//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkTRUP.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkTRUP);

Actor *ActorProfileUnkTRUP::Create() {
    return new(HeapIndex_2) ActorUnkTRUP();
}

ActorProfileUnkTRUP::ActorProfileUnkTRUP() :
    ActorProfile(ActorId_TRUP) {}

ActorUnkTRUP::ActorUnkTRUP() {}

void ActorUnkTRUP::func_ov026_0211139c(void) {}
void ActorUnkTRUP::func_ov026_02111440(void) {}
void ActorUnkTRUP::func_ov026_02111498(void) {}
void ActorUnkTRUP::func_ov026_02111578(void) {}

ActorUnkTRUP::~ActorUnkTRUP() {}
ActorProfileUnkTRUP::~ActorProfileUnkTRUP() {}
