    .text       start:0x02153020 end:0x0215d528 kind:code align:32
    .rodata     start:0x0215d528 end:0x0215d58c kind:rodata align:4
    .init       start:0x0215d58c end:0x0215d6d0 kind:code align:4
    .ctor       start:0x0215d6d0 end:0x0215d6dc kind:rodata align:4
    .data       start:0x0215d6e0 end:0x0215de00 kind:data align:32
    .bss        start:0x0215de00 end:0x0215e0a0 kind:bss align:32

src/078_BossForest/Actor/ActorUnkFRBS.cpp:
    .text       start:0x02153020 end:0x0215ce34
    .init       start:0x0215d58c end:0x0215d630
    .ctor       start:0x0215d6d0 end:0x0215d6d4
    .bss        start:0x0215de28 end:0x0215df3c

src/078_BossForest/Actor/ActorUnkRBFR.cpp:
    .text       start:0x0215ce34 end:0x0215d148
    .init       start:0x0215d630 end:0x0215d680
    .ctor       start:0x0215d6d4 end:0x0215d6d8
    .bss        start:0x0215df3c end:0x0215e024

src/078_BossForest/MapObject/MapObjectUnkSTSF.cpp:
    .text       start:0x0215d148 end:0x0215d340
    .init       start:0x0215d680 end:0x0215d6d0
    .ctor       start:0x0215d6d8 end:0x0215d6dc
