#pragma once

#include "System/SysNew.hpp"
#include "types.h"

class UnkStruct_027e0cf4 {
public:
    ~UnkStruct_027e0cf4();
    void func_ov021_020f8cdc();
    void func_ov021_020f8d20();
};

// gBattleGame?
extern UnkStruct_027e0cf4 *data_027e0cf4;
