//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkFSSF.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkFSSF);

Actor *ActorProfileUnkFSSF::Create() {
    return new(HeapIndex_2) ActorUnkFSSF();
}

ActorProfileUnkFSSF::ActorProfileUnkFSSF() :
    ActorProfile(ActorId_FSSF) {}

ActorUnkFSSF::ActorUnkFSSF() {}

void ActorUnkFSSF::func_ov057_02139f24(void) {}
void ActorUnkFSSF::func_ov057_02139fc4(void) {}
void ActorUnkFSSF::func_ov057_0213a0c0(void) {}
void ActorUnkFSSF::func_ov057_0213a0cc(void) {}
void ActorUnkFSSF::func_ov057_0213a124(void) {}

ActorUnkFSSF::~ActorUnkFSSF() {}
ActorProfileUnkFSSF::~ActorProfileUnkFSSF() {}
