    .text       start:0x02152ea0 end:0x0215d3a8 kind:code align:32
    .rodata     start:0x0215d3a8 end:0x0215d40c kind:rodata align:4
    .init       start:0x0215d40c end:0x0215d550 kind:code align:4
    .ctor       start:0x0215d550 end:0x0215d55c kind:rodata align:4
    .data       start:0x0215d560 end:0x0215dc80 kind:data align:32
    .bss        start:0x0215dc80 end:0x0215df20 kind:bss align:32

src/078_BossForest/Actor/ActorUnkFRBS.cpp:
    .text       start:0x02152ea0 end:0x0215ccb4
    .init       start:0x0215d40c end:0x0215d4b0
    .ctor       start:0x0215d550 end:0x0215d554
    .bss        start:0x0215dca8 end:0x0215ddbc

src/078_BossForest/Actor/ActorUnkRBFR.cpp:
    .text       start:0x0215ccb4 end:0x0215cfc8
    .init       start:0x0215d4b0 end:0x0215d500
    .ctor       start:0x0215d554 end:0x0215d558
    .bss        start:0x0215ddbc end:0x0215dea4

src/078_BossForest/MapObject/MapObjectUnkSTSF.cpp:
    .text       start:0x0215cfc8 end:0x0215d1c0
    .init       start:0x0215d500 end:0x0215d550
    .ctor       start:0x0215d558 end:0x0215d55c
