Create() {
    return new(HeapIndex_2) ActorUnkSGMG();
}

ActorProfileUnkSGMG::ActorProfileUnkSGMG() :
    ActorProfile(ActorId_SGMG) {}

ActorUnkSGMG::ActorUnkSGMG() {}

void ActorUnkSGMG::func_ov030_0214d8d0(void) {}
void ActorUnkSGMG::func_ov030_0214d8e0(void) {}
void ActorUnkSGMG::func_ov030_0214dbb4(void) {}
void ActorUnkSGMG::func_ov030_0214dc30(void) {}
void ActorUnkSGMG::func_ov030_0214dc80(void) {}
void ActorUnkSGMG::func_ov030_0214dc90(void) {}

ActorUnkSGMG::~ActorUnkSGMG() {}
ActorProfileUnkSGMG::~ActorProfileUnkSGMG() {}
