//! TODO: This file was generated automatically and might contain errors

#include "Actor/ActorUnkVRGN.hpp"
#include "System/SysNew.hpp"

DECL_PROFILE(ActorProfileUnkVRGN);

Actor *ActorProfileUnkVRGN::Create() {
    return new(HeapIndex_2) ActorUnkVRGN();
}

ActorProfileUnkVRGN::ActorProfileUnkVRGN() :
    ActorProfile(ActorId_VRGN) {}

ActorUnkVRGN::ActorUnkVRGN() {}

void ActorUnkVRGN::func_ov094_02168468(void) {}
void ActorUnkVRGN::func_ov094_0216849c(void) {}
void ActorUnkVRGN::func_ov094_02168588(void) {}
void ActorUnkVRGN::func_ov094_021685bc(void) {}
void ActorUnkVRGN::func_ov094_02168624(void) {}

ActorUnkVRGN::~ActorUnkVRGN() {}
ActorProfileUnkVRGN::~ActorProfileUnkVRGN() {}
