//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkEFWL.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkEFWL);

Actor *ActorProfileUnkEFWL::Create() {
    return new(HeapIndex_2) ActorUnkEFWL();
}

ActorProfileUnkEFWL::ActorProfileUnkEFWL() :
    ActorProfile_Derived1(ActorId_EFWL) {}

ActorUnkEFWL::ActorUnkEFWL() {}

void ActorUnkEFWL::func_ov099_02181114(void) {}
void ActorUnkEFWL::func_ov099_02181230(void) {}
void ActorUnkEFWL::func_ov099_021812ec(void) {}
void ActorUnkEFWL::func_ov099_0218133c(void) {}
void ActorUnkEFWL::func_ov099_02181350(void) {}
void ActorUnkEFWL::func_ov099_021813dc(void) {}
void ActorUnkEFWL::func_ov099_02181400(void) {}
void ActorUnkEFWL::func_ov099_0218142c(void) {}

ActorUnkEFWL::~ActorUnkEFWL() {}
ActorProfileUnkEFWL::~ActorProfileUnkEFWL() {}
