//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkEVCH.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkEVCH);

Actor *ActorProfileUnkEVCH::Create() {
    return new(HeapIndex_2) ActorUnkEVCH();
}

ActorProfileUnkEVCH::ActorProfileUnkEVCH() :
    ActorProfile(ActorId_EVCH) {}

ActorUnkEVCH::ActorUnkEVCH() {}

void ActorUnkEVCH::func_ov047_02135224(void) {}
void ActorUnkEVCH::func_ov047_0213522c(void) {}
void ActorUnkEVCH::func_ov047_02135268(void) {}
void ActorUnkEVCH::func_ov047_021352e4(void) {}
void ActorUnkEVCH::func_ov047_021352f8(void) {}

ActorUnkEVCH::~ActorUnkEVCH() {}
ActorProfileUnkEVCH::~ActorProfileUnkEVCH() {}
