//! TODO: This file was generated automatically and might contain errors

#pragma once

#include "Actor/Actor.hpp"
#include "Actor/ActorProfile.hpp"
#include "global.h"
#include "types.h"

class ActorUnkZLSS_C4 : public Actor_C4 {
public:
    ActorUnkZLSS_C4(Actor *param1);

    /* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
    /* 04 */ virtual void vfunc_04() override;
    /* 08 */ virtual void vfunc_08() override;
    /* 0C */ virtual void vfunc_0C(unk32 param1) override;
};

class ActorUnkZLSS : public Actor {
public:
    /* 00 (base) */
    /* 94 */

    ActorUnkZLSS();

    /* 4C */ virtual ~ActorUnkZLSS() override;

    void func_ov039_0211b840(void);
    void func_ov039_0211b8fc(void);
    void func_ov039_0211b9a0(void);
    void func_ov039_0211b9ac(void);
    void func_ov039_0211ba00(void);
    void func_ov039_0211ba10(void);
    void func_ov039_0211bb38(void);
    void func_ov039_0211bbe4(void);
    void func_ov039_0211bca4(void);
    void func_ov039_0211bcd8(void);
    void func_ov039_0211bd94(void);
    void func_ov039_0211be40(void);
    void func_ov039_0211be94(void);
    void func_ov039_0211beac(void);
    void func_ov039_0211bec4(void);
    void func_ov039_0211bedc(void);
    void func_ov039_0211bee8(void);
    void func_ov039_0211bf00(void);
    void func_ov039_0211bf20(void);
    void func_ov039_0211bf40(void);
    void func_ov039_0211bf60(void);
    void func_ov039_0211bf6c(void);
    void func_ov039_0211bfa8(void);
    void func_ov039_0211bfd4(void);
    void func_ov039_0211bfe0(void);
    void func_ov039_0211c240(void);
    void func_ov039_0211c2d0(void);
    void func_ov039_0211c354(void);
    void func_ov039_0211c3b4(void);
    void func_ov039_0211c3cc(void);
    void func_ov039_0211c438(void);
    void func_ov039_0211c490(void);
    void func_ov039_0211c518(void);
    void func_ov039_0211c584(void);
    void func_ov039_0211c5f4(void);
    void func_ov039_0211c674(void);
    void func_ov039_0211c690(void);
    void func_ov039_0211c6b0(void);
    void func_ov039_0211c6bc(void);
    void func_ov039_0211c6c0(void);
    void func_ov039_0211c6d4(void);
};

class ActorProfileUnkZLSS : public ActorProfile {
public:
    /* 00 (base) */

    ActorProfileUnkZLSS();
    ~ActorProfileUnkZLSS();

    /* 0C */ virtual Actor *Create();

    static ActorProfileUnkZLSS *GetProfile();
};
