    .text       start:0x02159be0 end:0x0215bb5c kind:code align:32
    .rodata     start:0x0215bb5c end:0x0215bbd8 kind:rodata align:4
    .init       start:0x0215bbd8 end:0x0215c018 kind:code align:4
    .ctor       start:0x0215c018 end:0x0215c044 kind:rodata align:4
    .data       start:0x0215c060 end:0x0215ccc0 kind:data align:32
    .bss        start:0x0215ccc0 end:0x0215d880 kind:bss align:32

src/061_CastleTown/Actor/ActorUnkRMT0.cpp:
    .text       start:0x02159be0 end:0x02159d04
    .init       start:0x0215bbd8 end:0x0215bc28
    .ctor       start:0x0215c018 end:0x0215c01c
    .bss        start:0x0215ccc0 end:0x0215cda8

src/061_CastleTown/Actor/ActorUnkRMT1.cpp:
    .text       start:0x02159d04 end:0x02159f74
    .init       start:0x0215bc28 end:0x0215bc78
    .ctor       start:0x0215c01c end:0x0215c020
    .bss        start:0x0215cda8 end:0x0215ce90

src/061_CastleTown/Actor/ActorUnkRMT2.cpp:
    .text       start:0x02159f74 end:0x0215a098
    .init       start:0x0215bc78 end:0x0215bcc8
    .ctor       start:0x0215c020 end:0x0215c024
    .bss        start:0x0215ce90 end:0x0215cf78

src/061_CastleTown/Actor/ActorUnkRMT3.cpp:
    .text       start:0x0215a098 end:0x0215a1bc
    .init       start:0x0215bcc8 end:0x0215bd18
    .ctor       start:0x0215c024 end:0x0215c028
    .bss        start:0x0215cf78 end:0x0215d060

src/061_CastleTown/Actor/ActorUnkRMT4.cpp:
    .text       start:0x0215a1bc end:0x0215a2e0
    .init       start:0x0215bd18 end:0x0215bd68
    .ctor       start:0x0215c028 end:0x0215c02c
    .bss        start:0x0215d060 end:0x0215d160

src/061_CastleTown/Actor/ActorUnkCAMA_CAMB_CAMS.cpp:
    .text       start:0x0215a2e0 end:0x0215a838
    .init       start:0x0215bd68 end:0x0215be40
    .ctor       start:0x0215c02c end:0x0215c030
    .bss        start:0x0215d160 end:0x0215d400

src/061_CastleTown/Actor/ActorUnkCAWA.cpp:
    .text       start:0x0215a838 end:0x0215abec
    .init       start:0x0215be40 end:0x0215be90
    .ctor       start:0x0215c030 end:0x0215c034
    .bss        start:0x0215d400 end:0x0215d4e8

src/061_CastleTown/Actor/ActorUnkJOLN.cpp:
    .text       start:0x0215abec end:0x0215aee0
    .init       start:0x0215be90 end:0x0215bee0
    .ctor       start:0x0215c034 end:0x0215c038
    .bss        start:0x0215d4e8 end:0x0215d5d0

src/061_CastleTown/Actor/ActorUnkFLCT.cpp:
    .text       start:0x0215aee0 end:0x0215b18c
    .init       start:0x0215bee0 end:0x0215bf54
    .ctor       start:0x0215c038 end:0x0215c03c
    .bss        start:0x0215d5d0 end:0x0215d6b8

src/061_CastleTown/MapObject/MapObjectUnkFSCT.cpp:
    .text       start:0x0215b18c end:0x0215b2c4
    .init       start:0x0215bf54 end:0x0215bfa4
    .ctor       start:0x0215c03c end:0x0215c040
    .bss        start:0x0215d6b8 end:0x0215d79c

src/061_CastleTown/MapObject/MapObjectUnkDRTY.cpp:
    .text       start:0x0215b2c4 end:0x0215bb3c
    .init       start:0x0215bfa4 end:0x0215c018
    .ctor       start:0x0215c040 end:0x0215c044
    .bss        start:0x0215d79c end:0x0215d880
