//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkDGPC.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkDGPC);

Actor *ActorProfileUnkDGPC::Create() {
    return new(HeapIndex_2) ActorUnkDGPC();
}

ActorProfileUnkDGPC::ActorProfileUnkDGPC() :
    ActorProfile_Derived1(ActorId_DGPC) {}

ActorUnkDGPC::ActorUnkDGPC() {}

void ActorUnkDGPC::func_ov073_021632cc(void) {}
void ActorUnkDGPC::func_ov073_0216330c(void) {}
void ActorUnkDGPC::func_ov073_0216333c(void) {}
void ActorUnkDGPC::func_ov073_02163350(void) {}
void ActorUnkDGPC::func_ov073_02163368(void) {}
void ActorUnkDGPC::func_ov073_02163388(void) {}
void ActorUnkDGPC::func_ov073_021633c0(void) {}
void ActorUnkDGPC::func_ov073_021633c8(void) {}

ActorUnkDGPC::~ActorUnkDGPC() {}
ActorProfileUnkDGPC::~ActorProfileUnkDGPC() {}
