Decompile overlay 101 (#118)

* delink the overlay

* ItemManager_101 OK

* UnkStruct_027e0ce0_40_101 OK

* PlayerLinkActor_A0_1C_101 OK

* UnkStruct_027e09a4_54_101 OK

* UnkStruct_027e0cd8_0C_101 OK and MapObjectProfile_Derived6_101 OK
This commit is contained in:
Yanis
2026-07-20 01:30:08 +02:00
committed by GitHub
parent 68a8721665
commit 04d20febb1
46 changed files with 1170 additions and 315 deletions
+12
View File
@@ -1416,6 +1416,18 @@ config.libs = [
Object("100_CollectMsg/CollectMsg.cpp"),
]
),
GameLib(
"Overlay 101",
[
Object("101_SceneInitLand/Item/ItemManager_101.cpp"),
Object("101_SceneInitLand/UnkStruct_027e0ce0_40_101.cpp"),
Object("101_SceneInitLand/Player/PlayerLinkActor_A0_1C_101.cpp"),
Object("101_SceneInitLand/UnkStruct_027e09a4_54_101.cpp"),
Object("101_SceneInitLand/UnkStruct_027e0cd8_0C_101.cpp"),
Object("101_SceneInitLand/MapObjectProfile_Derived6_101.cpp"),
],
extra_cflags=["-thumb"],
),
GameLib(
"Overlay 105",
[