//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkEFRL.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkEFRL);

Actor *ActorProfileUnkEFRL::Create() {
    return new(HeapIndex_2) ActorUnkEFRL();
}

ActorProfileUnkEFRL::ActorProfileUnkEFRL() :
    ActorProfile_Derived1(ActorId_EFRL) {}

ActorUnkEFRL::ActorUnkEFRL() {}

void ActorUnkEFRL::func_ov099_021814bc(void) {}
void ActorUnkEFRL::func_ov099_021815fc(void) {}
void ActorUnkEFRL::func_ov099_021816e8(void) {}
void ActorUnkEFRL::func_ov099_02181748(void) {}
void ActorUnkEFRL::func_ov099_0218175c(void) {}
void ActorUnkEFRL::func_ov099_0218181c(void) {}
void ActorUnkEFRL::func_ov099_02181840(void) {}
void ActorUnkEFRL::func_ov099_02181850(void) {}
void ActorUnkEFRL::func_ov099_02181858(void) {}

ActorUnkEFRL::~ActorUnkEFRL() {}
ActorProfileUnkEFRL::~ActorProfileUnkEFRL() {}
