//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkFDKY.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkFDKY);

Actor *ActorProfileUnkFDKY::Create() {
    return new(HeapIndex_2) ActorUnkFDKY();
}

ActorProfileUnkFDKY::ActorProfileUnkFDKY() :
    ActorProfile_Derived1(ActorId_FDKY) {}

ActorUnkFDKY::ActorUnkFDKY() {}

void ActorUnkFDKY::func_ov030_0214c3b4(void) {}
void ActorUnkFDKY::func_ov030_0214c3e4(void) {}
void ActorUnkFDKY::func_ov030_0214c4dc(void) {}
void ActorUnkFDKY::func_ov030_0214c884(void) {}
void ActorUnkFDKY::func_ov030_0214ca24(void) {}
void ActorUnkFDKY::func_ov030_0214ca34(void) {}
void ActorUnkFDKY::func_ov030_0214cab0(void) {}
void ActorUnkFDKY::func_ov030_0214caf0(void) {}
void ActorUnkFDKY::func_ov030_0214cb28(void) {}
void ActorUnkFDKY::func_ov030_0214cb44(void) {}
void ActorUnkFDKY::func_ov030_0214cb50(void) {}
void ActorUnkFDKY::func_ov030_0214cc68(void) {}
void ActorUnkFDKY::func_ov030_0214cdc0(void) {}

ActorUnkFDKY::~ActorUnkFDKY() {}
ActorProfileUnkFDKY::~ActorProfileUnkFDKY() {}
