//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkKOTA.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkKOTA);

Actor *ActorProfileUnkKOTA::Create() {
    return new(HeapIndex_2) ActorUnkKOTA();
}

ActorProfileUnkKOTA::ActorProfileUnkKOTA() :
    ActorProfile(ActorId_KOTA) {}

ActorUnkKOTA::ActorUnkKOTA() {}

void ActorUnkKOTA::func_ov094_0216e43c(void) {}
void ActorUnkKOTA::func_ov094_0216e444(void) {}
void ActorUnkKOTA::func_ov094_0216e490(void) {}
void ActorUnkKOTA::func_ov094_0216e4a4(void) {}
void ActorUnkKOTA::func_ov094_0216e4f0(void) {}
void ActorUnkKOTA::func_ov094_0216e5a4(void) {}
void ActorUnkKOTA::func_ov094_0216e9fc(void) {}
void ActorUnkKOTA::func_ov094_0216ed94(void) {}

ActorUnkKOTA::~ActorUnkKOTA() {}
ActorProfileUnkKOTA::~ActorProfileUnkKOTA() {}
