//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkRMAJ.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkRMAJ);

Actor *ActorProfileUnkRMAJ::Create() {
    return new(HeapIndex_2) ActorUnkRMAJ();
}

ActorProfileUnkRMAJ::ActorProfileUnkRMAJ() :
    ActorProfile(ActorId_RMAJ) {}

ActorUnkRMAJ::ActorUnkRMAJ() {}

void ActorUnkRMAJ::func_ov068_02157f18(void) {}
void ActorUnkRMAJ::func_ov068_02157f38(void) {}
void ActorUnkRMAJ::func_ov068_02157f54(void) {}
void ActorUnkRMAJ::func_ov068_02157f58(void) {}

ActorUnkRMAJ::~ActorUnkRMAJ() {}
ActorProfileUnkRMAJ::~ActorProfileUnkRMAJ() {}
