//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkMGAJ.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkMGAJ);

Actor *ActorProfileUnkMGAJ::Create() {
    return new(HeapIndex_2) ActorUnkMGAJ();
}

ActorProfileUnkMGAJ::ActorProfileUnkMGAJ() :
    ActorProfile_Derived1(ActorId_MGAJ) {}

ActorUnkMGAJ::ActorUnkMGAJ() {}

void ActorUnkMGAJ::func_ov068_0215e6d4(void) {}
void ActorUnkMGAJ::func_ov068_0215e76c(void) {}
void ActorUnkMGAJ::func_ov068_0215e7ac(void) {}
void ActorUnkMGAJ::func_ov068_0215e7b8(void) {}
void ActorUnkMGAJ::func_ov068_0215e7e4(void) {}
void ActorUnkMGAJ::func_ov068_0215e894(void) {}

ActorUnkMGAJ::~ActorUnkMGAJ() {}
ActorProfileUnkMGAJ::~ActorProfileUnkMGAJ() {}
